<BLOCKSET HREF="http://blocks.flatland.com/flatsets/islands.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/spotsprings.bset"/> <MAP DIMENSIONS="(15,15,19)" STYLE="double"/> <SKY TEXTURE="@islands:sky.gif" BRIGHTNESS="70%"/> <AMBIENT_LIGHT BRIGHTNESS="40%"/> <ORB TEXTURE="@islands:sunlogo.gif" POSITION="(30,20)" BRIGHTNESS="50%" HREF="http://www.flatland.com" TEXT="Back to Flatland.com"/> </HEAD> <BODY> <!--LEGEND Island 1 (top level) will have blocks starting with 1 down to Island 5 (bottom) will have blocks starting with 5 The misc. little island will start with x Lighting blocks will start with L Sound blocks will start with S Sprites will start with s Stairways are Z Paths are P The train is hidden under a false floor and train blocks begin with T Replace blocks start with R The compass parts start with c The temple begins with t Character animations begin with a --> <!--TRAIN--> <!--train pop messages--> <IMAGEMAP NAME="pop1train"> <Action SHAPE="rect" COORDS="0, 0, 100, 100" trigger="click on"> <replace source="+2" target="(10,6,2)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="pop2train"> <Action SHAPE="rect" COORDS="0, 0, 300, 225" trigger="click on"> <replace source="+3" target="(10,6,2)"/> <replace source="TA" target="(8,2,2)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="pop3train"> <Action SHAPE="rect" COORDS="0, 0, 300, 225" trigger="click on"> <replace source="+4" target="(10,6,2)"/> <replace source="Ta" target="(8,2,2)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="pop4train"> <Action SHAPE="rect" COORDS="0, 0, 300, 225" trigger="click on"> <replace source="+4" target="(10,2,2)"/> </action> </IMAGEMAP> <CREATE SYMBOL="+1" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@spotsprings:info.gif" PLACEMENT="center" IMAGEMAP="pop1train" RADIUS="2"/> </CREATE> <CREATE SYMBOL="+2" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@islands:scroll.gif" PLACEMENT="center" IMAGEMAP="pop2train" RADIUS="2" Text="Approaching destination flatland. Please have your passport and ticket out and ready to be stamped by the sound driver at the end of the car. You will need your stamped passport to enter Flatland..." textalign="center" textcolor="(0,0,0)" /> </CREATE> <CREATE SYMBOL="+3" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@islands:scroll.gif" PLACEMENT="center" IMAGEMAP="pop3train" RADIUS="2" Text="Thank you for riding the Rover Railway. For hints on how to move around with Rover, click on the circular icon in the task bar below." textalign="center" textcolor="(0,0,0)" /> </CREATE> <CREATE SYMBOL="+4" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> </CREATE> <CREATE SYMBOL="+5" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@islands:scroll.gif" PLACEMENT="center" IMAGEMAP="pop4train" RADIUS="4" Text="Oh NO...He's taken your passport! You'll need that to get through the customs gate and up to Flatland... He must not be far ahead... you can catch him!" textalign="center" textcolor="(0,0,0)" /> </CREATE> <CREATE SYMBOL="+6" BLOCK="full"> <PART NAME="*" faces="0"/> </CREATE> <!--train blocks--> <CREATE SYMBOL="ZZ" BLOCK="basic:HALF"> <PART NAME="*" FACES="0"/> <EXIT HREF="#cloudkeep" TRIGGER="step on"/> </CREATE> <CREATE SYMBOL="zz" BLOCK="basic:HALF"> <PART NAME="top" TEXTURE="@islands:sky.gif"/> <PART NAME="n,s,e,w,bottom" FACES="0"/> <EXIT HREF="#cloudkeep" TRIGGER="step on"/> </CREATE> <CREATE SYMBOL="Ta" BLOCK="ceiling"> <PARAM ORIENT="0,0,90"/> <PART NAME="*" TEXTURE="@spotsprings:window.gif" STYLE="scaled" ANGLE="-90" /> <POPUP TEXTURE="@spotsprings:passporticon.gif" PLACEMENT="bottom-left" RADIUS="6" /> </CREATE> <CREATE SYMBOL="TA" BLOCK="ceiling"> <PARAM ORIENT="0,0,90"/> <PART NAME="*" TEXTURE="@spotsprings:window.gif" STYLE="scaled" ANGLE="-90" /> <POPUP TEXTURE="@spotsprings:passportflash.gif" PLACEMENT="bottom-left" RADIUS="6" /> </CREATE> <CREATE SYMBOL="TB" BLOCK="ceiling"> <PARAM ORIENT="0,0,90"/> <PART NAME="*" TEXTURE="@spotsprings:window.gif" STYLE="scaled" ANGLE="-90" /> </CREATE> <CREATE SYMBOL="Tb" BLOCK="ceiling"> <PARAM ORIENT="0,0,-90"/> <PART NAME="*" TEXTURE="@spotsprings:window.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="TC" BLOCK="column2"> </CREATE> <CREATE SYMBOL="T#" BLOCK="full"> <PART NAME="*" TEXTURE="@spotsprings:doorrt.gif" STYLE="scaled" /> </CREATE>\ <CREATE SYMBOL="T=" BLOCK="full"> <PART NAME="*" TEXTURE="@spotsprings:doorlt.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Ti" BLOCK="pedestal"> </CREATE> <CREATE SYMBOL="Tj" BLOCK="half"> <PART NAME="top" TEXTURE="@spotsprings:winrack.gif" faces="2" STYLE="scaled" ANGLE="-90" /> <PART NAME="bottom" TEXTURE="@spotsprings:cellrack.gif" STYLE="scaled" ANGLE="-90" /> </CREATE> <CREATE SYMBOL="TJ" BLOCK="half"> <PART NAME="top" TEXTURE="@spotsprings:winrack.gif" faces="2" STYLE="scaled" ANGLE="90" /> <PART NAME="bottom" TEXTURE="@spotsprings:cellrack.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="Tl" BLOCK="full"> <PART NAME="*" TEXTURE="@spotsprings:carpet5.gif" /> </CREATE> <CREATE SYMBOL="TL" BLOCK="full"> <PART NAME="top" TEXTURE="@spotsprings:carpet5.gif" ANGLE="180" /> </CREATE> <CREATE SYMBOL="Tm" BLOCK="#"> <PART NAME="*" TEXTURE="@spotsprings:rack.gif"/> </CREATE> <!--LIGHTS IN TRAIN--> <CREATE SYMBOL="TN" BLOCK="column2"> <POINT_LIGHT STYLE="pulsate" POSITION="(255,128,128)" BRIGHTNESS="0%..100%" RADIUS="2" SPEED="4" /> <ACTION TRIGGER="timer" DELAY="4"> <REPLACE SOURCE="TO" /> </ACTION> </CREATE> <CREATE SYMBOL="TO" BLOCK="column2"> <ACTION TRIGGER="timer" DELAY="4"> <REPLACE SOURCE="TN" /> </ACTION> </CREATE> <!--train sounds--> <CREATE SYMBOL="TS" BLOCK="column2"> <SOUND FILE="@spotsprings:trakclak.wav" VOLUME="70%" RADIUS="3" FLOOD="yes" PLAYBACK="looped" /> </CREATE> <CREATE SYMBOL="TM" BLOCK="column2"> <!--SOUND FILE="@spotsprings:rxrbell.wav" RADIUS="2" PLAYBACK="once" /--> </CREATE> <!--train animations--> <CREATE SYMBOL="a1" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animviolin.gif" /> </CREATE> <CREATE SYMBOL="TE" BLOCK="column2"> <ACTION TRIGGER="step in"> <REPLACE SOURCE="TC" /> <REPLACE SOURCE="a2" TARGET="(10,2,2)"/> <REPLACE SOURCE="TD" TARGET="(9,3,2)"/> </ACTION> </CREATE> <CREATE SYMBOL="a2" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animviolin.gif" /> <ACTION TRIGGER="timer" DELAY="1.5"> <REPLACE SOURCE="a3" TARGET="(10,2,2)"/> </ACTION> </CREATE> <CREATE SYMBOL="a3" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animflee.gif" /> <ACTION TRIGGER="timer" DELAY="1.5"> <REPLACE SOURCE="+5" TARGET="(10,2,2)"/> <REPLACE SOURCE="+4" TARGET="(9,2,2)"/> <REPLACE SOURCE="TC" TARGET="(10,5,2)"/> <REPLACE SOURCE="TB" TARGET="(8,2,2)"/> </ACTION> </CREATE> <CREATE SYMBOL="TD" BLOCK="column2"> </CREATE> <!--NAVIGATION MAP--> <IMAGEMAP NAME="map"> <AREA SHAPE="rect" COORDS="43, 205, 168, 259" HREF="#cloudkeep" text= "Cloud Keep"/> <ACTION SHAPE="rect" COORDS="43, 205, 168, 259"> <REPLACE SOURCE="S1" TARGET="(10,4,8)"/> <REPLACE SOURCE="cc" TARGET="(10,4,7)"/> </ACTION> <AREA SHAPE="rect" COORDS="36, 149, 116, 172" HREF="#steppingstone" text= "Stepping Stone"/> <ACTION SHAPE="rect" COORDS="36, 149, 116, 172"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> <REPLACE SOURCE="a6" TARGET="(7,10,9)"/> </ACTION> <AREA SHAPE="rect" COORDS="17, 95, 95, 116" HREF="#blockshop" text= "Block Shop"/> <ACTION SHAPE="rect" COORDS="17, 95, 95, 116"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> </ACTION> <AREA SHAPE="rect" COORDS="77, 74, 114, 92" HREF="#observation" text= "Observation Isle"/> <ACTION SHAPE="rect" COORDS="77, 74, 114, 92"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> <REPLACE SOURCE="a8" TARGET="(9,12,13)"/> </ACTION> <AREA SHAPE="rect" COORDS="-1, 56, 76, 81" HREF="#customs" text= "Customs Gate"/> <ACTION SHAPE="rect" COORDS="-1, 56, 76, 81"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> <REPLACE SOURCE="b1" TARGET="(5,10,14)"/> </ACTION> <ACTION SHAPE="circle" COORDS="28, 201, 23" trigger="click on" text="close map"> <replace source="[]" target="(15,2,6)"/> <replace source="[]" target="(15,2,7)"/> <replace source="[]" target="(15,2,8)"/> <replace source="[]" target="(15,2,9)"/> <replace source="[]" target="(15,2,10)"/> <replace source="[]" target="(15,2,11)"/> <replace source="[]" target="(15,2,12)"/> <replace source="[]" target="(15,2,13)"/> <replace source="[]" target="(15,2,14)"/> <replace source="[]" target="(15,2,15)"/> <replace source="[]" target="(15,2,16)"/> <replace source="[]" target="(15,2,17)"/> <replace source="[]" target="(15,2,18)"/> <replace source="[]" target="(15,2,19)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="map2"> <Action SHAPE="circle" COORDS="49, 48, 48" trigger="click on" text="open map"> <replace source="][" target="(15,2,6)"/> <replace source="][" target="(15,2,7)"/> <replace source="][" target="(15,2,8)"/> <replace source="][" target="(15,2,9)"/> <replace source="][" target="(15,2,10)"/> <replace source="][" target="(15,2,11)"/> <replace source="][" target="(15,2,12)"/> <replace source="][" target="(15,2,13)"/> <replace source="][" target="(15,2,14)"/> <replace source="][" target="(15,2,15)"/> <replace source="][" target="(15,2,16)"/> <replace source="][" target="(15,2,17)"/> <replace source="][" target="(15,2,18)"/> <replace source="][" target="(15,2,19)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="map3"> <AREA SHAPE="rect" COORDS="43, 205, 168, 259" HREF="#cloudkeep" text= "Cloud Keep"/> <ACTION SHAPE="rect" COORDS="43, 205, 168, 259"> <REPLACE SOURCE="S1" TARGET="(10,4,8)"/> <REPLACE SOURCE="cc" TARGET="(10,4,7)"/> </ACTION> <AREA SHAPE="rect" COORDS="36, 149, 116, 172" HREF="#steppingstone" text= "Stepping Stone"/> <ACTION SHAPE="rect" COORDS="36, 149, 116, 172"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> <REPLACE SOURCE="a6" TARGET="(7,10,9)"/> </ACTION> <AREA SHAPE="rect" COORDS="17, 95, 95, 116" HREF="#blockshop" text= "Block Shop"/> <ACTION SHAPE="rect" COORDS="17, 95, 95, 116"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> </ACTION> <AREA SHAPE="rect" COORDS="77, 74, 114, 92" HREF="#observation" text= "Observation Isle"/> <ACTION SHAPE="rect" COORDS="77, 74, 114, 92"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> <REPLACE SOURCE="a8" TARGET="(9,12,13)"/> </ACTION> <AREA SHAPE="rect" COORDS="-1, 56, 76, 81" HREF="#customs" text= "Customs Gate"/> <ACTION SHAPE="rect" COORDS="-1, 56, 76, 81"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> <REPLACE SOURCE="b1" TARGET="(5,10,14)"/> </ACTION> <AREA SHAPE="rect" COORDS="56, -10, 129, 25" HREF="#dropzone" text= "Drop Zone"/> <ACTION SHAPE="rect" COORDS="56, -10, 129, 25"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="dd" TARGET="(10,4,7)"/> </ACTION> <action SHAPE="circle" COORDS="28, 201, 23" trigger="click on" text="close map"> <replace source="[]" target="(15,2,6)"/> <replace source="[]" target="(15,2,7)"/> <replace source="[]" target="(15,2,8)"/> <replace source="[]" target="(15,2,9)"/> <replace source="[]" target="(15,2,10)"/> <replace source="[]" target="(15,2,11)"/> <replace source="[]" target="(15,2,12)"/> <replace source="[]" target="(15,2,13)"/> <replace source="[]" target="(15,2,14)"/> <replace source="[]" target="(15,2,15)"/> <replace source="[]" target="(15,2,16)"/> <replace source="[]" target="(15,2,17)"/> <replace source="[]" target="(15,2,18)"/> <replace source="[]" target="(15,2,19)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="map4"> <Action SHAPE="circle" COORDS="49, 48, 48" trigger="click on" text="open map"> <replace source="\\" target="(15,2,6)"/> <replace source="\\" target="(15,2,7)"/> <replace source="\\" target="(15,2,8)"/> <replace source="\\" target="(15,2,9)"/> <replace source="\\" target="(15,2,10)"/> <replace source="\\" target="(15,2,11)"/> <replace source="\\" target="(15,2,12)"/> <replace source="\\" target="(15,2,13)"/> <replace source="\\" target="(15,2,14)"/> <replace source="\\" target="(15,2,15)"/> <replace source="\\" target="(15,2,16)"/> <replace source="\\" target="(15,2,17)"/> <replace source="\\" target="(15,2,18)"/> <replace source="\\" target="(15,2,19)"/> </action> </IMAGEMAP> <create symbol="[]" block="#"> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@spotsprings:mapbutton.gif" PLACEMENT="top-right" RADIUS="250" BRIGHTNESS="90%" IMAGEMAP="map2" /> </create> <create symbol="][" block="#"> <PART NAME="*" faces="0"/> <POPUP TEXTURE="imageslite/map.gif" PLACEMENT="top-right" RADIUS="250" BRIGHTNESS="90%" IMAGEMAP="map" /> </create> <create symbol="\\" block="#"> <PART NAME="*" faces="0"/> <POPUP TEXTURE="imageslite/map.gif" PLACEMENT="top-right" RADIUS="250" BRIGHTNESS="90%" IMAGEMAP="map3" /> </create> <create symbol="//" block="#"> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@spotsprings:mapbutton.gif" PLACEMENT="top-right" RADIUS="250" BRIGHTNESS="90%" IMAGEMAP="map4" /> </create> <!--PATHS--> <CREATE SYMBOL="P1" BLOCK="curvepath1"> </CREATE> <CREATE SYMBOL="P2" BLOCK="2"> </CREATE> <CREATE SYMBOL="P3" BLOCK="3"> </CREATE> <CREATE SYMBOL="P4" BLOCK="4"> </CREATE> <CREATE SYMBOL="P5" BLOCK="5"> </CREATE> <CREATE SYMBOL="P6" BLOCK="6"> </CREATE> <CREATE SYMBOL="P7" BLOCK="7"> </CREATE> <CREATE SYMBOL="P8" BLOCK="8"> </CREATE> <CREATE SYMBOL="P9" BLOCK="9"> </CREATE> <!--COMPASS--> <CREATE SYMBOL="c1" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass01.gif" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="c2" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass02.gif" TRANSLUCENCY="10%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="c3" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass03.gif" ANGLE="180" TRANSLUCENCY="10%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="c4" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass04.gif" TRANSLUCENCY="10%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="c6" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass06.gif" TRANSLUCENCY="10%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="c7" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass07.gif" TRANSLUCENCY="10%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="c8" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass08.gif" TRANSLUCENCY="10%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="c9" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="@islands:compass09.gif" TRANSLUCENCY="10%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <!--TEMP CEILING BLOCK--> <CREATE SYMBOL="PX" BLOCK="basic:ceiling"> <PART NAME="n,s,e,w,bottom" TEXTURE="@rustic.gif" STYLE="scaled" ANGLE="90" /> <PART NAME="top" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="PD" BLOCK="basic:ceiling"> <PART NAME="n,s,e,w,bottom" TEXTURE="@rustic.gif" STYLE="scaled" ANGLE="90" /> <PART NAME="top" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Px" BLOCK="basic:ceiling"> <PART NAME="n,s,e,w,bottom" TEXTURE="@rustic.gif" STYLE="scaled" ANGLE="90" /> <PART NAME="top" TEXTURE="@spotsprings:pathroadcorn.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="Pc" BLOCK="basic:ceiling"> <PART NAME="n,s,e,w,bottom" TEXTURE="@rustic.gif" STYLE="scaled" ANGLE="90" /> <PART NAME="top" TEXTURE="@spotsprings:pathroadcorn.gif" STYLE="scaled" ANGLE="270" /> </CREATE> <!--STAIRS--> <CREATE SYMBOL="Z1" BLOCK="S"> <PARAM ORIENT="180,0,0"/> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Z2" BLOCK="R"> <PARAM ORIENT="90,0,0"/> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Z3" BLOCK="R"> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Z4" BLOCK="R"> <PARAM ORIENT="-90,0,0"/> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Z5" BLOCK="R"> <PARAM ORIENT="-180,0,0"/> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> <ACTION TRIGGER="step in" RADIUS="1"> <REPLACE SOURCE=".." TARGET="(10,4,8)"/> </ACTION> </CREATE> <CREATE SYMBOL="Z6" BLOCK="S"> <PARAM ORIENT="-90,0,0"/> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Z7" BLOCK="L"> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="Z8" BLOCK="L"> <PARAM ORIENT="90,0,0"/> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <!--COLLISION BLOCKS--> <CREATE SYMBOL="e_" BLOCK="basic:floor"> <PART NAME="*" FACES="0"/> <PARAM ORIENT="0,0,90"/> </CREATE> <CREATE SYMBOL="s_" BLOCK="basic:floor"> <PART NAME="*" FACES="0"/> <PARAM ORIENT="0,270"/> </CREATE> <CREATE SYMBOL="n_" BLOCK="basic:floor"> <PART NAME="*" FACES="0"/> <PARAM ORIENT="0,90"/> </CREATE> <CREATE SYMBOL="w_" BLOCK="basic:floor"> <PART NAME="*" FACES="0"/> <PARAM ORIENT="0,0,270"/> </CREATE> <!--WEATHER ISLAND --> <!--island blocks--> <CREATE SYMBOL="2a" BLOCK="a"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2b" BLOCK="b"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2c" BLOCK="c"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2d" BLOCK="d"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" ANGLE="-90" /> </CREATE> <CREATE SYMBOL="2e" BLOCK="e"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" STYLE="scaled" ANGLE="180" /> </CREATE> <CREATE SYMBOL="2f" BLOCK="f"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2g" BLOCK="g"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2h" BLOCK="h"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="2i" BLOCK="i"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="2j" BLOCK="j"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="2k" BLOCK="k"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2l" BLOCK="l"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2m" BLOCK="m"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" ANGLE="180" /> </CREATE> <CREATE SYMBOL="2n" BLOCK="n"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="2o" BLOCK="o"> <PARAM ORIENT="-90,0,0"/> </CREATE> <!--island retextures--> <CREATE SYMBOL="2M" BLOCK="m"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:mud.gif" STYLE="scaled" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="2D" BLOCK="d"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:mud.gif" STYLE="scaled" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="2E" BLOCK="e"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:mud.gif" ANGLE="90" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="2B" BLOCK="b"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:mud.gif" ANGLE="270" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="2O" BLOCK="o"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:mud.gif" STYLE="scaled" ANGLE="90" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <!--weather popups--> <IMAGEMAP NAME="pop1weather"> <Action SHAPE="rect" COORDS="0, 0, 100, 100" trigger="click on"> <replace source="w2" target="(8,2,6)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="pop2weather"> <Action SHAPE="rect" COORDS="0, 0, 300, 225" trigger="click on"> <replace source=".." target="(8,2,6)"/> </action> </IMAGEMAP> <CREATE SYMBOL="w1" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@spotsprings:info.gif" PLACEMENT="center" IMAGEMAP="pop1weather" RADIUS="2"/> <ACTION TRIGGER="step in" RADIUS="3"> <REPLACE SOURCE="TC" TARGET="(9,4,2)"/> <REPLACE SOURCE="TC" TARGET="(9,3,2)"/> </ACTION> </CREATE> <CREATE SYMBOL="w2" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@islands:scroll.gif" PLACEMENT="center" IMAGEMAP="pop2weather" RADIUS="2" Text="CLOUD KEEP: Watch your step... It might be a little wet. And watch out for lightning!" textalign="center" textcolor="(0,0,0)" /> </CREATE> <!--rain clouds--> <CREATE SYMBOL="1r" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:rain.gif" TRANSLUCENCY="40%" /> <PARAM ALIGN="center" SOLID="no"/> </CREATE> <CREATE SYMBOL="2r" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> </CREATE> <CREATE SYMBOL="3r" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="80%" /> <PARAM ALIGN="bottom" SOLID="no"/> </CREATE> <!--lightning--> <CREATE SYMBOL="l1" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="5..12"> <replace source="L1"/> <replace source="S1" target="(10,4,8)"/> <replace source="LL" target="(10,4,6)"/> <replace source="GG" target="(10,4,5)"/> </action> </CREATE> <CREATE SYMBOL="L1" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@spotsprings:litecloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="0.1"> <replace source="l1"/> </action> </CREATE> <CREATE SYMBOL="l2" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="3..12"> <replace source="L2"/> <replace source="S4" target="(9,3,8)"/> <replace source="LL" target="(9,3,6)"/> <replace source="GG" target="(9,3,5)"/> </action> </CREATE> <CREATE SYMBOL="L2" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@spotsprings:litecloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="0.1"> <replace source="l2"/> </action> </CREATE> <CREATE SYMBOL="l3" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="7..12"> <replace source="L3"/> <replace source="S3" target="(11,3,8)"/> <replace source="LL" target="(11,3,6)"/> <replace source="GG" target="(11,3,5)"/> </action> </CREATE> <CREATE SYMBOL="L3" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@spotsprings:litecloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="0.1"> <replace source="l3"/> </action> </CREATE> <CREATE SYMBOL="LL" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:lightning.gif" TRANSLUCENCY="40%" /> <PARAM ALIGN="top" SOLID="no"/> <POINT_LIGHT STYLE="static" RADIUS="4" COLOR="(127,239,255)"/> <action trigger="timer" delay="0.1..0.5" > <replace source="1r"/> </action> <action trigger="step in" radius=".5"> <replace source="MM" target="(1,1,6)"/> </action> </CREATE> <CREATE SYMBOL="MM" BLOCK="#"> <PART NAME="*" faces="0" solid="no"/> <POPUP TEXTURE="@islands:shocked.gif" PLACEMENT="center" RADIUS="30" /> <action trigger="timer" delay="0.5"> <replace source="tx"/> </action> </CREATE> <CREATE SYMBOL="gg" BLOCK="f"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="GG" BLOCK="f"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:litegrass.gif" STYLE="scaled" /> <action trigger="timer" delay=".1"> <replace source="gg"/> </action> </CREATE> <CREATE SYMBOL="l4" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="5..12"> <replace source="L4"/> <replace source="LL" target="(10,4,6)"/> <replace source="GG" target="(10,4,5)"/> </action> </CREATE> <CREATE SYMBOL="L4" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@spotsprings:litecloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="0.1"> <replace source="l4"/> </action> </CREATE> <CREATE SYMBOL="l5" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="3..12"> <replace source="L5"/> <replace source="LL" target="(9,3,6)"/> <replace source="GG" target="(9,3,5)"/> </action> </CREATE> <CREATE SYMBOL="L5" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@spotsprings:litecloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="0.1"> <replace source="l5"/> </action> </CREATE> <CREATE SYMBOL="l6" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@islands:raincloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="7..12"> <replace source="L6"/> <replace source="LL" target="(11,3,6)"/> <replace source="GG" target="(11,3,5)"/> </action> </CREATE> <CREATE SYMBOL="L6" BLOCK="spriteface"> <PART NAME="sprite" TEXTURE="@spotsprings:litecloud.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="bottom" SOLID="no"/> <action trigger="timer" delay="0.1"> <replace source="l6"/> </action> </CREATE> <!--Weather sounds--> <CREATE SYMBOL="S1" BLOCK="sound"> <SOUND FILE="@spotsprings:thunder2.wav" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="S4" BLOCK="sound"> <SOUND FILE="@spotsprings:thunder2.wav" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="S3" BLOCK="sound"> <SOUND FILE="@spotsprings:thunder2.wav" PLAYBACK="once" /> </CREATE> <!--weather animations--> <CREATE SYMBOL="a4" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animviolin.gif" /> <SOUND FILE="sounds/soundman.wav" PLAYBACK="looped" /> <ACTION TRIGGER="step in" RADIUS="2"> <REPLACE SOURCE="a5" /> </ACTION> </CREATE> <CREATE SYMBOL="a5" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animflee.gif" /> <SOUND FILE="@spotsprings:twirl.wav" PLAYBACK="looped" /> <ACTION TRIGGER="timer" DELAY="1.5"> <REPLACE SOURCE="1r" /> <REPLACE SOURCE="a6" TARGET="(7,10,9)"/> </ACTION> </CREATE> <!--weather actions--> <!--turns off thunder--> <ACTION TRIGGER="step in" LOCATION="(10,9,8)" > <REPLACE SOURCE=".." TARGET="(10,4,8)"/> <REPLACE SOURCE="l4" TARGET="(10,4,7)"/> <replace source=".." target="(9,3,8)"/> <replace source="l5" target="(9,3,7)"/> <replace source=".." target="(11,3,8)"/> <replace source="l6" target="(11,3,7)"/> </ACTION> <!--turns thunder back on--> <ACTION TRIGGER="step in" LOCATION="(11,8,7)" > <REPLACE SOURCE="S1" TARGET="(10,4,8)"/> <REPLACE SOURCE="l1" TARGET="(10,4,7)"/> <replace source="S4" target="(9,3,8)"/> <replace source="l2" target="(9,3,7)"/> <replace source="S3" target="(11,3,8)"/> <replace source="l3" target="(11,3,7)"/> </ACTION> <!--STEPPING STONE ISLAND (LEVEL 8) --> <!--stepping stone island blocks--> <CREATE SYMBOL="4a" BLOCK="a"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4b" BLOCK="b"> <PARAM ORIENT="90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" /> </CREATE> <CREATE SYMBOL="4c" BLOCK="c"> <PARAM ORIENT="90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" /> </CREATE> <CREATE SYMBOL="4d" BLOCK="d"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4e" BLOCK="e"> <PARAM ORIENT="90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" ANGLE="180" /> </CREATE> <CREATE SYMBOL="4f" BLOCK="f"> <PARAM ORIENT="90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" STYLE="scaled" ANGLE="180" /> </CREATE> <CREATE SYMBOL="4g" BLOCK="g"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4h" BLOCK="h"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4i" BLOCK="i"> <PARAM ORIENT="90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" ANGLE="180" /> </CREATE> <CREATE SYMBOL="4j" BLOCK="j"> <PARAM ORIENT="90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="4k" BLOCK="k"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4l" BLOCK="l"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4m" BLOCK="m"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4n" BLOCK="n"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="4o" BLOCK="o"> <PARAM ORIENT="90,0,0"/> </CREATE> <!--stepping stone animations--> <CREATE SYMBOL="a6" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animviolin.gif" /> <ACTION TRIGGER="step in" RADIUS="2"> <REPLACE SOURCE="a7" /> </ACTION> </CREATE> <CREATE SYMBOL="a7" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animflee.gif" /> <SOUND FILE="@spotsprings:twirl.wav" PLAYBACK="once" /> <ACTION TRIGGER="timer" DELAY="1.5"> <REPLACE SOURCE=".." /> </ACTION> </CREATE> <!--BLOCK ISLAND (LEVEL 11) --> <CREATE SYMBOL="3a" BLOCK="a"> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="3b" BLOCK="b"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="3c" BLOCK="c"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="3d" BLOCK="d"> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="3e" BLOCK="e"> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="3f" BLOCK="f"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasarc.gif" STYLE="scaled" /> <SOUND FILE="@spotsprings:splish.wav" VOLUME="60%" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="3g" BLOCK="g"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasarc.gif" STYLE="scaled" ANGLE="90" /> <SOUND FILE="@spotsprings:splish.wav" VOLUME="60%" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="3h" BLOCK="h"> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="3i" BLOCK="i"> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="3j" BLOCK="j"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrascon.gif" ANGLE="-90" /> <SOUND FILE="@spotsprings:splish.wav" VOLUME="60%" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="3k" BLOCK="k"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasarc.gif" STYLE="scaled" ANGLE="180" /> <SOUND FILE="@spotsprings:splish.wav" VOLUME="60%" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="3l" BLOCK="l"> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="3m" BLOCK="m"> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="3n" BLOCK="n"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasful.gif" ANGLE="-90" /> <SOUND FILE="@spotsprings:splish.wav" VOLUME="60%" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="3o" BLOCK="o"> <PARAM ORIENT="180,0,0"/> </CREATE> <!--The Temple (level 11) --> <!--always blocks--> <CREATE SYMBOL="tX" BLOCK="#"> <param solid="no"/> <PART NAME="*" TEXTURE="@islands:grid.gif" TRANSLUCENCY="80%" faces="2"/> </CREATE> <CREATE SYMBOL="tZ" BLOCK="#"> <param solid="no"/> <PART NAME="*" TEXTURE="@islands:grid.gif" TRANSLUCENCY="80%" faces="2"/> </CREATE> <CREATE SYMBOL="tY" BLOCK="#"> <param solid="no"/> <PART NAME="top,n,s,w,e" TEXTURE="@islands:grid.gif" TRANSLUCENCY="80%"/> <PART NAME="bottom" TEXTURE="@islands:grid.gif" TRANSLUCENCY="80%" faces="2"/> </CREATE> <CREATE SYMBOL="tx" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@rustic.gif" faces="0"/> </CREATE> <CREATE SYMBOL="tz" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@rustic.gif" /> </CREATE> <!--path to temple--> <CREATE SYMBOL="tm" BLOCK="ground"> <PARAM ORIENT="0,180,0"/> <PART NAME="*" TEXTURE="@rustic.gif" /> </CREATE> <CREATE SYMBOL="t+" BLOCK="ground"> <PART NAME="*" TEXTURE="@rustic.gif" /> </CREATE> <CREATE SYMBOL="tM" BLOCK="stairs"> <PARAM ORIENT="90,0,0"/> <PART NAME="stairtop" TEXTURE="@spotsprings:pathroadtop.gif" STYLE="scaled" /> <PART NAME="stairfront" TEXTURE="@spotsprings:pathroad.gif" STYLE="scaled" /> </CREATE> <!--block island popups--> <IMAGEMAP NAME="blockfinish"> <ACTION SHAPE="rect" COORDS="0,0,105,126" > <REPLACE SOURCE=".."/> <REPLACE SOURCE="tX" TARGET="(2,6,12)"/> <REPLACE SOURCE="a8" TARGET="(9,12,13)"/> <!--make temple floor--> <REPLACE SOURCE="tz" TARGET="(1,4,10)"/> <REPLACE SOURCE="PD" TARGET="(2,4,10)"/> <REPLACE SOURCE="tz" TARGET="(3,4,10)"/> <REPLACE SOURCE="tz" TARGET="(1,5,10)"/> <REPLACE SOURCE="PD" TARGET="(2,5,10)"/> <REPLACE SOURCE="tz" TARGET="(3,5,10)"/> <REPLACE SOURCE="tz" TARGET="(1,6,10)"/> <REPLACE SOURCE="PD" TARGET="(2,6,10)"/> <REPLACE SOURCE="tz" TARGET="(3,6,10)"/> <REPLACE SOURCE="tz" TARGET="(1,7,10)"/> <REPLACE SOURCE="PD" TARGET="(2,7,10)"/> <REPLACE SOURCE="tz" TARGET="(3,7,10)"/> <!--make path--> <REPLACE SOURCE="PX" TARGET="(5,9,11)"/> <REPLACE SOURCE="PX" TARGET="(3,9,10)"/> <REPLACE SOURCE="Px" TARGET="(2,9,10)"/> <REPLACE SOURCE="PD" TARGET="(2,8,10)"/> <REPLACE SOURCE="tM" TARGET="(4,9,11)"/> <!--make collision--> <REPLACE SOURCE="n_" TARGET="(5,8,11)"/> <REPLACE SOURCE="n_" TARGET="(4,8,10)"/> <REPLACE SOURCE="n_" TARGET="(3,8,10)"/> <REPLACE SOURCE="w_" TARGET="(1,8,10)"/> <REPLACE SOURCE="w_" TARGET="(1,9,10)"/> <REPLACE SOURCE="s_" TARGET="(2,10,10)"/> <REPLACE SOURCE="s_" TARGET="(3,10,10)"/> <REPLACE SOURCE="s_" TARGET="(4,10,10)"/> <REPLACE SOURCE="s_" TARGET="(5,10,11)"/> </ACTION> </IMAGEMAP> <CREATE SYMBOL="tl" BLOCK="#"> <param solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="imageslite/blueprint1.gif" PLACEMENT="top-left" RADIUS="2" /> <ACTION TRIGGER="step in"> <REPLACE SOURCE="tZ" TARGET="(2,6,12)"/> </ACTION> </CREATE> <CREATE SYMBOL="tL" BLOCK="#"> <param solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="imageslite/blueprint2.gif" PLACEMENT="top-left" RADIUS="2" IMAGEMAP="blockfinish"/> </CREATE> <!--original clickers--> <CREATE SYMBOL="t1" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!1"/> <replace source="tP" target="(1,4,11)" /> <replace source="tL" target="(7,8,12)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="t2" BLOCK="curvein"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,180,0"/> <action trigger="click on" > <replace source="[1"/> <replace source="ti" target="(1,6,13)" /> <replace source="tL" target="(7,8,12)" /> <replace source="S7" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="t3" BLOCK="basic:sramp"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,-90,0"/> <action trigger="click on" > <replace source="]1"/> <replace source="ts" target="(1,4,13)" /> <replace source="tL" target="(7,8,12)" /> <replace source="S6" target="(7,8,13)" /> </action> </CREATE> <!--curve t2--> <CREATE SYMBOL="[1" BLOCK="curvein"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,180,0"/> <action trigger="click on" > <replace source="[2"/> <replace source="ti" target="(2,6,13)" /> <replace source="S7" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="[2" BLOCK="curvein"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,180,0"/> <action trigger="click on" > <replace source="[3"/> <replace source="ti" target="(3,6,13)" /> <replace source="S7" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="[3" BLOCK="curvein"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,180,0"/> <action trigger="click on" > <replace source="[4"/> <replace source="t:" target="(1,5,13)" /> <replace source="S7" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="[4" BLOCK="curvein"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,180,0"/> <action trigger="click on" > <replace source="[5"/> <replace source="t:" target="(2,5,13)" /> <replace source="S7" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="[5" BLOCK="curvein"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,180,0"/> <action trigger="click on" > <replace source="[6"/> <replace source="t:" target="(3,5,13)" /> <replace source="S7" target="(7,8,13)" /> </action> </CREATE> <!--RAMPS--> <CREATE SYMBOL="]1" BLOCK="basic:sramp"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,-90,0"/> <action trigger="click on" > <replace source="]2"/> <replace source="ts" target="(2,4,13)" /> <replace source="S6" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="]2" BLOCK="basic:sramp"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,-90,0"/> <action trigger="click on" > <replace source="]3"/> <replace source="ts" target="(3,4,13)" /> <replace source="S6" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="]3" BLOCK="basic:sramp"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,-90,0"/> <action trigger="click on" > <replace source="]4"/> <replace source="t." target="(1,7,13)" /> <replace source="S6" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="]4" BLOCK="basic:sramp"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,-90,0"/> <action trigger="click on" > <replace source="]5"/> <replace source="t." target="(2,7,13)" /> <replace source="S6" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="]5" BLOCK="basic:sramp"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <PARAM orient="0,-90,0"/> <action trigger="click on" > <replace source="]6"/> <replace source="t." target="(3,7,13)" /> <replace source="S6" target="(7,8,13)" /> </action> </CREATE> <!--PLATFORMS--> <CREATE SYMBOL="!1" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!2"/> <replace source="tP" target="(3,4,11)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="!2" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!3"/> <replace source="tP" target="(1,7,11)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="!3" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!4"/> <replace source="tP" target="(3,7,11)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="!4" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!5"/> <replace source="tp" target="(1,4,12)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="!5" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!6"/> <replace source="tp" target="(3,4,12)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="!6" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!7"/> <replace source="tp" target="(1,7,12)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <CREATE SYMBOL="!7" BLOCK="platform"> <PART NAME="*" TEXTURE="@green.gif" TRANSLUCENCY="20%"/> <action trigger="click on" > <replace source="!8"/> <replace source="tp" target="(3,7,12)" /> <replace source="S5" target="(7,8,13)" /> </action> </CREATE> <!--FINAL blocks--> <CREATE SYMBOL="tp" BLOCK="platform"> <PART NAME="top,bottom" TEXTURE="@rustic.gif" /> <PART NAME="column" TEXTURE="imageslite/temtopcol.gif" STYLE="scaled" /> <PART NAME="columntop" TEXTURE="imageslite/temtopcol.gif" STYLE="scaled" /> <PART NAME="n,s,e,w" TEXTURE="imageslite/temtopcol.gif" STYLE="scaled" /> <PART NAME="under" TEXTURE="imageslite/temtopcol.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="tP" BLOCK="platform"> <PARAM orient="0,180,0"/> <PART NAME="top,bottom" TEXTURE="@rustic.gif" /> <PART NAME="column" TEXTURE="imageslite/tembotcol.gif" STYLE="scaled" ANGLE="180" /> <PART NAME="columntop" TEXTURE="imageslite/templebase.gif" /> <PART NAME="n,s,e,w" TEXTURE="imageslite/templebase.gif" STYLE="scaled" /> <PART NAME="under" TEXTURE="imageslite/templebase.gif" /> </CREATE> <CREATE SYMBOL="ti" BLOCK="curvein"> <PARAM orient="0,180,0"/> <PART NAME="n,e,w" TEXTURE="imageslite/temroofside.gif" STYLE="scaled" ANGLE="180" /> <PART NAME="curve" TEXTURE="imageslite/temrooftop.gif" STYLE="scaled" ANGLE="180" /> <PART NAME="bottom" TEXTURE="imageslite/temroofside.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="t:" BLOCK="curvein"> <PARAM orient="180,180,0"/> <PART NAME="n,e,w" TEXTURE="imageslite/temroofside.gif" STYLE="scaled" ANGLE="180" /> <PART NAME="curve" TEXTURE="imageslite/temrooftop.gif" STYLE="scaled" ANGLE="180" /> <PART NAME="bottom" TEXTURE="imageslite/temroofside.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="t." BLOCK="N"> <PART NAME="n,e,w,bottom" TEXTURE="imageslite/temroofside.gif" STYLE="scaled" /> <PART NAME="top" TEXTURE="imageslite/temrooftop.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="ts" BLOCK="basic:sramp"> <PART NAME="s,e,w,bottom" TEXTURE="imageslite/temroofside.gif" STYLE= "scaled" /> <PART NAME="top" TEXTURE="imageslite/temrooftop.gif" STYLE="scaled" /> </CREATE> <!--BLOCK ISLAND SOUNDS--> <CREATE SYMBOL="S5" BLOCK="sound"> <SOUND FILE="@spotsprings:blockoff.wav" RADIUS="2" PLAYBACK="once"/> </CREATE> <CREATE SYMBOL="S6" BLOCK="sound"> <SOUND FILE="@spotsprings:blockoff.wav" RADIUS="2" PLAYBACK="once"/> </CREATE> <CREATE SYMBOL="S7" BLOCK="sound"> <SOUND FILE="@spotsprings:blockoff.wav" RADIUS="2" PLAYBACK="once"/> </CREATE> <!--PATH TO TEMPLE--> <CREATE SYMBOL="tq" BLOCK="ceiling"> </CREATE> <!--SMALL HOPPER ISLAND--> <CREATE SYMBOL="x1" BLOCK="g"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL="x2" BLOCK="g"> <PARAM ORIENT="180,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="x3" BLOCK="g"> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="x4" BLOCK="g"> <PARAM ORIENT="-90,0,0"/> </CREATE> <!--hopper animations--> <CREATE SYMBOL="a8" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animviolin.gif" /> <SOUND FILE="sounds/soundman.wav" PLAYBACK="looped" /> <ACTION TRIGGER="step in" RADIUS="1.7"> <REPLACE SOURCE="a9" /> </ACTION> </CREATE> <CREATE SYMBOL="a9" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animflee.gif" /> <SOUND FILE="@spotsprings:twirl.wav" PLAYBACK="once" /> <ACTION TRIGGER="timer" DELAY="1.5"> <REPLACE SOURCE=".." /> <REPLACE SOURCE="b1" TARGET="(5,10,14)"/> </ACTION> </CREATE> <ACTION LOCATION="(8,11,12)" TRIGGER="step in"> <REPLACE SOURCE="a8" TARGET="(9,12,13)"/> </ACTION> <!--waterfalls--> <CREATE SYMBOL="wf" BLOCK="ground"> <PARAM orient="180,90,0" SOLID="no"/> <PART NAME="top" TEXTURE="@spotsprings:wave.gif" TRANSLUCENCY="60%" /> </CREATE> <CREATE SYMBOL="ws" BLOCK="ground"> <PARAM orient="180,90,0" SOLID="no"/> <PART NAME="top" TEXTURE="@spotsprings:wave.gif" TRANSLUCENCY="60%" /> </CREATE> <CREATE SYMBOL="wh" BLOCK="ground"> <PARAM orient="180,90,0" SOLID="no"/> <PART NAME="top" TEXTURE="@spotsprings:wavehalf.gif" STYLE="scaled" TRANSLUCENCY="60%" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS=".5" PLAYBACK="single" /> </CREATE> <CREATE SYMBOL="wa" BLOCK="ground"> <PARAM orient="0,0,-90" SOLID="no"/> <PART NAME="top" TEXTURE="@spotsprings:wave.gif" ANGLE="90" TRANSLUCENCY="60%" /> </CREATE> <CREATE SYMBOL="wt" BLOCK="ground"> <PARAM orient="0,0,-90" SOLID="no"/> <PART NAME="top" TEXTURE="@spotsprings:wave.gif" ANGLE="90" TRANSLUCENCY="60%" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS=".5" PLAYBACK="single" /> </CREATE> <!--island retexturing--> <CREATE SYMBOL="2J" BLOCK="j"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasful.gif" ANGLE="90" /> <SOUND FILE="@spotsprings:splish.wav" VOLUME="60%" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="2F" BLOCK="f"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgras4.gif" ANGLE="90" /> </CREATE> <CREATE SYMBOL="2N" BLOCK="n"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgras6.gif" ANGLE="180" /> <SOUND FILE="@spotsprings:splish.wav" VOLUME="60%" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="2G" BLOCK="g"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgras5.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <!--ideal path--> <CREATE SYMBOL="2H" BLOCK="h"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" STYLE="scaled" ANGLE="90" /> </CREATE> <CREATE SYMBOL="2I" BLOCK="i"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrass.gif" STYLE="scaled" ANGLE="270" /> </CREATE> <!--customs gate isle4--> <!--customs popups--> <IMAGEMAP NAME="pop1customs"> <Action SHAPE="rect" COORDS="0, 0, 100, 100" trigger="click on"> <replace source="C2" target="(8,12,14)"/> </action> </IMAGEMAP> <IMAGEMAP NAME="pop2customs"> <Action SHAPE="rect" COORDS="0, 0, 300, 225" trigger="click on"> <replace source=".." target="(8,12,14)"/> </action> </IMAGEMAP> <CREATE SYMBOL="C1" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@spotsprings:info.gif" PLACEMENT="center" IMAGEMAP="pop1customs" RADIUS="2"/> </CREATE> <CREATE SYMBOL="C2" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@islands:scroll.gif" PLACEMENT="center" IMAGEMAP="pop2customs" RADIUS="2" Text="CUSTOMS GATE: Almost there! All you need now is to find that rascally Sound Driver... you'll need your passport to get through the customs gate and into Flatland beyond." textalign="center" textcolor="(0,0,0)" /> </CREATE> <CREATE SYMBOL="cg" BLOCK="ground"> <PARAM orient="0,0,-90" /> <PART NAME="*" TEXTURE="@islands:gate.gif" STYLE="scaled" ANGLE="90" /> <POINT_LIGHT STYLE="static" RADIUS="2" FLOOD="yes" COLOR="(0,150,255)"/> <ACTION TRIGGER="click on"> <REPLACE SOURCE="og" /> <REPLACE SOURCE="S2" TARGET="(8,8,17)"/> <REPLACE SOURCE="b6" TARGET="(5,10,14)"/> <REPLACE SOURCE="//" TARGET="(15,2,6)"/> <REPLACE SOURCE="//" TARGET="(15,2,7)"/> <REPLACE SOURCE="//" TARGET="(15,2,8)"/> <REPLACE SOURCE="//" TARGET="(15,2,9)"/> <REPLACE SOURCE="//" TARGET="(15,2,10)"/> <REPLACE SOURCE="//" TARGET="(15,2,11)"/> <REPLACE SOURCE="//" TARGET="(15,2,12)"/> <REPLACE SOURCE="//" TARGET="(15,2,13)"/> <REPLACE SOURCE="//" TARGET="(15,2,14)"/> <REPLACE SOURCE="//" TARGET="(15,2,15)"/> <REPLACE SOURCE="//" TARGET="(15,2,16)"/> <REPLACE SOURCE="//" TARGET="(15,2,17)"/> <REPLACE SOURCE="//" TARGET="(15,2,18)"/> <REPLACE SOURCE="//" TARGET="(15,2,19)"/> </ACTION> </CREATE> <CREATE SYMBOL="Cg" BLOCK="ground"> <PARAM orient="0,0,-90" /> <PART NAME="*" TEXTURE="@islands:gate.gif" STYLE="scaled" ANGLE="90" /> <POINT_LIGHT STYLE="static" RADIUS="2" FLOOD="yes" COLOR="(0,150,255)"/> </CREATE> <CREATE SYMBOL="og" BLOCK="ground"> <PARAM orient="0,0,-90" SOLID="no"/> <PART NAME="*" TEXTURE="@islands:gateopen.gif" STYLE="scaled" ANGLE="90" /> <POINT_LIGHT STYLE="pulsate" BRIGHTNESS="60%..100%" RADIUS="2" FLOOD="yes" COLOR="(220,250,0)"SPEED="0.5" /> <SOUND FILE="sounds/gateopen.wav" PLAYBACK="once" /> </CREATE> <CREATE SYMBOL="sg" BLOCK="nbottomramp"> <PARAM orient="0,0,-90"/> <PART NAME="top" TEXTURE="@islands:gateside.gif" STYLE="scaled" ANGLE="90" /> <PART NAME="n,e,w,bottom" FACES= "0" /> </CREATE> <CREATE SYMBOL="D1" BLOCK="desk"> <PARAM orient="90,0,0"/> <PART NAME="e,w,s" TEXTURE="@spotsprings:undergrass.gif" STYLE="scaled" /> <PART NAME="n" TEXTURE="imageslite/customsign.gif" STYLE="scaled" /> <PART NAME="bottom,top" TEXTURE="@rustic.gif" STYLE="scaled" /> <PART NAME="plane" FACES="0" /> <POINT_LIGHT STYLE="pulsate" BRIGHTNESS="40%..80%" RADIUS="2" FLOOD="yes" COLOR="(0,200,0)"SPEED="0.4" /> </CREATE> <!--custom's island sounds--> <SOUND FILE="@spotsprings:splish.wav" LOCATION="(6,9,14)" RADIUS=".5" FLOOD="yes" PLAYBACK="single"/> <SOUND FILE="@spotsprings:splish.wav" LOCATION="(6,10,14)" RADIUS=".5" FLOOD="yes" PLAYBACK="single"/> <!--customs animations--> <CREATE SYMBOL="b1" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animviolin.gif" /> <SOUND FILE="sounds/soundman.wav" PLAYBACK="looped" /> <ACTION TRIGGER="step in" RADIUS="1.5"> <REPLACE SOURCE="b2" /> </ACTION> </CREATE> <CREATE SYMBOL="b2" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animviolin.gif" /> <SOUND FILE="sounds/soundman.wav" PLAYBACK="looped" /> <ACTION TRIGGER="timer" DELAY="1"> <REPLACE SOURCE="b3" /> <REPLACE SOURCE="b4" TARGET="(5,12,14)"/> </ACTION> </CREATE> <CREATE SYMBOL="b3" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animwave.gif" /> <SOUND FILE="sounds/soundman.wav" PLAYBACK="looped" /> </CREATE> <CREATE SYMBOL="b4" BLOCK="full" SOLID="no"> <PART NAME="*" faces="0" /> <POPUP TEXTURE="imageslite/passportstamp.gif" PLACEMENT="center" RADIUS="10" /> <ACTION TRIGGER="timer" DELAY="3"> <REPLACE SOURCE="b5" /> <REPLACE SOURCE="b5" TARGET="(15,3,18)"/> <REPLACE SOURCE="b5" TARGET="(15,3,17)"/> <REPLACE SOURCE="b5" TARGET="(15,3,16)"/> <REPLACE SOURCE="b5" TARGET="(15,3,15)"/> <REPLACE SOURCE="b5" TARGET="(15,3,14)"/> <REPLACE SOURCE="cg" TARGET="(8,10,14)"/> </ACTION> </CREATE> <CREATE SYMBOL="b5" BLOCK="full" SOLID="no"> <PART NAME="*" faces="0" /> <POPUP TEXTURE="@spotsprings:passporticon.gif" PLACEMENT="bottom-left" RADIUS="20"/> </CREATE> <CREATE SYMBOL="b6" BLOCK="spriteface"> <PART NAME="*" TEXTURE="@spotsprings:animwave.gif" /> </CREATE> <!--DROP ZONE ISLAND (LEVEL 17) --> <IMAGEMAP NAME="pop1drop"> <Action SHAPE="rect" COORDS="0, 0, 300, 225" trigger="click on"> <replace source=".." target="(8,9,17)"/> </action> </IMAGEMAP> <CREATE SYMBOL="d1" BLOCK="full"> <PARAM solid="no"/> <PART NAME="*" faces="0"/> <POPUP TEXTURE="@islands:scroll.gif" PLACEMENT="center" IMAGEMAP="pop1drop" RADIUS="2" Text="DROP ZONE: Congratulations! You have arrived at Flatland. One journey ends, and another begins. There are many to choose from... Learn to build your own spots in 'Builder's Guide.' Talk to other flatlanders in 'Flatland Forums.' Or explore more 3D spots from the 'Sundial Directory'" textalign="center" textcolor="(0,0,0)" /> </CREATE> <CREATE SYMBOL="1a" BLOCK="a"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1b" BLOCK="b"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasful.gif" ANGLE="90" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="1c" BLOCK="c"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1d" BLOCK="d"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasarc.gif" STYLE="scaled" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="1e" BLOCK="e"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrascon.gif" STYLE="scaled" ANGLE="90" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="1f" BLOCK="f"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1g" BLOCK="g"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:pathgrasscor.gif" STYLE="scaled" /> </CREATE> <CREATE SYMBOL="1h" BLOCK="h"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasarc.gif" STYLE="scaled" ANGLE="270" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="1i" BLOCK="i"> <PARAM ORIENT="-90,0,0"/> <PART NAME="top" TEXTURE="@spotsprings:wavgrasarc.gif" STYLE="scaled" ANGLE="180" /> <SOUND FILE="@spotsprings:splish.wav" RADIUS="1.2" FLOOD="yes" PLAYBACK="single"/> </CREATE> <CREATE SYMBOL="1j" BLOCK="j"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1k" BLOCK="k"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1l" BLOCK="l"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1m" BLOCK="m"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1n" BLOCK="n"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1o" BLOCK="o"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL="1p" BLOCK="g"> <PARAM ORIENT="180,0,0"/> </CREATE> <!--drop zone tracks--> <CREATE SYMBOL="./" BLOCK="/"> </CREATE> <CREATE SYMBOL="t/" BLOCK="/"> <PARAM ORIENT="90,0,0"/> </CREATE> <CREATE SYMBOL=".=" BLOCK="="> <PARAM ORIENT="180,0,0"/> </CREATE> <CREATE SYMBOL="t=" BLOCK="="> </CREATE> <CREATE SYMBOL="t]" BLOCK="]"> <PARAM ORIENT="-90,0,0"/> </CREATE> <CREATE SYMBOL=".]" BLOCK="]"> </CREATE> <CREATE SYMBOL=".!" BLOCK="!"> <PARAM ORIENT="90,0,0" SOLID="no"/> <PART NAME="sign" FACES="2" TEXTURE="imageslite/forums.gif" /> <EXIT HREF="http://www.flatland.com/cgi-bin/ubb/Ultimate.cgi?action=intro&BypassCookie=true" TRIGGER="click on" TEXT="Connect with other spot builders and 3DML fans." /> </CREATE> <CREATE SYMBOL="2!" BLOCK="!"> <PARAM ORIENT="90,0,0" SOLID="no"/> <PART NAME="sign" FACES="2" TEXTURE="imageslite/guide.gif" /> <EXIT HREF="http://www.flatland.com/direct_build.html" TRIGGER="click on" TEXT="Learn how to bulid your own 3DML spots on the web!" /> </CREATE> <CREATE SYMBOL="t!" BLOCK="!"> <PARAM ORIENT="180,0,0" SOLID="no"/> <PART NAME="sign" FACES="2" TEXTURE="imageslite/sundial.gif" /> <EXIT HREF="http://www.flatland.com/directory/sundial/spotcenter.3dml" TRIGGER="click on" TEXT="Explore more 3D spots on the Web in the sundial directory."/> </CREATE> <CREATE SYMBOL="X1" BLOCK="curvein"> <PARAM orient="0,0,180"/> <PART NAME="*" TEXTURE="@islands:sky.gif" STYLE="scaled" TRANSLUCENCY="50%" /> </CREATE> <CREATE SYMBOL="X2" BLOCK="curvein"> <PARAM orient="180,0,180"/> <PART NAME="*" TEXTURE="@islands:sky.gif" STYLE="scaled" TRANSLUCENCY="50%" /> </CREATE> <CREATE SYMBOL="X3" BLOCK="curveout"> <PARAM orient="180,0,0"/> <PART NAME="*" TEXTURE="@islands:sky.gif" STYLE="scaled" TRANSLUCENCY="50%" /> </CREATE> <CREATE SYMBOL="X4" BLOCK="curveout"> <PART NAME="*" TEXTURE="@islands:sky.gif" STYLE="scaled" TRANSLUCENCY="50%" /> </CREATE> <CREATE SYMBOL="tS" BLOCK="="> <PARAM ORIENT="180,0,0"/> <PART NAME="*" TEXTURE="@islands:sky.gif" TRANSLUCENCY="50%" /> </CREATE> <CREATE SYMBOL="sS" BLOCK="="> <PART NAME="*" TEXTURE="@islands:sky.gif" TRANSLUCENCY="50%" /> </CREATE> <CREATE SYMBOL="*1" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="imageslite/tunnelsign01.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="center" ANGLE="-90" SOLID="no"/> </CREATE> <CREATE SYMBOL="*2" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="imageslite/tunnelsign02.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="center" ANGLE="-90" SOLID="no"/> </CREATE> <CREATE SYMBOL="*3" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="imageslite/tunnelsign01.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="center" ANGLE="90" SOLID="no"/> </CREATE> <CREATE SYMBOL="*4" BLOCK="sprite"> <PART NAME="sprite" TEXTURE="imageslite/tunnelsign02.gif" TRANSLUCENCY="30%" /> <PARAM ALIGN="center" ANGLE="90" SOLID="no"/> </CREATE> <!--drop zone sounds--> <CREATE SYMBOL="S2" BLOCK="full"> <PARAM SOLID="no"/> <PART NAME="*" FACES="0"/> <SOUND FILE="sounds/babeloop.wav" PLAYBACK="looped" /> </CREATE> <LEVEL NUMBER="1" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. TL Tl .. .. .. .. .. .. .. .. .. .. .. .. .. TL Tl .. .. .. .. .. .. .. .. .. .. .. .. .. TL Tl .. .. .. .. .. .. .. .. .. .. .. .. .. TL Tl .. .. .. .. .. .. .. .. .. .. .. .. .. TL Tl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="2" > .. .. .. .. .. .. .. T# T= T# T# .. .. .. .. .. .. .. .. .. .. .. Ta +6 a1 Tb .. .. .. .. .. .. .. .. .. .. .. TB TE TN Tb .. .. .. .. .. .. .. .. .. .. .. TB TS TM Tb .. .. .. .. .. .. .. .. .. .. .. TB TC TN Tb .. .. .. .. .. .. .. .. .. .. .. TB .. +1 Tb .. .. .. .. .. .. .. .. .. .. .. T# T# T= T# .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="3" > .. .. .. .. .. .. .. Tm Tm Tm Tm .. .. .. .. .. .. .. .. .. .. .. Tm TJ Tj Tm .. .. .. .. .. .. .. .. .. .. .. Tm TJ Tj Tm .. .. .. .. .. .. .. .. .. .. .. Tm TJ Tj Tm .. .. .. .. .. .. .. .. .. .. .. Tm TJ Tj Tm .. .. .. .. .. .. .. .. .. .. .. Tm TJ Tj Tm .. .. .. .. .. .. .. .. .. .. .. Tm Tm Tm Tm .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="4" > ZZ ZZ ZZ ZZ ZZ ZZ zz zz zz zz zz zz ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ zz zz zz zz zz zz ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ zz zz zz zz zz zz ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ zz zz zz zz zz zz ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ zz zz zz zz zz zz ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ zz zz zz zz zz zz ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ zz zz zz zz zz zz ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ ZZ </LEVEL> <LEVEL NUMBER="5" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. w1 2g 2k 2O .. .. .. 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[] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ws .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 4l 4h 4d 4a .. e_ .. .. .. .. .. .. .. .. .. 4m 4i 4e 4b Z5 e_ .. .. .. .. .. .. .. .. .. 4n 4j 4f 4c s_ .. .. .. .. .. .. .. .. .. .. 4o 4k 4g .. .. .. .. .. .. .. .. .. .. .. .... .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="9" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ws .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. e_ .. .. .. .. .. .. .. .. .. .. .. Z8 s1 .. e_ .. .. .. .. .. .. .. .. .. a6 .. .. .. s_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="10" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. tx tx tx .. .. .. .. .. .. .. .. .. .. .. .. tx tx tx .. .. .. .. .. .. .. .. .. .. .. .. tx tx tx .. .. .. ws .. .. .. .. .. .. .. .. tx tx tx .. .. .. .. .. n_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. Z7 e_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="11" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. tY tY tY .. .. .. .. .. .. .. .. .. .. .. .. tY tY tY .. .. .. .. .. .. .. .. .. .. .. .. tY tY tY .. .. .. wf .. .. .. .. .. .. .. .. tY tY tY .. .. 3o 3n 3m 3l .. .. .. .. .. .. .. t3 .. .. .. 3k 3j Z6 .. .. .. .. .. .. .. .. .. .. .. .. 3g 3f 3e 3d .. .. .. .. .. .. .. .. .. .. .. .. 3c 3b 3a .. .. .. .. .. .. .. .. .. .. .. .. .. Px PX PX PX Pc .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="12" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. .. .. .. .. .. .. .. .. .. t1 .. .. .. wh tl .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. n_ n_ n_ n_ .. .. .. .. .. .. .. .. .. w_ .. .. .. .. .. e_ .. .. .. .. .. .. .. .. .. s_ x4 x3 PX Z5 e_ .. .. .. .. .. .. .. .. .. PX x2 x1 .. s_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="13" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. .. .. .. .. .. .. .. .. tX tX tX .. .. .. .. P1 P2 .. .. .. .. .. .. .. t2 .. .. .. wh .. P3 P4 P5 .. .. .. .. .. .. .. .. .. .. 2G 2k 2o P6 P7 .. .. .. .. .. .. .. .. .. 2c 2F 2J 2N P8 P9 .. .. .. .. .. .. .. .. .. 2b 2e 2i 2m .. .. .. .. .. .. .. .. .. .. .. 2a 2d 2h 2l .. .. .. .. .. .. .. .. .. .. .. .. w_ Z4 .. .. .. s_ s_ .. .. .. .. .. .. .. .. .. s_ s_ s_ s_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="14" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. n_ .. .. .. .. .. .. .. .. .. .. .. .. .. w_ Z3 .. .. .. .. .. .. .. .. .. .. .. .. .. w_ .. .. e_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. e_ .. .. .. .. .. .. .. .. .. .. .. sg .. .. e_ .. .. .. .. .. .. .. .. .. .. wt Cg n_ .. e_ .. .. .. .. .. .. .. .. D1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. C1 .. .. .. .. .. .. .. .. .. .. .. .. w_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. s_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="15" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. n_ n_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. 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[] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. n_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. e_ .. .. .. .. .. .. .. .. .. .. .. .. c6 Z1 c4 .. .. .. .. .. .. .. .. .. .. .. .. .. 1g 1k 1o .. .. .. .. .. .. .. .. .. .. .. 1c 1f 1j 1n .. .. .. .. .. .. .. .. .. .. wa 1b 1e 1i 1m .. .. .. .. .. .. .. .. .. .. .. 1a 1d 1h 1l .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="17" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. c3 c2 c1 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. n_ n_ n_ .. X1 .. .. .. .. .. .. .. d1 .. 2! ./ t= t= sS X2 .. .. .. .. .. .. .. .. .. .! .= .= .= tS X1 .. .. .. .. .. .. .. .. .. t! s_ s_ s_ .. X2 .. .. n_ n_ n_ n_ n_ n_ n_ t/ .. .. .. .. .. X1 tS .= .= .= .= .= .= .= .] .. .. .. .. .. X2 .. s_ s_ s_ s_ s_ s_ s_ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. </LEVEL> <LEVEL NUMBER="18" > .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. [] .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. *1 X3 .. .. .. .. .. .. .. .. .. .. .. .. .. *2 X4 .. .. .. .. .. .. .. .. .. .. .. .. .. *1 X3 .. .. .. .. .. .. .. .. .. .. .. .. .. *2 X4 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. X3 *4 .. .. .. .. .. .. .. .. .. .. .. .. .. 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