<BLOCKSET href="http://blocks.flatland.com/flatsets/basic.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/kirascurro/matrix/hotel.bset"/> <MAP DIMENSIONS="(30,40,14)" STYLE="double"/> <SKY COLOR="(0,0,0)" BRIGHTNESS="50%" /> <GROUND COLOR="(0,0,0)" /> <AMBIENT_LIGHT BRIGHTNESS="65%" /> <AMBIENT_SOUND FILE="@hotel:rainthunder.wav" VOLUME="75%" PLAYBACK="looped" /> </HEAD> <BODY> <!--floor--> <CREATE SYMBOL="a1" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:greenwood1.gif" STYLE="scaled" ANGLE="180" /> </CREATE> <CREATE SYMBOL="a2" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:greenwood1.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="a3" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:carpet1.jpg" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="a4" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:carpet2.jpg" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="a5" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:carpet3.jpg" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="a6" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:carpet4.jpg" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="a7" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:greenwood1.gif" STYLE="scaled" ANGLE="180" /> <ACTION TRIGGER="timer" DELAY="1" > <REPLACE SOURCE="a8" /> </ACTION> </CREATE> <CREATE SYMBOL="a8" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:greenwood1.gif" STYLE="scaled" ANGLE="180" /> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="2" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="ac" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:greenwood1.gif" STYLE="scaled" ANGLE="180" /> <ACTION TRIGGER="timer" DELAY="1" > <REPLACE SOURCE="ad" /> </ACTION> </CREATE> <CREATE SYMBOL="ad" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:greenwood1.gif" STYLE="scaled" ANGLE="180" /> <SOUND FILE="@hotel:dooropen.wav" VOLUME="50%" RADIUS="2" FLOOD="yes" PLAYBACK="once" /> </CREATE> <!--ceiling--> <CREATE SYMBOL="a9" BLOCK="floor"> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> <PART NAME="top" COLOR="(0,0,0)" /> </CREATE> <CREATE SYMBOL="aa" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled"/> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" STYLE="scaled" /> <PART NAME="n,s,e,w" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> </CREATE> <CREATE SYMBOL="ab" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:greenwood1.gif" STYLE="scaled" ANGLE="180" /> <PART NAME="bottom" COLOR="(0,0,0)" /> </CREATE> <!--walls--> <CREATE SYMBOL="a0" BLOCK="wall"> <PARAM ORIENT="up,270" /> <PART NAME="n,s" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="bottomedge,topedge,eedge,wedge" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="b1" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="b2" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="b3" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@hotel:greenwood1.gif" /> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="b4" BLOCK="full"> <PART NAME="n" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="e,w,s" TEXTURE="@hotel:wall2a.jpg" /> </CREATE> <CREATE SYMBOL="b5" BLOCK="full"> <PART NAME="n,s" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="e,w" TEXTURE="@hotel:wall3a.jpg" /> </CREATE> <CREATE SYMBOL="b6" BLOCK="full"> <PART NAME="e" TEXTURE="@hotel:wall8.jpg" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="b7" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@hotel:greenwood1.gif" /> </CREATE> <CREATE SYMBOL="b8" BLOCK="full"> <PART NAME="s" TEXTURE="@hotel:brick2.gif" /> </CREATE> <CREATE SYMBOL="b9" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="b0" BLOCK="wall"> <PART NAME="n,s" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="bottomedge" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="ba" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@hotel:greenwood1.gif" /> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> <ACTION TRIGGER="step in" RADIUS=".7" PARTNAME="top"> <REPLACE SOURCE="bb" /> <REPLACE SOURCE="bc" TARGET="(20,24,12)"/> </ACTION> </CREATE> <CREATE SYMBOL="bb" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@hotel:greenwood1.gif" /> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> <SOUND FILE="@hotel:footsteps.wav" VOLUME="100%" RADIUS="40" FLOOD="yes" PLAYBACK="looped" /> </CREATE> <CREATE SYMBOL="bc" BLOCK="ground"> <PARAM ORIENT="north,90" /> <PART NAME="*" FACES="0" SOLID="yes" /> <POPUP PLACEMENT="center" RADIUS="2" BRIGHTNESS="100%" TEXT="They cut the hard line! It's a trap! Get out!! NW Corner room!!" TEXTALIGN="top" TEXTCOLOR="(0,255,0)" /> </CREATE> <CREATE SYMBOL="c1" BLOCK="wall"> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s" TEXTURE="@hotel:greenwood1.gif" /> </CREATE> <CREATE SYMBOL="c2" BLOCK="wall"> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s" TEXTURE="@hotel:wall3a.jpg" /> </CREATE> <CREATE SYMBOL="c3" BLOCK="wall"> <PART NAME="n" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="s,eedge,wedge" TEXTURE="@hotel:greenwood1.gif" /> </CREATE> <CREATE SYMBOL="c4" BLOCK="wall"> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s,eedge,wedge,bottomedge" TEXTURE="@hotel:greenwood1.gif" /> </CREATE> <CREATE SYMBOL="c5" BLOCK="wall"> <PART NAME="n" TEXTURE="@hotel:wall8.jpg" /> <PART NAME="s,eedge,wedge,bottomedge" TEXTURE="@hotel:greenwood1.gif" /> </CREATE> <CREATE SYMBOL="c6" BLOCK="fullsconce2"> <PARAM ORIENT="up,90" /> <PART NAME="n,e" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="nplate,narm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="nholder" TEXTURE="@hotel:sconcebraid.jpg" /> <PART NAME="nlight2" FACES="0"/> <PART NAME="nlight1" COLOR="(255,255,0)" /> <PART NAME="lampshade1,lampshade2" COLOR="(191,191,157)" TRANSLUCENCY="30%" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="c7" BLOCK="fullsconce2"> <PARAM ORIENT="up,180" /> <PART NAME="splate,sarm,sholder,dish,slight1,slight2,candle1,candle2" FACES="0" SOLID="no"/> <PART NAME="n,e" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="nplate,narm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="nholder" TEXTURE="@hotel:sconcebraid.jpg" /> <PART NAME="nlight2" FACES="0"/> <PART NAME="nlight1" COLOR="(255,255,0)" /> <PART NAME="lampshade1,lampshade2" COLOR="(191,191,157)" TRANSLUCENCY="30%" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="c8" BLOCK="fullsconce2"> <PARAM ORIENT="up,270" /> <PART NAME="n,e" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="nplate,narm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="nholder" TEXTURE="@hotel:sconcebraid.jpg" /> <PART NAME="nlight2" FACES="0"/> <PART NAME="nlight1" COLOR="(255,255,0)" /> <PART NAME="lampshade1,lampshade2" COLOR="(191,191,157)" TRANSLUCENCY="30%" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="c9" BLOCK="fullsconce2"> <PART NAME="n,e" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="nplate,narm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="nholder" TEXTURE="@hotel:sconcebraid.jpg" /> <PART NAME="nlight2" FACES="0"/> <PART NAME="nlight1" COLOR="(255,255,0)" /> <PART NAME="lampshade1,lampshade2" COLOR="(191,191,157)" TRANSLUCENCY="30%" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="c0" BLOCK="wall"> <PARAM ORIENT="up,270" /> <PART NAME="*" COLOR="(0,0,0)" /> </CREATE> <CREATE SYMBOL="ca" BLOCK="wallpipe"> <PARAM ORIENT="up,270" /> <PART NAME="n" TEXTURE="@hotel:metal023a.jpg" /> <PART NAME="pipe1,pipe2,pipe3,joist" TEXTURE="@hotel:metal023b.jpg" ANGLE="90"/> </CREATE> <CREATE SYMBOL="cb" BLOCK="wallpipe2"> <PARAM ORIENT="up,270" /> <PART NAME="n,s,pipe,slat,joist" FACES="2" SOLID="no" /> <PART NAME="n" TEXTURE="@hotel:metal023a.jpg" /> <PART NAME="s" TEXTURE="@hotel:marble.jpg" STYLE="tiled"/> <PART NAME="pipe,joist" TEXTURE="@hotel:metal023b.jpg" ANGLE="90"/> <PART NAME="slat" COLOR="(37,32,13)" /> </CREATE> <CREATE SYMBOL="cc" BLOCK="sinkwall"> <PARAM ORIENT="up,270" /> <PART NAME="faucet" COLOR="(0,0,0)" /> <PART NAME="pedestal,sink" TEXTURE="@hotel:glassblk.jpg" STYLE="scaled"/> <PART NAME="s" TEXTURE="@hotel:marble.jpg" STYLE="tiled"/> </CREATE> <CREATE SYMBOL="cd" BLOCK="toiletwall"> <PARAM ORIENT="up,270" /> <PART NAME="lid" TEXTURE="@hotel:clockwood.jpg" /> <PART NAME="tank,toilet" TEXTURE="@hotel:glassblk.jpg" STYLE="scaled"/> <PART NAME="pullrope" COLOR="(0,0,0)"/> <PART NAME="s" TEXTURE="@hotel:marble.jpg" STYLE="tiled"/> <POINT_LIGHT STYLE="static" POSITION="(256,256,256)" BRIGHTNESS="25%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="ce" BLOCK="full"> <PART NAME="*" TEXTURE="@hotel:metal023a.jpg" /> <POINT_LIGHT STYLE="static" POSITION="(256,256,256)" BRIGHTNESS="25%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="cf" BLOCK="floor"> <PART NAME="bottom" TEXTURE="@hotel:metal023b.jpg" /> </CREATE> <CREATE SYMBOL="cg" BLOCK="fullpipe"> <PARAM ORIENT="up,270" /> <PART NAME="s" TEXTURE="@hotel:metal023a.jpg" /> <PART NAME="n,e,w" TEXTURE="@hotel:marble.jpg" STYLE="tiled"/> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" ANGLE="90"/> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> <PART NAME="pipe,joist" TEXTURE="@hotel:metal023b.jpg" ANGLE="90"/> <PART NAME="slat" COLOR="(37,32,13)" /> </CREATE> <CREATE SYMBOL="ch" BLOCK="full"> <PART NAME="*" TEXTURE="@hotel:marble.jpg" STYLE="tiled"/> <POINT_LIGHT STYLE="static" POSITION="(256,256,256)" BRIGHTNESS="25%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="ci" BLOCK="wall"> <PARAM ORIENT="up,90" /> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s" TEXTURE="@hotel:marble.jpg" STYLE="tiled"/> </CREATE> <CREATE SYMBOL="cj" BLOCK="wall"> <PARAM ORIENT="up,90" /> <PART NAME="n" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="s" TEXTURE="@hotel:marble.jpg" STYLE="tiled"/> </CREATE> <CREATE SYMBOL="ck" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled"/> </CREATE> <CREATE SYMBOL="cl" BLOCK="full"> <PART NAME="*" TEXTURE="@hotel:metal023a.jpg" /> </CREATE> <CREATE SYMBOL="cm" BLOCK="full"> <PART NAME="*" TEXTURE="@hotel:metal023a.jpg" /> </CREATE> <CREATE SYMBOL="cn" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@hotel:metal023a.jpg" STYLE="scaled"/> </CREATE> <CREATE SYMBOL="co" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@hotel:manhole2a.jpg" STYLE="scaled"/> <ACTION TRIGGER="proximity" RADIUS=".6"> <REPLACE SOURCE="cq" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,0,256)" BRIGHTNESS="25%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="cq" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@hotel:manhole2a.jpg" STYLE="scaled"/> <ACTION TRIGGER="click on" PARTNAME="bottom"> <REPLACE SOURCE="cr" /> <REPLACE SOURCE="mb" TARGET="(21,16,4)" /> <REPLACE SOURCE="j0" TARGET="(22,17,4)" /> <REPLACE SOURCE="ba" TARGET="(20,25,11)" /> <REPLACE SOURCE=".." TARGET="(20,24,12)" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,0,256)" BRIGHTNESS="25%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="cr" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@hotel:manhole2a.jpg" STYLE="scaled"/> <ACTION TRIGGER="timer" DELAY="5" > <REPLACE SOURCE="cq" /> </ACTION> <EXIT HREF="#manhole" TRIGGER="step on" /> <POINT_LIGHT STYLE="static" POSITION="(256,0,256)" BRIGHTNESS="25%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="cp" BLOCK="wallpipe2"> <PARAM ORIENT="up,270" /> <PART NAME="n,s,pipe,slat,joist" FACES="2" SOLID="no" /> <PART NAME="n" TEXTURE="@hotel:metal023e.gif" /> <PART NAME="s" TEXTURE="@hotel:bathwallhole1.gif" STYLE="scaled"/> <PART NAME="pipe,joist" TEXTURE="@hotel:metal023b.jpg" ANGLE="90"/> <PART NAME="slat" COLOR="(37,32,13)" /> <POINT_LIGHT STYLE="static" POSITION="(256,256,256)" BRIGHTNESS="25%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <!--door floor triggers--> <CREATE SYMBOL="d1" BLOCK="ground"> <PART NAME="top" COLOR="(0,0,0)" TEXTURE="@hotel:greenwood1.gif" /> <ACTION TRIGGER="timer" DELAY="3" > <REPLACE SOURCE="d3" /> </ACTION> </CREATE> <CREATE SYMBOL="d2" BLOCK="ground"> <PART NAME="top" COLOR="(0,0,0)" TEXTURE="@hotel:greenwood1.gif" /> <ACTION TRIGGER="timer" DELAY="5" > <REPLACE SOURCE="d3" /> </ACTION> <EXIT HREF="theportal.3dml#hotel" TRIGGER="step on" /> </CREATE> <CREATE SYMBOL="d3" BLOCK="ground"> <PART NAME="top" COLOR="(0,0,0)" TEXTURE="@hotel:greenwood1.gif"/> <ACTION TRIGGER="timer" DELAY="5" > <REPLACE SOURCE="d2" /> </ACTION> <EXIT HREF="theportal.3dml#hotel1" TRIGGER="step on" /> </CREATE> <!--doors--> <CREATE SYMBOL="e1" BLOCK="door5"> <PARAM ORIENT="270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="e2" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="e2" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="e2" BLOCK="door5open"> <PARAM ORIENT="270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="e3" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="e3" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="e3" BLOCK="door5"> <PARAM ORIENT="270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="e4" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="e4" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="e4" BLOCK="door5open"> <PARAM ORIENT="270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="e3" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="e3" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <!--doors when hotel finished--> <CREATE SYMBOL="f1" BLOCK="doubledoor"> <PARAM ORIENT="90" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="f2" /> <REPLACE SOURCE="o6" TARGET="(18,30,4)" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="f2" /> <REPLACE SOURCE="o6" TARGET="(18,30,4)" /> </ACTION> </CREATE> <CREATE SYMBOL="f2" BLOCK="doubledooropen"> <PARAM ORIENT="90" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="f3" /> <REPLACE SOURCE="o3" TARGET="(18,30,4)" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="f3" /> <REPLACE SOURCE="o3" TARGET="(18,30,4)" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="f3" BLOCK="doubledoor"> <PARAM ORIENT="90" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="f4" /> <REPLACE SOURCE="o6" TARGET="(18,30,4)" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="f4" /> <REPLACE SOURCE="o6" TARGET="(18,30,4)" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="f4" BLOCK="doubledooropen"> <PARAM ORIENT="90" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="f3" /> <REPLACE SOURCE="o3" TARGET="(18,30,4)" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="f3" /> <REPLACE SOURCE="o3" TARGET="(18,30,4)" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="g1" BLOCK="doubledoor"> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="g2" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="g2" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="g2" BLOCK="doubledooropen"> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="g3" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="g3" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="g3" BLOCK="doubledoor"> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="g4" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="g4" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="g4" BLOCK="doubledooropen"> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="g3" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="g3" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="h1" BLOCK="door5"> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h2" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h2" /> </ACTION> </CREATE> <CREATE SYMBOL="h2" BLOCK="door5open"> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h3" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h3" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="h3" BLOCK="door5"> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h4" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h4" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="h4" BLOCK="door5open"> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="walls,innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h3" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h3" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="h5" BLOCK="door5"> <PARAM ORIENT="up,90" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="swall" TEXTURE="@hotel:marble.jpg" STYLE="tiled" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h6" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h6" /> </ACTION> </CREATE> <CREATE SYMBOL="h6" BLOCK="door5open"> <PARAM ORIENT="up,90" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="swall" TEXTURE="@hotel:marble.jpg" STYLE="tiled" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h7" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h7" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="h7" BLOCK="door5"> <PARAM ORIENT="up,90" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="swall" TEXTURE="@hotel:marble.jpg" STYLE="tiled" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h8" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h8" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="h8" BLOCK="door5open"> <PARAM ORIENT="up,90" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled" /> <PART NAME="swall" TEXTURE="@hotel:marble.jpg" STYLE="tiled" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="h7" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="h7" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="ha" BLOCK="doubledoor"> <PARAM ORIENT="up,180" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hb" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hb" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="hb" BLOCK="doubledooropen"> <PARAM ORIENT="up,180" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hc" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hc" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="hc" BLOCK="doubledoor"> <PARAM ORIENT="up,180" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hd" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hd" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="hd" BLOCK="doubledooropen"> <PARAM ORIENT="up,180" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hc" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hc" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="he" BLOCK="doubledoor"> <PARAM ORIENT="270" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hf" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hf" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="hf" BLOCK="doubledooropen"> <PARAM ORIENT="270" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hg" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hg" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="hg" BLOCK="doubledoor"> <PARAM ORIENT="270" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hh" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hh" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="hh" BLOCK="doubledooropen"> <PARAM ORIENT="270" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="hg" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="hg" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <!--fireplace--> <CREATE SYMBOL="i1" BLOCK="fireplaceright"> <PART NAME="fireplace,mantel,back" TEXTURE="@hotel:fireplace2.jpg" ANGLE="180"/> <PART NAME="ornament" FACES="0" /> <PART NAME="hearth" TEXTURE="@hotel:hearth2.jpg" ANGLE="90"/> <PART NAME="columnfront" TEXTURE="@hotel:column.jpg" /> <PART NAME="andironbottom,andironmiddle,andirontop" TEXTURE="@hotel:tarnishedmetal.jpg" STYLE="scaled"/> <PART NAME="fire,firebox" COLOR="(0,0,0)" /> </CREATE> <CREATE SYMBOL="i2" BLOCK="fireplaceleft"> <PART NAME="fireplace,mantel,back" TEXTURE="@hotel:fireplace1.jpg" ANGLE="90"/> <PART NAME="ornament" FACES="0" /> <PART NAME="hearth" TEXTURE="@hotel:hearth1.jpg" ANGLE="180" /> <PART NAME="columnfront" TEXTURE="@hotel:column.jpg" ANGLE="90"/> <PART NAME="clock" TEXTURE="@hotel:clockwood.jpg" /> <PART NAME="clockbase" TEXTURE="@hotel:clockbase1.jpg" /> <PART NAME="clockridge" TEXTURE="@hotel:clockledge1.jpg" /> <PART NAME="clockfront" TEXTURE="@hotel:mantelclock2b.jpg" /> <PART NAME="andironbottom,andironmiddle,andirontop" TEXTURE="@hotel:tarnishedmetal.jpg" STYLE="scaled" ANGLE="180" /> <PART NAME="fire,firebox" COLOR="(0,0,0)" /> </CREATE> <CREATE SYMBOL="i3" BLOCK="mirror1"> <PARAM ORIENT="up,180" /> <PART NAME="innerframe,outerframe" TEXTURE="@hotel:chairlegs.jpg" /> <PART NAME="n" TEXTURE="@hotel:mirror_image1a.jpg" /> </CREATE> <CREATE SYMBOL="i4" BLOCK="mirror2"> <PARAM ORIENT="up,180" /> <PART NAME="innerframe,outerframe" TEXTURE="@hotel:chairlegs.jpg" /> <PART NAME="n" TEXTURE="@hotel:mirror_image2a.jpg" /> </CREATE> <CREATE SYMBOL="i5" BLOCK="fireplaceright"> <PART NAME="fireplace,mantel,back" TEXTURE="@hotel:fireplace2.jpg" ANGLE="180"/> <PART NAME="ornament" FACES="0" /> <PART NAME="hearth" TEXTURE="@hotel:hearth2.jpg" ANGLE="90"/> <PART NAME="columnfront" TEXTURE="@hotel:column.jpg" /> <PART NAME="andironbottom,andironmiddle,andirontop" FACES="0"/> <PART NAME="fire,firebox" COLOR="(0,0,0)" /> </CREATE> <CREATE SYMBOL="i6" BLOCK="fireplaceleft"> <PART NAME="fireplace,mantel,back" TEXTURE="@hotel:fireplace1.jpg" ANGLE="90"/> <PART NAME="ornament" FACES="0" /> <PART NAME="hearth" TEXTURE="@hotel:hearth1.jpg" ANGLE="180" /> <PART NAME="columnfront" TEXTURE="@hotel:column.jpg" ANGLE="90"/> <PART NAME="clock,clockbase,clockridge,clockfront" FACES="0" /> <PART NAME="andironbottom,andironmiddle,andirontop" TEXTURE="@hotel:tarnishedmetal.jpg" STYLE="scaled" ANGLE="180" /> <PART NAME="fire,firebox" COLOR="(0,0,0)" /> </CREATE> <!--furniture--> <CREATE SYMBOL="j1" BLOCK="chair"> <PARAM ORIENT="up,270" /> <PART NAME="chair,wingtrim" TEXTURE="@hotel:chairfabric.jpg" STYLE="scaled"/> <PART NAME="cushion" TEXTURE="@hotel:chairfabric3.jpg" /> <PART NAME="seatback" TEXTURE="@hotel:chairback.jpg" STYLE="tiled" /> <PART NAME="fronttrim" TEXTURE="@hotel:frontrim.jpg" /> <PART NAME="frontlegs,rearlegs" TEXTURE="@hotel:chairlegs.jpg" /> </CREATE> <CREATE SYMBOL="j2" BLOCK="chairtable"> <PARAM ORIENT="up,90" /> <PART NAME="chair,wingtrim" TEXTURE="@hotel:chairfabric.jpg" STYLE="scaled"/> <PART NAME="cushion" TEXTURE="@hotel:chairfabric3.jpg" /> <PART NAME="seatback" TEXTURE="@hotel:chairback.jpg" STYLE="tiled" /> <PART NAME="fronttrim" TEXTURE="@hotel:frontrim.jpg" /> <PART NAME="frontlegs,rearlegs" TEXTURE="@hotel:chairlegs.jpg" /> <PART NAME="redpill" COLOR="(255,0,0)" TRANSLUCENCY="20%"/> <PART NAME="bluepill" COLOR="(0,0,255)" TRANSLUCENCY="20%"/> <PART NAME="box" TEXTURE="@hotel:ceiling.jpg" ANGLE="90"/> <PART NAME="lid" TEXTURE="@hotel:ceiling.jpg"/> <PART NAME="tabletop,tablelegs" TEXTURE="@hotel:cab_wood.jpg"/> <PART NAME="glass" TEXTURE="@hotel:glassblk.jpg" STYLE="scaled"/> </CREATE> <CREATE SYMBOL="j3" BLOCK="fancychair"> <PARAM ORIENT="up,90" /> <PART NAME="bottomtrim,frontleg,backleg,frontrim,toptrim" TEXTURE="@hotel:clockwood.jpg" /> <PART NAME="chair" TEXTURE="@hotel:fancychair.jpg" /> <PART NAME="cushion" TEXTURE="@hotel:fancychair1.jpg" /> </CREATE> <CREATE SYMBOL="j4" BLOCK="fancychair"> <PARAM ORIENT="up,270" /> <PART NAME="bottomtrim,frontleg,backleg,frontrim,toptrim" TEXTURE="@hotel:clockwood.jpg" /> <PART NAME="chair" TEXTURE="@hotel:fancychair.jpg" /> <PART NAME="cushion" TEXTURE="@hotel:fancychair1.jpg" /> </CREATE> <CREATE SYMBOL="j5" BLOCK="quartersmallhalf"> <PARAM ORIENT="up,270" /> <PART NAME="s" TEXTURE="@hotel:bed_chest1.jpg" /> <PART NAME="top" COLOR="(0,0,0)" /> <PART NAME="e,w" TEXTURE="@hotel:bed_chest1a.jpg" /> </CREATE> <CREATE SYMBOL="j6" BLOCK="boxes1"> <PART NAME="*" TEXTURE="@hotel:cardboard3a.jpg" /> </CREATE> <CREATE SYMBOL="j7" BLOCK="boxes2"> <PART NAME="*" TEXTURE="@hotel:crate04.jpg" ANGLE="180"/> </CREATE> <CREATE SYMBOL="j8" BLOCK="boxes3"> <PARAM ORIENT="up,90" /> <PART NAME="*" TEXTURE="@hotel:cardboard3a.jpg"/> </CREATE> <CREATE SYMBOL="j9" BLOCK="chairs3"> <PARAM ORIENT="up,270" /> <PART NAME="*" TEXTURE="@hotel:crate04.jpg" ANGLE="180"/> </CREATE> <CREATE SYMBOL="j0" BLOCK="fancychair"> <PARAM ORIENT="up,270" /> <PART NAME="bottomtrim,frontleg,backleg,frontrim,toptrim" TEXTURE="@hotel:clockwood.jpg" /> <PART NAME="chair" TEXTURE="@hotel:fancychair.jpg" /> <PART NAME="cushion" TEXTURE="@hotel:fancychair1.jpg" /> <SOUND FILE="@hotel:phone.wav" VOLUME="100%" RADIUS="40" FLOOD="yes" PLAYBACK="random" DELAY="2..5"/> </CREATE> <!--window,drapes--> <CREATE SYMBOL="k1" BLOCK="ground"> <PARAM ORIENT="east,90" /> <PART NAME="*" TEXTURE="@hotel:window034a.gif" ANGLE="180" /> </CREATE> <CREATE SYMBOL="k2" BLOCK="ground"> <PARAM ORIENT="east,90" /> <PART NAME="*" TEXTURE="@hotel:drapes1.gif" ANGLE="180" FACES="2" SOLID="no" /> </CREATE> <CREATE SYMBOL="k3" BLOCK="ground"> <PARAM ORIENT="south,0" /> <PART NAME="*" TEXTURE="@hotel:window034a.gif" ANGLE="180" /> </CREATE> <CREATE SYMBOL="k4" BLOCK="ground"> <PARAM ORIENT="north,0" /> <PART NAME="*" TEXTURE="@hotel:drapes1.gif" ANGLE="180" FACES="2" SOLID="no" /> </CREATE> <CREATE SYMBOL="k5" BLOCK="full"> <PART NAME="s" TEXTURE="@hotel:drapes1.gif" FACES="2" SOLID="no" /> <PART NAME="n,e,w,top,bottom" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="ka" BLOCK="full"> <PART NAME="e" TEXTURE="@hotel:drapes2.gif" FACES="2" SOLID="no" /> <PART NAME="n,s,w,top,bottom" FACES="0" SOLID="no" /> </CREATE> <!--lights--> <CREATE SYMBOL="k6" BLOCK="spotlight"> <SPOT_LIGHT STYLE="static" BRIGHTNESS="100%" POSITION="(128,128,128)" CONE="45" RADIUS="3.0" FLOOD="yes" COLOR="(255,255,0)" DIRECTION="(0,25)"/> </CREATE> <!--rain--> <CREATE SYMBOL="k7" BLOCK="full"> <PART NAME="e,w" TEXTURE="@hotel:rain.gif" /> <PART NAME="n,s,top,bottom" FACES="0" /> <ACTION TRIGGER="timer" DELAY="10" > <REPLACE SOURCE="k8" /> </ACTION> </CREATE> <CREATE SYMBOL="k8" BLOCK="full"> <PART NAME="e,w" TEXTURE="@hotel:lightning.gif" /> <PART NAME="n,s,top,bottom" FACES="0" /> <ACTION TRIGGER="timer" DELAY=".3" > <REPLACE SOURCE="k7" /> </ACTION> <POINT_LIGHT STYLE="static" BRIGHTNESS="100%" POSITION="(128,128,128)" RADIUS="10.0" FLOOD="yes"/> </CREATE> <CREATE SYMBOL="k9" BLOCK="full"> <PART NAME="n,s" TEXTURE="@hotel:rain.gif" /> <PART NAME="e,w,top,bottom" FACES="0" /> <ACTION TRIGGER="timer" DELAY="10" > <REPLACE SOURCE="k0" /> </ACTION> </CREATE> <CREATE SYMBOL="k0" BLOCK="full"> <PART NAME="n,s" TEXTURE="@hotel:lightning.gif" /> <PART NAME="e,w,top,bottom" FACES="0" /> <ACTION TRIGGER="timer" DELAY=".3" > <REPLACE SOURCE="k9" /> </ACTION> <POINT_LIGHT STYLE="static" BRIGHTNESS="100%" POSITION="(128,128,128)" RADIUS="10.0" FLOOD="yes"/> </CREATE> <CREATE SYMBOL="kk" BLOCK="full"> <PART NAME="n,s" TEXTURE="@hotel:rain.gif" SOLID="no"/> <PART NAME="e,w,top,bottom" FACES="0" SOLID="no"/> </CREATE> <CREATE SYMBOL="kl" BLOCK="full"> <PART NAME="e,w" TEXTURE="@hotel:rain.gif" SOLID="no"/> <PART NAME="n,s,top,bottom" FACES="0" SOLID="no"/> </CREATE> <!--sconces--> <CREATE SYMBOL="l1" BLOCK="fullsconce"> <PARAM ORIENT="up,180" /> <PART NAME="plate" TEXTURE="@hotel:crystal1b.jpg" /> <PART NAME="arm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="holder,dish" TEXTURE="@hotel:crystal1c.jpg" /> <PART NAME="light1,light2" COLOR="(255,255,0)" /> <PART NAME="candle1,candle2" COLOR="(252,252,222)" /> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> </CREATE> <CREATE SYMBOL="l2" BLOCK="fullsconce2"> <PARAM ORIENT="up,90" /> <PART NAME="splate" TEXTURE="@hotel:crystal1b.jpg" /> <PART NAME="sarm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="sholder,dish" TEXTURE="@hotel:crystal1c.jpg" /> <PART NAME="slight2" FACES="0"/> <PART NAME="slight1" COLOR="(255,255,0)" /> <PART NAME="candle1,candle2" COLOR="(252,252,222)" /> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s,e,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="nplate,narm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="nholder" TEXTURE="@hotel:sconcebraid.jpg" /> <PART NAME="nlight2" FACES="0"/> <PART NAME="nlight1" COLOR="(255,255,0)" /> <PART NAME="lampshade1,lampshade2" COLOR="(191,191,157)" TRANSLUCENCY="30%" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="1.5" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="l3" BLOCK="wallsconce"> <PART NAME="plate" TEXTURE="@hotel:crystal1b.jpg" /> <PART NAME="arm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="holder,dish" TEXTURE="@hotel:crystal1c.jpg" /> <PART NAME="light1" COLOR="(255,255,0)" /> <PART NAME="candle1,candle2" COLOR="(252,252,222)" /> <PART NAME="light2" COLOR="(170,168,2)" /> <PART NAME="n,s,eedge,wedge" TEXTURE="@hotel:wall2a.jpg" /> </CREATE> <CREATE SYMBOL="l4" BLOCK="fullsconce"> <PARAM ORIENT="up,90" /> <PART NAME="plate" TEXTURE="@hotel:crystal1b.jpg" /> <PART NAME="arm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="holder,dish" TEXTURE="@hotel:crystal1c.jpg" /> <PART NAME="light1" FACES="0" /> <PART NAME="candle1,candle2" COLOR="(252,252,222)" /> <PART NAME="light2" COLOR="(255,255,0)" /> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="e,w" TEXTURE="@hotel:wall3a.jpg" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="1.5" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="l5" BLOCK="fullsconce2"> <PARAM ORIENT="up,90" /> <PART NAME="splate" TEXTURE="@hotel:crystal1b.jpg" /> <PART NAME="sarm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="sholder,dish" TEXTURE="@hotel:crystal1c.jpg" /> <PART NAME="slight1,candle1" FACES="0" /> <PART NAME="slight2" COLOR="(170,168,2)" /> <PART NAME="candle2" COLOR="(252,252,222)" /> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="s,e,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="nplate,narm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="nholder" TEXTURE="@hotel:sconcebraid.jpg" /> <PART NAME="nlight2" COLOR="(170,168,2)"/> <PART NAME="nlight1" COLOR="(255,255,0)" /> <PART NAME="lampshade1,lampshade2" COLOR="(191,191,157)" TRANSLUCENCY="30%" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="1.5" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="l6" BLOCK="fullsconce"> <PARAM ORIENT="up,90" /> <PART NAME="plate" TEXTURE="@hotel:crystal1b.jpg" /> <PART NAME="arm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="holder,dish" TEXTURE="@hotel:crystal1c.jpg" /> <PART NAME="light1,candle1,light2,candle2" FACES="0" /> <PART NAME="n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="e,w" TEXTURE="@hotel:wall3a.jpg" /> </CREATE> <CREATE SYMBOL="l7" BLOCK="wallsconce"> <PART NAME="plate" TEXTURE="@hotel:crystal1b.jpg" /> <PART NAME="arm" TEXTURE="@hotel:sconcegold.gif" /> <PART NAME="holder,dish" TEXTURE="@hotel:crystal1c.jpg" /> <PART NAME="light1,candle1" FACES="0" /> <PART NAME="candle2" COLOR="(252,252,222)" /> <PART NAME="light2" COLOR="(170,168,2)" /> <PART NAME="n,s,eedge,wedge" TEXTURE="@hotel:wall2a.jpg" /> </CREATE> <!--furniture--> <CREATE SYMBOL="m1" BLOCK="fullhalf"> <PARAM ORIENT="up,180" /> <PART NAME="s" TEXTURE="@hotel:antique_furn2b.jpg" /> <PART NAME="e,w,top" TEXTURE="@hotel:antique_furn2c.jpg" /> </CREATE> <CREATE SYMBOL="m2" BLOCK="chairs3"> <PARAM ORIENT="up,270" /> <PART NAME="chair3,chair2" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="chair1" FACES="0" SOLID="no" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="m3" BLOCK="roundtablechairs"> <PARAM ORIENT="up,0" /> <PART NAME="legs" TEXTURE="@hotel:finishedwood.jpg" /> <PART NAME="top" COLOR="(0,0,0)"/> <PART NAME="chair1,chair2" TEXTURE="@hotel:finishedwood.jpg" /> </CREATE> <CREATE SYMBOL="m4" BLOCK="quartersmall"> <PART NAME="s" TEXTURE="@hotel:bed_chest1.jpg" /> <PART NAME="top" COLOR="(0,0,0)" /> <PART NAME="e,w" TEXTURE="@hotel:bed_chest1a.jpg" /> </CREATE> <CREATE SYMBOL="m5" BLOCK="roundtablechairs"> <PARAM ORIENT="up,270" /> <PART NAME="legs" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="top" COLOR="(0,0,0)" /> <PART NAME="chair1,chair2" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="m6" BLOCK="longtable2"> <PARAM ORIENT="up,180" /> <PART NAME="tablelegs,tabletop" TEXTURE="@hotel:finishedwood.jpg" /> <PART NAME="phone,dial" FACES="0" SOLID="no" /> <PART NAME="box1topbottom,box1n,box1s,box1e,box1w,box3topbottom,box3n,box3s,box3e,box3w" TEXTURE="@hotel:crate11a.jpg" /> <PART NAME="box4topbottom,box4n,box4s,box4e,box4w,box2topbottom,box2n,box2s,box2e,box2w" TEXTURE="@hotel:crate10a.jpg" /> </CREATE> <CREATE SYMBOL="m7" BLOCK="longtable2"> <PARAM ORIENT="up,180" /> <PART NAME="tablelegs,tabletop" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="phone" TEXTURE="@hotel:black_2a.jpg" STYLE="scaled" /> <PART NAME="box4topbottom,box4n,box4s,box4e,box4w" TEXTURE="@hotel:crate10a.jpg" /> <PART NAME="box3topbottom,box3n,box3s,box3e,box3w" FACES="0" SOLID="no" /> <PART NAME="box1topbottom,box1n,box1s,box1e,box1w,box2topbottom,box2n,box2s,box2e,box2w" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="m8" BLOCK="longtable2"> <PARAM ORIENT="up,180" /> <PART NAME="tablelegs,tabletop" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="phone,dial" FACES="0" SOLID="no" /> <PART NAME="box4topbottom,box4n,box4s,box4e,box4w" TEXTURE="@hotel:crate11a.jpg" /> <PART NAME="box1topbottom,box1n,box1s,box1e,box1w,box2topbottom,box2n,box2s,box2e,box2w" FACES="0" SOLID="no" /> <PART NAME="box3topbottom,box3n,box3s,box3e,box3w" TEXTURE="@hotel:crate10a.jpg" /> </CREATE> <CREATE SYMBOL="m9" BLOCK="screen"> <PART NAME="frame" TEXTURE="@hotel:tarnishedmetal.jpg" STYLE="scaled" /> <PART NAME="panel1" TEXTURE="@hotel:screen2a6.jpg" STYLE="stretched" /> <PART NAME="panel2" TEXTURE="@hotel:screen2a5.jpg" STYLE="stretched" /> <PART NAME="panel3" TEXTURE="@hotel:screen2a4.jpg" STYLE="stretched" /> <PART NAME="panel4" TEXTURE="@hotel:screen2a3.jpg" STYLE="stretched" /> <PART NAME="panel5" TEXTURE="@hotel:screen2a2.jpg" STYLE="stretched" /> <PART NAME="panel6" TEXTURE="@hotel:screen2a1.jpg" STYLE="stretched" /> </CREATE> <CREATE SYMBOL="m0" BLOCK="mirror"> <PARAM ORIENT="up,270" /> <PART NAME="frametopbot" TEXTURE="@hotel:mirrorframe.jpg" /> <PART NAME="framesides" TEXTURE="@hotel:mirrorframe1.jpg" /> <PART NAME="front" TEXTURE="@hotel:mirror_neo1.jpg" /> <PART NAME="frameedges,sidearm,legs" TEXTURE="@hotel:finishedwooddark.jpg" STYLE="scaled" /> <PART NAME="sidearm,crossbar,hinge,post,base,baserim,back" TEXTURE="@hotel:finishedwooddark.jpg" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="ma" BLOCK="longtable2"> <PARAM ORIENT="up,90" /> <PART NAME="tablelegs,tabletop" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="phone" TEXTURE="@hotel:black_2a.jpg" STYLE="scaled" /> <PART NAME="box4topbottom,box4n,box4s,box4e,box4w" FACES="0" SOLID="no" /> <PART NAME="box3topbottom,box3n,box3s,box3e,box3w" FACES="0" SOLID="no" /> <PART NAME="box1topbottom,box1n,box1s,box1e,box1w,box2topbottom,box2n,box2s,box2e,box2w" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="mb" BLOCK="longtable2"> <PARAM ORIENT="up,90" /> <PART NAME="tablelegs,tabletop" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="phone" TEXTURE="@hotel:black_2a.jpg" STYLE="scaled" /> <PART NAME="box4topbottom,box4n,box4s,box4e,box4w" FACES="0" SOLID="no" /> <PART NAME="box3topbottom,box3n,box3s,box3e,box3w" FACES="0" SOLID="no" /> <PART NAME="box1topbottom,box1n,box1s,box1e,box1w,box2topbottom,box2n,box2s,box2e,box2w" FACES="0" SOLID="no" /> <ACTION TRIGGER="click on" PARTNAME="phone"> <REPLACE SOURCE="ma" /> <REPLACE SOURCE="j4" TARGET="(22,17,4)" /> </ACTION> <SOUND FILE="@hotel:phone.wav" VOLUME="100%" RADIUS="40" FLOOD="yes" PLAYBACK="random" DELAY="1..3"/> </CREATE> <CREATE SYMBOL="n1" BLOCK="chairmid"> <PART NAME="*" TEXTURE="@hotel:woodfloor.jpg" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="n2" BLOCK="chairs3"> <PART NAME="chair1" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="chair3" TEXTURE="@hotel:woodfloor.jpg" /> <PART NAME="chair2" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="n3" BLOCK="chairs3"> <PARAM ORIENT="up,90" /> <PART NAME="chair3" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="chair1" TEXTURE="@hotel:woodfloor.jpg" /> <PART NAME="chair2" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="n4" BLOCK="pedestal1"> <PARAM ORIENT="up,90" /> <PART NAME="pedestal,top,bottom" TEXTURE="@hotel:finishedwooddark.jpg"/> <PART NAME="bowl" TEXTURE="@hotel:tarnishedmetal.jpg" STYLE="scaled"/> </CREATE> <CREATE SYMBOL="n5" BLOCK="pedestal1"> <PARAM ORIENT="up,180" /> <PART NAME="pedestal,top,bottom" TEXTURE="@hotel:finishedwooddark.jpg"/> <PART NAME="bowl" FACES="0" SOLID="no"/> </CREATE> <CREATE SYMBOL="n6" BLOCK="pedestal1"> <PARAM ORIENT="up,270" /> <PART NAME="pedestal,top,bottom" TEXTURE="@hotel:finishedwooddark.jpg"/> <PART NAME="bowl" TEXTURE="@hotel:tarnishedmetal.jpg" STYLE="scaled"/> </CREATE> <!--hotel--> <CREATE SYMBOL="o1" BLOCK="wall"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> </CREATE> <CREATE SYMBOL="o2" BLOCK="wallc"> <PART NAME="*" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> </CREATE> <CREATE SYMBOL="o3" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <ACTION TRIGGER="proximity" RADIUS=".5"> <REPLACE SOURCE="oa" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="oa" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <ACTION TRIGGER="click on" PARTNAME="fill3"> <REPLACE SOURCE="ob" TARGET="(18,30,4)" /> <REPLACE SOURCE="a7" TARGET="(13,23,7)" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="ob" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <EXIT HREF="#apartment" TRIGGER="step on" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="o4" BLOCK="quarter"> <PARAM ORIENT="west,270"/> <PART NAME="*" TEXTURE="@hotel:woodfloor.jpg"/> </CREATE> <CREATE SYMBOL="o5" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <ACTION TRIGGER="proximity" RADIUS=".5"> <REPLACE SOURCE="oc" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="oc" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <ACTION TRIGGER="click on" PARTNAME="fill3"> <REPLACE SOURCE="od" TARGET="(19,30,4)" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="od" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <EXIT HREF="theportal.3dml#apartment" TRIGGER="step on" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="o6" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <ACTION TRIGGER="proximity" RADIUS=".5"> <REPLACE SOURCE="oe" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="oe" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <ACTION TRIGGER="click on" PARTNAME="fill3"> <REPLACE SOURCE="of" TARGET="(18,30,4)" /> <REPLACE SOURCE="ac" TARGET="(13,23,7)" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="of" BLOCK="fullwidepassage"> <PART NAME="*" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="fill1,fill2" FACES="0" SOLID="no" /> <PART NAME="fill3" TEXTURE="@hotel:windows2a.gif" SOLID="yes"/> <ACTION TRIGGER="timer" DELAY="5" > <REPLACE SOURCE="o6" /> </ACTION> <EXIT HREF="#apartment" TRIGGER="step on" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <!--street--> <CREATE SYMBOL="p1" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:hearth1.jpg" ANGLE="90"/> <PART NAME="n,s,e,w" TEXTURE="@hotel:fireplace2.jpg" /> </CREATE> <CREATE SYMBOL="p2" BLOCK="ceilingcurb"> <PART NAME="top" TEXTURE="@hotel:road02_01a.jpg" /> <PART NAME="ncurb,topcurb,scurb,ecurb,wcurb" TEXTURE="@hotel:fireplace2.jpg" /> </CREATE> <CREATE SYMBOL="p3" BLOCK="ceilingcurb"> <PART NAME="top" TEXTURE="@hotel:road02_02a.jpg" ANGLE="90" /> <PART NAME="ncurb,scurb,ecurb,wcurb,topcurb" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="p5" BLOCK="ceilingcurb"> <PARAM ORIENT="up,180"/> <PART NAME="top" TEXTURE="@hotel:road02_01a.jpg" /> <PART NAME="ncurb,topcurb,scurb,ecurb,wcurb" TEXTURE="@hotel:fireplace2.jpg" /> </CREATE> <CREATE SYMBOL="p4" BLOCK="ceilingcurb"> <PART NAME="top" TEXTURE="@hotel:road02_02a.jpg" /> <PART NAME="ncurb,scurb,ecurb,wcurb,topcurb" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="p6" BLOCK="ceilingcurb"> <PARAM ORIENT="up,180"/> <PART NAME="top" TEXTURE="@hotel:road02_01a.jpg" /> <PART NAME="ncurb,scurb,ecurb,wcurb,topcurb" FACES="0" SOLID="no" /> </CREATE> <CREATE SYMBOL="p7" BLOCK="ceilingcurb"> <PART NAME="top" TEXTURE="@hotel:road02_01a.jpg" /> <PART NAME="ncurb,scurb,ecurb,wcurb,topcurb" FACES="0" SOLID="no" /> </CREATE> <!--hotel stairs--> <CREATE SYMBOL="r1" BLOCK="ceiling"> <PART NAME="top" TEXTURE="@hotel:tile3.gif" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" STYLE="scaled" /> <PART NAME="n,s,e,w" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> </CREATE> <CREATE SYMBOL="r2" BLOCK="full"> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="n,s,e,w" TEXTURE="@hotel:wall3a.jpg" /> <PART NAME="bottom" TEXTURE="@hotel:wall062b.jpg" /> </CREATE> <CREATE SYMBOL="s1" BLOCK="stairs2"> <PARAM ORIENT="up,180" /> <PART NAME="stairtop,stairfront,estair,wstair,baluster" TEXTURE="@hotel:fireplace2.jpg" /> <PART NAME="ewall,wwall,n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="bannister" TEXTURE="@hotel:woodfloor.jpg" /> </CREATE> <CREATE SYMBOL="s2" BLOCK="stairs2"> <PART NAME="stairtop,stairfront,estair,wstair,baluster" TEXTURE="@hotel:fireplace2.jpg" /> <PART NAME="ewall,wwall,n" TEXTURE="@hotel:wall2a.jpg" /> <PART NAME="bannister" TEXTURE="@hotel:woodfloor.jpg" /> </CREATE> <CREATE SYMBOL="s3" BLOCK="stairs"> <PART NAME="*" TEXTURE="@hotel:fireplace2.jpg" /> </CREATE> <CREATE SYMBOL="s4" BLOCK="floorbannister"> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="bannister" TEXTURE="@hotel:woodfloor.jpg" /> <PART NAME="baluster" TEXTURE="@hotel:fireplace2.jpg" /> </CREATE> <CREATE SYMBOL="s5" BLOCK="floorbannister"> <PARAM ORIENT="180" /> <PART NAME="top" TEXTURE="@hotel:tile3.gif" STYLE="tiled" /> <PART NAME="bannister" TEXTURE="@hotel:woodfloor.jpg" /> <PART NAME="baluster" TEXTURE="@hotel:fireplace2.jpg" /> </CREATE> <!--hotel doors--> <CREATE SYMBOL="t1" BLOCK="doubledoor"> <PARAM ORIENT="90" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> </CREATE> <CREATE SYMBOL="t2" BLOCK="doubledoor"> <PARAM ORIENT="180" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> </CREATE> <CREATE SYMBOL="t3" BLOCK="doubledoor"> <PARAM ORIENT="270" /> <PART NAME="dooredges,nwall,swall,walls" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> </CREATE> <CREATE SYMBOL="t4" BLOCK="door5"> <PARAM ORIENT="up,90" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> </CREATE> <CREATE SYMBOL="t5" BLOCK="door5"> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="t6" BLOCK="door5"> <PARAM ORIENT="up,270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="t7" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="t7" /> </ACTION> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="t7" BLOCK="door5open"> <PARAM ORIENT="up,270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="t8" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="t8" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="t8" BLOCK="door5"> <PARAM ORIENT="up,270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled"/> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="t9" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="t9" /> </ACTION> <SOUND FILE="@hotel:doorslam.wav" VOLUME="50%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <CREATE SYMBOL="t9" BLOCK="door5open"> <PARAM ORIENT="up,270" /> <PART NAME="dooredges" TEXTURE="@hotel:finishedwooddark.jpg" /> <PART NAME="innerwallw,innerwalle,nwall,swall" TEXTURE="@hotel:wall3a.jpg" STYLE="scaled" /> <PART NAME="ndoor,sdoor" TEXTURE="@hotel:greenwood1.gif"/> <PART NAME="nknob,sknob" TEXTURE="@hotel:doorknob.jpg" /> <ACTION TRIGGER="click on" PARTNAME="ndoor"> <REPLACE SOURCE="t8" /> </ACTION> <ACTION TRIGGER="click on" PARTNAME="sdoor"> <REPLACE SOURCE="t8" /> </ACTION> <SOUND FILE="@hotel:dooropen.wav" VOLUME="25%" RADIUS="10" FLOOD="yes" PLAYBACK="once" /> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </CREATE> <!-- Block scale script by Xuriel www.xuriel.com Thanks dude --> <create symbol="w1" block="streetlights2"> <param movable="yes" /> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w2" block="streetlights2"> <param movable="yes" /> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w3" block="streetlights2"> <param movable="yes" /> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w4" block="streetlights2"> <param movable="yes" /> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w5" block="streetlights2"> <param movable="yes" /> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w6" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w7" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w8" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w9" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="w0" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x1" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x2" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x3" block="streetlights2"> <param movable="yes" /> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x4" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x5" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x6" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x7" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <create symbol="x8" block="streetlights2"> <param movable="yes" orient="90"/> <PART NAME="pole" TEXTURE="@hotel:remotecase.jpg" ANGLE="180"/> <PART NAME="lights" TEXTURE="@hotel:lightyellow.gif" /> <define> <scale_x>2.0</scale_x> <scale_y>2.0</scale_y> <scale_z>2.0</scale_z> </define> <POINT_LIGHT STYLE="static" POSITION="(256,225,256)" BRIGHTNESS="100%" RADIUS="2" FLOOD="yes" COLOR="(255,255,0)"/> </create> <!--buildings--> <create symbol="za" block="build1"> <param movable="yes" /> <part name="nface,sface,eface,wface" texture="@hotel:bricksmoke3.jpg"/> <part name="slats,top1,top2,edge" faces="0"/> <part name="railing,base" color="(0,0,0)"/> <part name="roof1,roof2" texture="@hotel:tvback.jpg"/> <define> <scale_x>27.0</scale_x> <scale_y>20.0</scale_y> <scale_z>20.0</scale_z> </define> </create> <create symbol="zb" block="build2"> <param movable="yes" /> <part name="nface,sface,eface,wface,ntop,stop,etop,wtop,edge,top" texture="@hotel:frontage037b.jpg"/> <part name="slats" faces="0"/> <part name="base,railing" texture="@hotel:frontage037b.jpg" style="scaled"/> <part name="roof1,roof2,roof3,roof4" texture="@hotel:tvback.jpg"/> <define> <scale_x>22.0</scale_x> <scale_y>20.0</scale_y> <scale_z>20.0</scale_z> </define> </create> <create symbol="zc" block="build2"> <param movable="yes" /> <part name="nface,sface,eface,wface" texture="@hotel:2dockstucco4.jpg"/> <part name="ntop,stop,etop,wtop,top,roof1,roof2,roof4,slats,edge" faces="0"/> <part name="base,railing" color="(0,0,0)" /> <part name="roof3" texture="@hotel:tvback.jpg"/> <define> <scale_x>16.0</scale_x> <scale_y>25.0</scale_y> <scale_z>20.0</scale_z> </define> </create> <create symbol="zd" block="build1"> <param movable="yes" /> <part name="nface,sface" texture="@hotel:frontage025_1c.jpg"/> <part name="eface,wface" texture="@hotel:frontage025_1c.jpg" angle="180"/> <part name="slats,top1,top2,edge" faces="0"/> <part name="railing,base" color="(0,0,0)"/> <part name="roof1,roof2" texture="@hotel:tvback.jpg"/> <define> <scale_x>27.0</scale_x> <scale_y>20.0</scale_y> <scale_z>20.0</scale_z> </define> </create> <create symbol="ze" block="build2"> <param movable="yes" orient="up,90"/> <part name="nface,sface,eface,wface" texture="@hotel:window4a1b.jpg"/> <part name="ntop,stop,etop,wtop,top,roof1,roof2,roof4,slats,edge" faces="0"/> <part name="roof3,base,railing" texture="@hotel:tvback.jpg"/> <define> <scale_x>20.0</scale_x> <scale_y>20.0</scale_y> <scale_z>30.0</scale_z> </define> </create> <create symbol="zf" block="build1"> <param movable="yes" /> <part name="nface,sface,eface,wface,edge" texture="@hotel:frontage009_2c.jpg"/> <part name="slats,top1,top2" faces="0"/> <part name="roof1,roof2,railing,base" texture="@hotel:tvback.jpg"/> <define> <scale_x>27.0</scale_x> <scale_y>20.0</scale_y> <scale_z>20.0</scale_z> </define> </create> <create symbol="zg" block="build1"> <param movable="yes" orient="up,270"/> <part name="nface,sface,eface,wface" texture="@hotel:frontage025_1c.jpg" angle="180"/> <part name="slats,top1,top2,edge" faces="0"/> <part name="railing,base" color="(0,0,0)"/> <part name="roof1,roof2" texture="@hotel:tvback.jpg"/> <define> <scale_x>27.0</scale_x> <scale_y>20.0</scale_y> <scale_z>20.0</scale_z> </define> </create> <create symbol="zh" block="build2"> <param movable="yes" orient="up,90"/> <part name="nface,sface,eface,wface" texture="@hotel:window4a1b.jpg"/> <part name="ntop,stop,etop,wtop,top,roof1,roof2,roof4,slats,edge" faces="0"/> <part name="roof3,base,railing" texture="@hotel:tvback.jpg"/> <define> <scale_x>20.0</scale_x> <scale_y>20.0</scale_y> <scale_z>30.0</scale_z> </define> </create> <create symbol="zi" block="build1"> <param movable="yes" orient="up,270"/> <part name="nface,sface,eface,wface" texture="@hotel:b1a.jpg" /> <part name="slats,top1,top2,edge" faces="0"/> <part name="railing,base" color="(0,0,0)"/> <part name="roof1,roof2" texture="@hotel:tvback.jpg"/> <define> <scale_x>27.0</scale_x> <scale_y>20.0</scale_y> <scale_z>46.0</scale_z> </define> </create> <create symbol="zj" block="build1"> <param movable="yes" orient="up,90"/> <part name="nface,sface,eface,wface" texture="@hotel:blugrill3.jpg" /> <part name="slats,top1,top2,edge" faces="0"/> <part name="railing,base" color="(0,0,0)"/> <part name="roof1,roof2" texture="@hotel:tvback.jpg"/> <define> <scale_x>20.0</scale_x> <scale_y>20.0</scale_y> <scale_z>30.0</scale_z> </define> </create> <create symbol="zk" block="build2"> <param movable="yes" orient="up,270"/> <part name="nface,sface,eface,wface" texture="@hotel:warehouse2.jpg"/> <part name="ntop,stop,etop,wtop,top,slats,roof1,roof2" faces="0"/> <part name="edge,base,railing" color="(0,0,0)" /> <part name="roof3,roof4" texture="@hotel:tvback.jpg" /> <define> <scale_x>27.0</scale_x> <scale_y>20.0</scale_y> <scale_z>38.0</scale_z> </define> </create> <create symbol="zl" block="build2"> <param movable="yes" orient="up,90"/> <part name="nface,sface,eface,wface,ntop,stop,etop,wtop" texture="@hotel:object016_3b.jpg"/> <part name="top,slats,edge,roof2,roof4" faces="0"/> <part name="base,railing" color="(0,0,0)" /> <part name="roof1,roof3" texture="@hotel:tvback.jpg"/> <define> <scale_x>20.0</scale_x> <scale_y>20.0</scale_y> <scale_z>40.0</scale_z> </define> </create> <create symbol="zm" block="build1"> <param movable="yes" orient="up,270"/> <part name="nface,sface,eface,wface" texture="@hotel:c1a.jpg" angle="180"/> <part name="slats,top1,top2,edge" faces="0"/> <part name="railing,base" color="(0,0,0)"/> <part name="roof1,roof2" texture="@hotel:tvback.jpg"/> <define> <scale_x>27.0</scale_x> <scale_y>20.0</scale_y> <scale_z>40.0</scale_z> </define> </create> <create symbol="zn" block="build2"> <param movable="yes" /> <part name="nface,sface,eface,wface" texture="@hotel:warehouse2.jpg"/> <part name="ntop,stop,etop,wtop,top,slats,edge,roof1,roof2" faces="0"/> <part name="base,railing" color="(0,0,0)" /> <part name="roof3,roof4" texture="@hotel:tvback.jpg" /> <define> <scale_x>27.0</scale_x> <scale_y>40.0</scale_y> <scale_z>38.0</scale_z> </define> </create> <!--Scale Function Script--> <define> <function name="scaleblock" params="block"> /* Grab all of the block's vertices */ vertex_list = block.get_vertices(); /* Loop through vertices and scale */ for n = 0 to block.vertices { vertex_list.set( n, block.vertex[n]:x * block.scale_x, block.vertex[n]:y * block.scale_y, block.vertex[n]:z * block.scale_z ); } /* Scale the origin as well */ block.origin:x = block.origin:x * block.scale_x; block.origin:y = block.origin:y * block.scale_y; block.origin:z = block.origin:z * block.scale_z; /* Scale the location of the block */ if (block.scale_x gt 1) { block.location:x = block.location:x - block.origin:x; } if (block.scale_y gt 1) { block.location:y = block.location:y - block.origin:y; } if (block.scale_z gt 1) { block.location:z = block.location:z - block.origin:z; } /* Pop the new set of vertices */ block.set_vertices(vertex_list); </function> </define> <!-- AT START, SCALE AND POSITION BLOCKS --> <define> <function name="start"> block = map.get_block("w1"); scaleblock(block); block.location:y = 768; block.location:z = 1216; block = map.get_block("w2"); scaleblock(block); block.location:y = 768; block.location:z = 2048; block = map.get_block("w3"); scaleblock(block); block.location:y = 768; block.location:z = 1216; block = map.get_block("w4"); scaleblock(block); block.location:y = 768; block.location:z = 2048; block = map.get_block("w5"); scaleblock(block); block.location:y = 768; block.location:z = 1216; block = map.get_block("w6"); scaleblock(block); block.location:y = 768; block.location:z = 1216; block = map.get_block("w7"); scaleblock(block); block.location:x = 448; block.location:y = 768; block.location:z = 2112; block = map.get_block("w8"); scaleblock(block); block.location:y = 768; block.location:z = 2624; block = map.get_block("w9"); scaleblock(block); block.location:x = 6336; block.location:y = 768; block.location:z = 3392; block = map.get_block("w0"); scaleblock(block); block.location:y = 768; block.location:z = 4416; block = map.get_block("x1"); scaleblock(block); block.location:x = 6336; block.location:y = 768; block.location:z = 5440; block = map.get_block("x2"); scaleblock(block); block.location:y = 768; block.location:z = 5952; block = map.get_block("x3"); scaleblock(block); block.location:y = 768; block.location:z = 1216; block = map.get_block("x4"); scaleblock(block); block.location:x = 448; block.location:y = 768; block.location:z = 3904; block = map.get_block("x5"); scaleblock(block); block.location:x = 448; block.location:y = 768; block.location:z = 5632; block = map.get_block("x6"); scaleblock(block); block.location:x = 448; block.location:y = 768; block.location:z = 7680; block = map.get_block("x7"); scaleblock(block); block.location:y = 768; block.location:z = 7488; block = map.get_block("x8"); scaleblock(block); block.location:y = 768; block.location:z = 9024; block = map.get_block("za"); scaleblock(block); block.location:y = 768; block.location:z = 64; block = map.get_block("zb"); scaleblock(block); block.location:y = 768; block.location:z = 64; block = map.get_block("zc"); scaleblock(block); block.location:y = 768; block.location:z = 64; block = map.get_block("zd"); scaleblock(block); block.location:x = 5760; block.location:y = 768; block.location:z = 64; block = map.get_block("ze"); scaleblock(block); block.location:x = -704; block.location:y = 768; block.location:z = -4352; block = map.get_block("zf"); scaleblock(block); block.location:x = -64; block.location:y = 768; block.location:z = 64; block = map.get_block("zg"); scaleblock(block); block.location:x = 1536; block.location:y = 768; block = map.get_block("zh"); scaleblock(block); block.location:x = -704; block.location:y = 768; block.location:z = -2428; block = map.get_block("zi"); scaleblock(block); block.location:x = 1536; block.location:y = 768; block.location:z = 2112; block = map.get_block("zj"); scaleblock(block); block.location:x = -704; block.location:y = 768; block.location:z = -572; block = map.get_block("zk"); scaleblock(block); block.location:x = 1568; block.location:y = 768; block.location:z = 4992; block = map.get_block("zl"); scaleblock(block); block.location:x = -704; block.location:y = 768; block.location:z = -540; block = map.get_block("zm"); scaleblock(block); block.location:x = 1568; block.location:y = 768; block.location:z = 7680; block = map.get_block("zn"); scaleblock(block); block.location:x = -1792; block.location:y = 768; block.location:z = -256; </function> </define> <LEVEL NUMBER="1" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 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.. .. zm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. cm cm cm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. cm cn cn cn cm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ce cn cn co cm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ca cn cn cn cm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. zk .. .. .. .. .. .. .. .. ce cn cn cn cm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. cm cn cn cn cm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. zj .. .. .. .. .. .. .. .. cm cm cm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. zi .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 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p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. cl .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. ca cb .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. cl .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p7 p4 p6 p1 p1 p1 p1 p7 p4 p6 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p7 p4 p6 p1 p1 p5 p5 p7 p4 p6 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p5 p7 p4 p6 p1 p1 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p3 p1 p1 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p2 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p1 p1 p1 p1 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p1 p1 p1 p1 p1 p1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. p1 p1 p1 p1 p1 p1 p1 p1 </LEVEL> <LEVEL NUMBER="3" > .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. x8 .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. x6 kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. x7 .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. r1 .. .. .. .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. r1 a1 a2 a2 a1 .. kl .. .. .. .. kl .. kl x5 kl .. .. .. .. cl .. .. .. .. .. .. .. .. .. r1 a2 a1 a2 a1 .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. ca cb .. .. .. .. .. .. .. .. r1 a1 a2 a2 a1 .. kl .. .. .. .. x2 .. kl .. kl .. .. .. .. cl .. .. .. .. .. .. .. .. .. r1 a2 a1 a1 a2 .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. r1 .. .. .. .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 r1 r1 r1 r1 r1 r1 .. .. kl x1 .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 r1 .. .. .. .. r1 .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 r1 r1 r1 r1 r1 r1 .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 .. r1 r1 r1 .. r1 .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 .. r1 r1 r1 .. r1 .. .. kl .. .. .. .. w0 .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 .. r1 r1 r1 .. r1 .. .. kl .. .. .. .. kl .. kl x4 kl .. .. .. .. .. .. .. .. .. .. .. r1 r1 r1 r1 r1 .. r1 .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 r1 r1 r1 r1 r1 r1 .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 r1 .. .. r1 r1 r1 .. .. kl w9 .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. r1 r1 r1 r1 r1 r1 r1 .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. kk kk r1 r1 kk kk kk .. .. kl .. .. .. .. kl .. kl .. kl .. .. .. .. .. .. .. .. .. .. .. kk kk s3 s3 kk kk kk .. .. kl .. .. .. .. w8 kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. w7 .. .. .. .. .. .. .. .. w4 .. .. .. .. .. .. .. .. .. w2 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. x3 .. .. .. .. w5 .. .. .. .. .. .. .. w3 .. .. .. .. .. .. .. w1 .. .. .. .. .. w6 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="4" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. b1 t5 b2 b1 b3 .. .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. b3 .. a0 .. .. b1 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. cl .. .. .. .. .. .. .. .. t4 .. a0 ma ka k1 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. ca cb .. .. .. .. .. .. .. b2 .. t6 .. j4 a0 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. cl .. .. .. .. .. .. .. .. b1 .. a0 n2 ka k1 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. c7 b2 b3 .. b1 b3 c7 b1 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b3 .. .. .. j7 .. .. .. b3 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b2 .. b2 b3 b1 b2 b3 .. b2 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b1 .. .. .. .. .. .. .. b1 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b1 j8 b2 b1 .. j6 b3 j8 b1 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. c6 .. b3 s2 .. .. b2 .. c8 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b3 .. b1 .. .. j8 b1 .. b3 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b2 .. .. .. .. j7 b2 .. b2 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b2 o1 o1 .. o1 o1 o1 .. b2 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b1 o4 .. b2 b1 .. j9 .. b1 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. b1 o4 .. .. .. .. .. k6 b2 .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. b1 b1 o3 o5 b2 b3 b1 .. .. kl .. .. .. .. kl kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="5" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b3 b1 b3 b2 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. b1 b2 a0 r1 r1 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ce .. .. .. .. .. .. .. .. b3 b1 a0 r1 r1 a0 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ca cb .. .. .. .. .. .. b2 b2 b1 a0 r1 r1 a0 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ce .. .. .. .. .. .. .. .. b3 b1 a0 r1 r1 a0 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. b1 b2 b3 b1 b1 b3 b2 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. r1 b2 r1 r1 r1 r1 r1 r1 r1 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b1 r1 b2 b1 b2 b3 b2 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 r1 r1 r1 r1 r1 r1 r1 b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 r1 b3 s2 .. r1 b2 r1 b1 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b3 r1 b1 .. .. r1 b1 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. r1 b1 r1 b2 r1 r1 r1 b1 r1 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 r1 r1 r1 r1 r1 b2 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 o1 o2 o2 o2 o2 o2 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b3 r1 r1 b1 b2 r1 r1 r1 b1 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 r1 r1 r1 r1 r1 r1 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. b2 b3 b1 b3 b2 b3 b1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="6" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. b1 .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. .. .. .. .. b1 .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ca cb .. .. .. .. .. .. .. .. .. b1 .. b3 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. t2 .. .. t2 b1 .. t2 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 .. b2 c7 .. c7 b3 .. b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. t1 .. .. .. .. .. j7 .. .. .. k1 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. c6 .. b1 b3 c7 b2 b3 .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b1 .. .. .. s4 .. b1 .. c8 kl kl .. .. k7 .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b1 j8 b2 .. .. s1 b3 .. .. t3 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. c6 .. b3 k6 .. b1 b2 .. b2 .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. t1 .. .. b1 b1 b2 b3 b1 n2 .. b3 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 .. .. .. .. .. c7 .. b2 .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. b1 c9 b1 b1 .. .. .. c8 .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b1 n3 .. .. .. t3 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b3 .. .. j6 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. b2 .. b1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. kk k3 kk .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="7" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 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.. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ca cb .. .. .. .. .. .. .. .. .. .. .. b3 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. r1 .. .. r1 .. .. r1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. b1 b2 b3 b1 b1 b3 b2 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. b2 b2 r1 r1 r1 r1 r1 r1 r1 r1 k1 kl .. .. .. .. kl kl .. .. .. .. kl .. a2 a2 a1 a1 a2 a2 a1 b1 r1 b3 b1 b2 b3 b2 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl a1 a2 a1 a2 a5 a3 a1 a2 b2 r1 r1 r1 r1 r1 b3 r1 b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. a1 a1 a1 a6 a4 a1 a1 b2 r1 b3 r1 .. .. b2 r1 b1 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. a2 a7 a1 a2 a2 a1 a2 b3 r1 b1 r1 .. s1 b1 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. a1 a2 a2 .. .. .. b2 b1 r1 b2 b1 b2 b3 b1 r1 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. a2 a1 a2 a1 a2 .. .. b2 r1 r1 r1 r1 r1 b2 r1 b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl a1 a2 a2 a2 a1 a2 .. .. .. b3 b1 b2 b1 r1 r1 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. a1 a1 a1 a2 a1 .. .. .. .. .. .. b1 r1 r1 r1 b1 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. a2 a1 a2 .. .. .. .. .. .. .. b2 r1 r1 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. kk .. .. .. kk .. .. .. .. .. .. b3 b2 r1 b1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. kk kk kk kk kk .. .. .. .. .. .. .. kk kk kk .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="8" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 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.. .. b1 j9 c7 b1 b3 b2 c7 .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. b1 b8 l1 b2 b2 l1 b3 b3 .. .. n5 .. .. .. .. .. k1 kl .. .. .. .. kl kl .. .. .. kl kl l6 m5 h1 .. i2 i1 m4 .. b2 .. b3 b2 b1 b2 b3 .. b2 kl kl .. .. .. .. kl kl .. .. .. k7 kl k1 k2 .. k6 j1 j2 k6 j4 l2 n4 b2 b3 b1 b1 b2 .. c8 kl kl .. .. .. .. kl kl .. .. .. kl kl l4 j3 .. .. k6 k6 .. f1 .. .. b1 b2 .. k6 b1 .. .. t3 kl .. .. .. .. kl kl .. .. .. .. kl b4 j5 .. .. m1 .. m3 m2 l5 n4 b2 s2 .. .. b3 .. b2 .. kl .. .. .. .. kl kl .. .. .. .. kl b4 l7 g1 l3 b4 b2 b7 b2 b1 .. b2 .. s5 .. b1 .. b1 .. kl .. .. .. .. kl kl .. .. .. .. kl b2 m9 .. k6 m6 .. b3 .. b3 .. .. .. .. .. c7 .. .. t3 kl .. .. .. .. kl kl .. .. .. .. b1 d1 e1 .. m7 n1 m0 b4 .. .. b1 c9 b3 b1 .. .. j8 b2 .. kl .. .. .. .. kl kl .. .. .. .. kl b2 m8 .. .. .. n2 b1 .. .. .. .. .. b1 n2 .. .. .. b3 kl .. .. .. .. kl kl .. .. .. .. kl .. b2 k4 n3 k5 b2 .. .. .. .. .. .. b3 n3 .. .. c8 kl kl .. .. .. .. kl kl .. .. .. .. kl .. kk k3 c3 k3 kk .. .. .. .. .. .. .. b2 .. b1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. kk kk kk kk kk .. .. .. .. .. .. .. kk k3 kk .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk k9 kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="9" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ca cb .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. r1 .. .. .. .. .. r1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. b1 b2 b3 b1 b1 b3 b2 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. b2 b3 b2 b2 b1 b2 b3 b2 r1 r1 r1 r1 r1 r1 r1 r1 k1 kl .. .. .. .. kl kl .. .. .. .. kl b2 .. .. .. i3 i4 .. .. b3 r1 b2 b1 b2 b3 b2 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl b6 .. .. .. .. .. .. .. b1 r1 b1 b1 b2 b3 b3 r1 b1 kl kl .. .. .. .. kl kl .. .. .. .. kl b2 .. .. .. .. .. .. .. b1 r1 b3 s2 .. r1 b2 r1 b1 c0 kl .. .. .. .. kl kl .. .. .. .. kl b3 .. .. .. .. .. .. .. b2 r1 b1 .. .. r1 b1 r1 b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl b4 c1 b0 c2 b2 b2 b7 b2 b1 r1 b2 r1 r1 r1 b1 r1 b3 kl kl .. .. .. .. k7 k7 .. .. .. .. kl b1 .. .. .. .. .. b2 .. b3 r1 r1 r1 r1 r1 b2 r1 b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl b9 .. .. .. .. .. b2 .. .. b3 b1 b2 b1 r1 r1 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl b7 .. .. .. .. .. b2 .. .. .. .. .. b1 r1 r1 r1 b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. b2 .. .. .. b5 .. .. .. .. .. .. b2 r1 r1 r1 b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. c5 c4 c5 .. .. .. .. .. .. .. b3 b2 r1 b1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. kk k3 kk .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk k9 kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="10" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ca cl .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl .. .. .. .. .. .. t2 .. .. t2 .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b3 .. c7 b1 .. b2 c7 b3 b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. b3 t1 .. .. .. .. .. .. .. .. .. k1 k7 .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 a9 a9 c6 .. b1 b2 c7 b2 b3 .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 a9 a9 b1 .. .. .. s4 .. b2 n6 b1 .. kl .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 a9 a9 b2 j8 b1 .. .. s1 b1 .. c8 .. kl .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 a9 a9 c6 .. b2 k6 .. b2 b3 .. .. t3 kl .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 a9 t1 .. .. b2 b3 b1 b2 b1 n4 c8 .. kl .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 .. .. b1 .. .. .. .. .. c7 .. b2 .. kl .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 .. .. .. b1 c9 b3 b1 .. .. .. b2 .. kl .. .. .. .. kl kl .. .. .. .. kl .. a9 a9 a9 a9 a9 .. .. .. .. .. .. b1 .. .. m2 b1 .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. a9 a9 a9 .. .. .. .. .. .. .. b3 j7 .. .. .. t3 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. b2 .. b1 b2 .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. kk k3 kk .. .. kl .. .. .. .. kl kk kk kk kk kk kk kk k9 kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="11" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 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r1 r1 r1 r1 r1 r1 r1 k1 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b1 r1 b3 b1 b2 b3 b2 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 r1 r1 r1 r1 r1 b3 r1 b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. b3 b2 r1 b3 r1 .. .. b2 r1 b1 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. b3 .. b3 r1 b1 r1 .. s1 b1 r1 b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. b3 .. b1 r1 b2 b1 b2 ba b1 r1 b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. b3 b2 r1 r1 r1 r1 r1 b2 r1 b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. b3 b1 b2 b1 r1 r1 r1 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b1 r1 r1 r1 b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b2 r1 r1 r1 b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b3 b2 r1 b1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. kk k3 kk .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk k9 kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="12" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. ch ch b2 b1 b2 b1 b3 .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl cc ci .. i6 i5 j6 .. b2 .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ca cp h5 .. .. .. .. .. b1 .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl cd cj .. j9 .. .. ha b3 .. t2 .. .. t2 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. ch ch b2 b1 b3 b2 .. b2 c7 .. c7 b1 .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. b3 t1 .. .. .. .. n6 .. .. .. .. k1 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. c6 n5 b3 b2 b1 b2 b3 j8 b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 .. b2 b3 b1 b1 b2 .. c8 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. b3 t1 .. .. b1 b2 .. .. b1 .. .. t3 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b1 j9 b2 b1 .. .. b3 .. c8 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. c6 .. b1 b2 s5 .. b1 n4 b1 kl kl .. .. .. .. kl kl .. k7 .. .. kl .. .. .. .. .. .. b3 t1 .. .. .. .. .. .. c7 .. .. t3 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b1 b2 c9 b2 b1 .. .. .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b1 .. j6 .. b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b3 .. .. .. b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. b1 .. b2 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. kk k3 kk .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="13" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. b1 b3 b2 b1 b3 b2 b3 .. b2 b3 .. .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl cg b1 .. .. .. .. .. .. b2 .. .. b2 .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. ca cg b3 .. .. .. .. .. .. b1 .. .. b1 .. .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. cl cg b2 .. .. .. .. .. .. b1 r1 .. b1 r1 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. b3 b2 b1 b3 b2 b3 b2 b2 b3 b2 b3 b1 b3 kl kl .. .. .. .. kl k7 .. .. .. .. kl .. .. .. .. .. .. b3 .. b1 .. .. .. .. .. .. .. .. k1 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b3 .. b2 b1 b2 b1 b2 .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 .. b3 b1 b2 b2 b3 .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. b3 .. b1 .. b1 b2 .. .. b2 .. b1 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b1 .. b1 b1 .. .. b1 .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. b2 .. b2 b3 k6 .. b1 .. b3 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. b3 .. b3 .. .. .. .. .. b2 .. b2 c0 kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. b2 b3 b1 b2 .. .. .. b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b3 .. .. .. b1 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. b2 .. .. .. b2 kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. b1 .. b3 .. kl kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. kk k3 kk .. kl kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 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.. .. a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. a9 a9 a9 a9 a9 .. a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. a9 .. a9 a9 a9 .. a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. a9 .. a9 a9 a9 .. a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. a9 .. a9 a9 a9 .. a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. a9 a9 a9 a9 a9 .. a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. a9 a9 a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. a9 a9 a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. a9 a9 a9 .. .. kl .. .. .. .. kl kl .. .. .. .. kl .. .. .. .. .. .. .. .. .. .. .. .. .. kk a9 kk .. .. kl .. .. .. .. kl kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk kk k9 kk kk kk kk kk kk kk kk kk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <ENTRANCE LOCATION="(13,23,8)" NAME="apartment" ANGLE="270" /> <ENTRANCE LOCATION="(21,17,4)" NAME="manhole" ANGLE="270" /> <ENTRANCE LOCATION="(9,24,8)" NAME="default" ANGLE="0" /> </BODY> </SPOT>