<spot version="1.5.2"> 
<head> 
<title name="Dungeon 1 Demo Spot" />
<blockset href="http://blocks.flatland.com/xuriel/xuriel_dungeon_1.bset"/>
<map style="double" dimensions = "(11,11,1)" /> 
<sky />
<orb texture="img/moon_full.gif" position="(135,30)" brightness="50%" color="(255,255,255)" />
<ground /> 
<ambient_sound file="@xuriel_dungeon_1:wetcaveambience.wav" playback="looped" volume="100%"/>
<ambient_light brightness="20%" /> 
<debug/>
</head> 

<body>

<!-- doors -->
<create symbol=":1" block="doorbarsclosed">
	<param orient="90" />
	<action trigger="proximity" radius="1">
		<replace source=":2"/>
	</action>
</create>

<create symbol=":2" block="doorbarsclosed">
	<param orient="90" />
	<action trigger="click on">
		<replace source=":3"/>
	</action>
	<action trigger="step out">
		<replace source=":1"/>
	</action>
</create>

<create symbol=":3" block="doorbarsclosed">
	<param orient="90" />
		<sound file="@xuriel_dungeon_1:celldooropen.wav" playback="once" volume="100%" radius="3" />
	<action trigger="timer" delay="1.25">
		<replace source=":4"/>
	</action>
</create>

<create symbol=":4" block="doorbarsopen">
	<param orient="90" />
	<action trigger="proximity" radius="1">
		<replace source=":5"/>
	</action>
</create>

<create symbol=":5" block="doorbarsopen">
	<param orient="90" />
	<action trigger="click on">
		<replace source=":6"/>
	</action>
	<action trigger="step out">
		<replace source=":4"/>
	</action>
</create>

<create symbol=":6" block="doorbarsopen">
	<param orient="90" />
		<sound file="@xuriel_dungeon_1:celldoorclose.wav" playback="once" volume="100%" radius="3" />
	<action trigger="timer" delay=".85">
		<replace source=":1"/>
	</action>
</create>

<!-- torches -->
<create symbol="t1" block="torch">
	<action trigger="proximity" radius="1">
		<replace source="t2"/>
	</action>
</create>

<create symbol="t2" block="torch">
<!--	<sound file="@xuriel_dungeon_1:fire.wav" playback="looped" volume="100%" radius="1" />-->
	<action trigger="click on">
		<replace source="t3"/>
	</action>
	<action trigger="step out">
		<replace source="t1"/>
	</action>
</create>

<create symbol="t3" block="torch">
	<point_light brightness="0%" color="(0,0,0)"/>
	<part name="torch,flame" faces="0"/>
	<action trigger="proximity" radius="1">
		<replace source="t4"/>
	</action>
</create>

<create symbol="t4" block="torch">
	<point_light brightness="0%" color="(0,0,0)"/>
	<part name="torch,flame" faces="0"/>
	<action trigger="click on">
		<replace source="t1"/>
	</action>
	<action trigger="step out">
		<replace source="t3"/>
	</action>
</create>

<level number="1">  
.. .. .. .. .. .. .. .. .. .. ..
.. :1 :_ :_ .. .. .. .. .. .. ..
.. :L cp :_ :L :D t1 .. .. .. ..
.. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .! .. .. .. ..
.. .. .. :4 .. .. .. .. .. .. ..
.. .. .. :L :_ .. .. .. .. .. ..
.. .. cp :D :D t1 .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. ..
</level>  

<entrance location="(11,11,1)" name="default" angle="0.0" /> 

</body> 

</spot> 
