<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/village.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/eidos/tombraider/tomb1.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/eidos/tombraider/tomb2.bset"/> <MAP STYLE="single" DIMENSIONS="(23,40,7)" /> <SKY TEXTURE="@basic:clouds.gif" BRIGHTNESS="100%"/> <GROUND TEXTURE="@tomb2:symbol.gif" STYLE="tiled"/> <AMBIENT_LIGHT BRIGHTNESS="50%"/> <ORB POSITION="(30,60)" TEXTURE="@basic:sun.gif" BRIGHTNESS="100%"/> </HEAD> <BODY> <!--Royal Tombs--> <CREATE SYMBOL="#" BLOCK="full"> <PART NAME="n,e,s,w" TEXTURE="@tomb2:ceiling.gif"/> <PART NAME="top,bottom" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="-" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="Y" BLOCK="platform"> <PART NAME="*" TEXTURE="@tomb2:column.gif"/> </CREATE> <CREATE SYMBOL="Z" BLOCK="platform"> <PART NAME="*" TEXTURE="@tomb2:column.gif"/> <PARAM ORIENT="0, 180"/> </CREATE> <CREATE SYMBOL="I" BLOCK="column"> <PART NAME="*" TEXTURE="@tomb1:beigedeco.gif"/> </CREATE> <CREATE SYMBOL="B" BLOCK="curvein"> <PARAM orient="90, 180"/> <PART NAME="n,e,w" TEXTURE="@tomb2:ceiling.gif"/> <PART NAME="curve" TEXTURE="@tomb1:greenwall.gif"/> <PART NAME="bottom" TEXTURE="@tomb2:mandala.gif"/> </CREATE> <CREATE SYMBOL="b" BLOCK="curvein"> <PARAM orient="270, 180"/> <PART NAME="n,e,w" TEXTURE="@tomb2:ceiling.gif"/> <PART NAME="curve" TEXTURE="@tomb1:greenwall.gif"/> <PART NAME="bottom" TEXTURE="@tomb2:mandala.gif"/> </CREATE> <!--River--> <CREATE SYMBOL="w" BLOCK="full"> <PART NAME="n,s,e,w,top" TEXTURE="@tomb2:water.gif" STYLE="tiled"/> <PART NAME="bottom" TEXTURE="@tomb2:grate2.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="5" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@tomb1:greencolumn.gif"/> <PART NAME="top,bottom" TEXTURE="@tomb2:brick3.gif"/> </CREATE> <CREATE SYMBOL="6" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@tomb1:greengate.gif"/> <PART NAME="top,bottom" TEXTURE="@tomb2:brick3.gif"/> </CREATE> <CREATE SYMBOL="7" BLOCK="full"> <PART NAME="n,s,e,w" TEXTURE="@tomb1:greenwall.gif"/> <PART NAME="top,bottom" TEXTURE="@tomb2:brick3.gif"/> </CREATE> <CREATE SYMBOL="g" BLOCK="half"> <PART NAME="n" TEXTURE="@tomb2:fence.gif"/> <PART NAME="e,s,w,top,bottom" TEXTURE="pixel.gif"/> </CREATE> <CREATE SYMBOL="q" BLOCK="half"> <PART NAME="s" TEXTURE="@tomb2:fence.gif"/> <PART NAME="n,e,w,top,bottom" TEXTURE="pixel.gif"/> </CREATE> <CREATE SYMBOL="F" BLOCK="half"> <PART NAME="w" TEXTURE="@tomb2:fence.gif"/> <PART NAME="n,e,s,top,bottom" TEXTURE="pixel.gif"/> </CREATE> <CREATE SYMBOL="f" BLOCK="half"> <PART NAME="e" TEXTURE="@tomb2:fence.gif"/> <PART NAME="n,s,w,top,bottom" TEXTURE="pixel.gif"/> </CREATE> <!--Bridge--> <CREATE SYMBOL="9" BLOCK="nbottomramp"> <PART NAME="*" TEXTURE="@tomb2:brick3.gif"/> <PARAM ORIENT="0, 180"/> </CREATE> <CREATE SYMBOL="h" BLOCK="half"> <PART NAME="top" TEXTURE="@tomb2:brick3.gif"/> <PART NAME="n,e,s,w,bottom" TEXTURE="@tomb1:beigetop.gif"/> </CREATE> <CREATE SYMBOL="m" BLOCK="sbottomramp"> <PART NAME="*" TEXTURE="@tomb2:brick3.gif"/> </CREATE> <CREATE SYMBOL="8" BLOCK="sbottomramp"> <PART NAME="*" TEXTURE="@tomb2:brick3.gif"/> <PARAM ORIENT="0, 180"/> </CREATE> <!--Garden--> <CREATE SYMBOL="+" BLOCK="tree"> <PART NAME="trunk" TEXTURE="@village:treebark.gif"/> <PART NAME="leaves" TEXTURE="@village:leaves.gif"/> </CREATE> <CREATE SYMBOL="\" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@village:leaves.gif" STYLE="stretched"/> </CREATE> <!--Main Building--> <CREATE SYMBOL="x" BLOCK="ceiling"> <PART NAME="*" TEXTURE="@tomb2:inset.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="_" BLOCK="floor"> <PART NAME="*" TEXTURE="@tomb2:tile4.gif"/> </CREATE> <CREATE SYMBOL="i" BLOCK="ebottomramp"> <PART NAME="*" TEXTURE="@tomb2:brick3.gif"/> <PARAM ORIENT="0, 0, 270"/> </CREATE> <CREATE SYMBOL="j" BLOCK="ebottomramp"> <PART NAME="*" TEXTURE="@tomb2:brick3.gif"/> <PARAM ORIENT="0, 180, 270"/> </CREATE> <CREATE SYMBOL="z" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb1:grate.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="p" BLOCK="halfpyr"> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="o" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb1:beigetop.gif" STYLE="tiled"/> </CREATE> <CREATE SYMBOL="A" BLOCK="full"> <PART NAME="s" TEXTURE="@tomb2:door1.gif"/> <PART NAME="n" TEXTURE="@tomb2:door3.gif"/> </CREATE> <CREATE SYMBOL="C" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb2:door2.gif"/> </CREATE> <CREATE SYMBOL="D" BLOCK="full"> <PART NAME="s" TEXTURE="@tomb2:door3.gif"/> <PART NAME="n" TEXTURE="@tomb2:door1.gif"/> </CREATE> <CREATE SYMBOL="G" BLOCK="full"> <PART NAME="s" TEXTURE="@tomb2:door4.gif"/> <PART NAME="n" TEXTURE="@tomb2:door6.gif"/> </CREATE> <CREATE SYMBOL="H" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb2:door5.gif"/> </CREATE> <CREATE SYMBOL="O" BLOCK="full"> <PART NAME="s" TEXTURE="@tomb2:door6.gif"/> <PART NAME="n" TEXTURE="@tomb2:door4.gif"/> </CREATE> <CREATE SYMBOL="Q" BLOCK="full"> <PART NAME="n" TEXTURE="@tomb2:door9.gif"/> <PART NAME="s" TEXTURE="@tomb2:door7.gif"/> </CREATE> <CREATE SYMBOL="R" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb2:door8.gif"/> </CREATE> <CREATE SYMBOL="U" BLOCK="full"> <PART NAME="n" TEXTURE="@tomb2:door7.gif"/> <PART NAME="s" TEXTURE="@tomb2:door9.gif"/> </CREATE> <CREATE SYMBOL="V" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb2:wall_low.gif"/> </CREATE> <!--Walls--> <CREATE SYMBOL="y" BLOCK="full"> <PART NAME="n,e,s,w" TEXTURE="@tomb1:fadecolumn.gif" STYLE="tiled"/> <PART NAME="top" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PART NAME="bottom" TEXTURE="@tomb2:grate2.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="=" BLOCK="half"> <PART NAME="*" TEXTURE="@tomb2:ceiling.gif"/> </CREATE> <CREATE SYMBOL="$" BLOCK="full"> <PART NAME="n,e,s,w" TEXTURE="@tomb1:lionwall.gif" STYLE="tiled"/> <PART NAME="top" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PART NAME="bottom" TEXTURE="@tomb2:grate2.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="J" BLOCK="full"> <PART NAME="s,e,w" TEXTURE="@tomb1:fadecolumn.gif" STYLE="tiled"/> <PART NAME="n" TEXTURE="@tomb1:glyph1.gif" STYLE="tiled"/> <PART NAME="top" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PART NAME="bottom" TEXTURE="@tomb2:grate2.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="(" BLOCK="full"> <PART NAME="n,w,s" TEXTURE="@tomb1:fadecolumn.gif" STYLE="tiled"/> <PART NAME="e" TEXTURE="@tomb1:glyph1.gif" STYLE="tiled"/> <PART NAME="top" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PART NAME="bottom" TEXTURE="@tomb2:grate2.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL=")" BLOCK="full"> <PART NAME="n,s,e" TEXTURE="@tomb1:fadecolumn.gif" STYLE="tiled"/> <PART NAME="w" TEXTURE="@tomb1:glyph1.gif" STYLE="tiled"/> <PART NAME="top" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PART NAME="bottom" TEXTURE="@tomb2:grate2.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="!" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb1:glyph1.gif" STYLE="tiled"/> </CREATE> <!--Underground Tombs--> <CREATE SYMBOL="0" BLOCK="floor"> <PART NAME="*" TEXTURE="@tomb1:grate.gif"/> </CREATE> <CREATE SYMBOL="u" BLOCK="half"> <PART NAME="*" TEXTURE="@tomb1:glyph1.gif" STYLE="tiled"/> </CREATE> <!--Ramps--> <CREATE SYMBOL="k" BLOCK="nbottomramp"> <PART NAME="*" TEXTURE="@tomb2:brick3.gif"/> </CREATE> <CREATE SYMBOL="W" BLOCK="wramp"> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="S" BLOCK="sramp"> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="N" BLOCK="nramp"> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="E" BLOCK="eramp"> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="a" BLOCK="cornerramp"> <PARAM orient="90"/> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="c" BLOCK="cornerramp"> <PARAM orient="180"/> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="d" BLOCK="cornerramp"> <PARAM orient="270"/> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <CREATE SYMBOL="&" BLOCK="cornerramp"> <PART NAME="*" TEXTURE="@tomb1:greenwall.gif"/> </CREATE> <!--Underground Passages--> <CREATE SYMBOL=":" BLOCK="curvein"> <PARAM orient="90, 180"/> <PART NAME="*" TEXTURE="@tomb1:icey.gif"/> </CREATE> <CREATE SYMBOL="e" BLOCK="curvein"> <PARAM orient="270, 180"/> <PART NAME="*" TEXTURE="@tomb1:icey.gif"/> </CREATE> <CREATE SYMBOL="n" BLOCK="full"> <PART NAME="*" TEXTURE="@tomb1:icey.gif" STYLE="stretched"/> </CREATE> <CREATE SYMBOL="M" BLOCK="stopramp"> <PART NAME="e,w" TEXTURE="@tomb2:column.gif" STYLE="tiled"/> <PART NAME="top,s" TEXTURE="@tomb1:icey.gif" STYLE="tiled"/> <PART NAME="n" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled"/> <PART NAME="bottom" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PARAM ORIENT="0, 180, 0"/> </CREATE> <CREATE SYMBOL="v" BLOCK="half"> <PART NAME="n,e,s,w" TEXTURE="@tomb2:column.gif" STYLE="tiled"/> <PART NAME="top" TEXTURE="@tomb1:ruffground.gif" STYLE="tiled"/> <PART NAME="bottom" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PARAM ORIENT="0, 180, 0"/> </CREATE> <CREATE SYMBOL="K" BLOCK="stopramp"> <PART NAME="e,w" TEXTURE="@tomb2:column.gif" STYLE="tiled"/> <PART NAME="top,s" TEXTURE="@tomb1:icey.gif" STYLE="tiled"/> <PART NAME="n" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled"/> <PART NAME="bottom" TEXTURE="@tomb2:mandala.gif" STYLE="stretched"/> <PARAM ORIENT="180, 180, 0"/> </CREATE> <!--Sprites--> <CREATE SYMBOL="4" BLOCK="sprite"> <PART NAME="*" TEXTURE="gate6.gif"/> <PARAM ANGLE="0" SOLID="yes"/> </CREATE> <CREATE SYMBOL="1" BLOCK="sprite"> <PART NAME="*" TEXTURE="gate6.gif"/> <PARAM ANGLE="90" SOLID="yes"/> </CREATE> <CREATE SYMBOL="}" BLOCK="sprite"> <PART NAME="*" TEXTURE="gate6.gif"/> <PARAM ANGLE="0" SOLID="no"/> </CREATE> <CREATE SYMBOL="3" BLOCK="sprite"> <PART NAME="*" TEXTURE="@tomb1:grateedge.gif"/> <PARAM ANGLE="0" SOLID="yes"/> </CREATE> <CREATE SYMBOL="P" BLOCK="sprite"> <PART NAME="*" TEXTURE="@tomb1:grateedge.gif"/> <PARAM ANGLE="90" SOLID="yes"/> </CREATE> <CREATE SYMBOL="2" BLOCK="spriterevolve"> <PART NAME="*" TEXTURE="medallion.gif" STYLE="stretched"/> <PARAM SPEED="1" /> </CREATE> <!--Sounds--> <CREATE SYMBOL="~" BLOCK="SOUND"> <SOUND FILE="water.wav" VOLUME="100%" PLAYBACK="looped" /> </CREATE> <SOUND LOCATION="(12,35,4)" FILE="water.wav" VOLUME="100%" PLAYBACK="looped" /> <CREATE SYMBOL="[" BLOCK="SOUND"> <SOUND FILE="summer.wav" VOLUME="100%"PLAYBACK="looped" /> </CREATE> <CREATE SYMBOL="]" BLOCK="SOUND"> <SOUND FILE="cricket.wav" VOLUME="100%" PLAYBACK="random" DELAY="5..10"/> </CREATE> <!--additions--> <CREATE SYMBOL="?" BLOCK="SOUND"> <SOUND FILE="dripa.wav" VOLUME="100%" PLAYBACK="random" DELAY="1..3"/> </CREATE> <CREATE SYMBOL="'" BLOCK="SOUND"> <SOUND FILE="dripc.wav" VOLUME="100%" PLAYBACK="random" DELAY="1..3"/> </CREATE> <CREATE SYMBOL=";" BLOCK="SOUND"> <SOUND FILE="dripd.wav" VOLUME="100%" PLAYBACK="random" DELAY="1..3"/> </CREATE> <LEVEL NUMBER="1"> yyyyyyyyyyyyyyyyyyyyyyy y........]EyW.........y y.u.u.u...yyy...u.u.u.y y.......yyyyyyy.......y yySy4yyyyyyyyyyyyy4ySyy y---------------------y y-u-u-u---y-y---u-u-u-y y---------ySy---------y yyNy4yyyy-yyy-yyyy4yNyy y.......y-----y.......y y.u.u.u.yyy-yyy.u.u.u.y y.........E-W.........y yyyy..yyyyy-yyyyy..yyyy yuuy..P....'.?..P..yuuy y..y..y.;.......y..y.]y ye:ye:ye:ne?:ne:ye:ye:y ye:ye:ye:ne.:ne:ye:ye:y ye:ye:ye:ne':ne:ye:ye:y ye:ye:ye:ne;:ne:ye:ye:y ye:ye:yyyye.:yyyye:ye:y ye:y...].ye;:y.'...ye:y y..P.u?u.P.'.P.u?u.P..y ye:y.?;.?y;.?y'.?.;ye:y ye:yyy3yyy?..yyy3yyye:y y...y...yy..;yy...y...y y.u.N.u.yy...yy.u.N.u.y y.......yy...yy.......y y.u.u.u.yyy.yyy.u.u.u.y y.......yyW.Eyy...]...y yyyyyyyyyyyyyyyyyyyyyyy y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y yyyyyyyyyyyyyyyyyyyyyyy </LEVEL> <LEVEL NUMBER="2"> yyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyy.....yyyyyyyyy yyyyyyyyyyySyyyyyyyyyyy yy.yyyyy.......yyyyy.yy yy.yyyyy.......yyyyy.yy y....].....S..........y y.0.0.0...ZyZ...0.0.0.y y.........y.y.........y yy.yyyyy.yy}yy.yyyyy.yy yy.yyyyy.yW.Ey]yyyyy.yy yyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyyy...yyyyyyyyyy yyyyyyyyyyySyyyyyyyyyyy yMMyMMyMMMMMMMMMyMMyMMy yKKyKKyKKKKKKKKKyKKyKKy wwwwwwwwwwwwwwwwwwwwwww wwwwwww0wwwwwww0wwwwwww wwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwww yyyyyyyyyyyyyyyyyyyyyyy yyyyMMMMMyyyyyMMMMMyyyy yyyyvvvvvy...yvvvvvyyyy yyyyKKKKKy...yKKKKKyyyy yyyyyyyyyy...yyyyyyyyyy y...N.iyNy...yNyj.N...y y.....iy.......yj.....y y.....iyy.....yyj.....y y.....iyy.Z.Z.yyj.....y y.....iyy.....yyj.....y yyyyyyyyyyyyyyyyyyyyyyy y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y y.....................y yyyyyyyyyyyyyyyyyyyyyyy </LEVEL> <LEVEL NUMBER="3"> ####################### ###########y########### #######yyyy.yyyy####### #######y-------y####### #######y-------y####### yMMMMMMM---.---MMMMMMMy yvvvvvvv--YSY--vvvvvvvy yKKKKKKK---y---KKKKKKKy yy-y!y-y---y---y-(2)-yy yy-(.)-P-------P-(.)-yy yyyyJyyyy-yyy-yyyyJyyyy y------yy-y-y-yy------y y--u---yy-y-y-yy---u--y y---------------------y y567567567567567567567y w.........888.........w w......0.......0.....~w w~....................w w.........999.........w y567567567567567567567y yy-------------------yy yySy-yyy-ygggy-yyy-ySyy y----y---y---y---y----y y----y-y--F-f--y-y----y yggg---y-y---y-y---gggy y------y-------y------y y------yy-----yy------y y-------y-Y-Y-y-------y y-------y-----y-------y yyyyyyyyyyyyyyyyyyyyyyy y\\\\\-----------\\\\.y y\\\\\-\\\\-\\\\-\\\\\y y\\\\\-\\\\-\\\\-\\\\\y y\\\\\-\\\www\\\-\\\\\y y---------www---------y y\\\\\-\\\www\\\-\\\\\y y\\\\\-\\\\-\\\\-\\\\\y y\\\\\-\\\\-\\\\-\\\\\y y\\\\\-----------\\\\\y yyyyyyyyyyyyyyyyyyyyyyy </LEVEL> <LEVEL NUMBER="4"> ####################### #.##]..............##.# #.##..VVVVVVVVVVV..##.# ##W...VV_______VV...E## ####...V__ooo__V...#### #.....VV__o.o__VV...].# #......V__o.o__V......# #.....VV_______VV.....# #...p..V_______V..p...# #...p.VV_______VV.p...# #......VVVURQVVV......# #..S].....hhh......S..# #.EzW.....kkk.....EzW.# #..N...............N..# #.....................# .gggggggggmmmggggggggg. .......~..hhh..~....... ..........hhh.......... .qqqqqqqqqkkkqqqqqqqqq. #.....................# #SSSSd.....S.....cSSSS# ##-##W..cSS#SSd..E##-## ##S##W..E#####W..E##S## #####W..E#####W..E##### ######bB#######bB###### #####W..E#####W..E##### #####W..E#####W..E##### #NNNN&..aNNNNN&..aNNNN# #.....................# ######}}#######}}###### y\W.................E\y y\W.++.+yyy.yyy+.++.E\y y\W.++..y+...+y..++.E\y y\W.++.+y.....y+.++.E\y y\W........h........E\y y\W.++.+y.....y+.++.E\y y\W.++..y+...+y..++.E\y y\W.++.+yyy.yyy+.++.E\y y\W.................E\y yyyyyyyyyyyyyyyyyyyyyyy </LEVEL> <LEVEL NUMBER="5"> ####################### ####...............#### #N##..S#########S..##N# #..#..##.......##..#..# ####..i#..cSd..#j..#### #.....##..EzW..##.....# #.....i#..aN&..#j.....# #.....##.......##.....# #.....i#.......#j.....# #.....##.......##.....# #......###OHG###......# #.....................# #.....................# #.....................# #.....................# ....................... ....................... ....................... ....................... #.....................# #....................]# ##4##.............##4## #]..#....ZZ.ZZ....#...# #...#....Z...Z....#...# 1.u.1......u.....]1.u.1 #...#....Z...Z....#...# ##4##....ZZZZZ....##4## #.]...................# #.....................# ####################### y.....................y y+....[.............[+y y........]............y y+[......[......]....+y y.....................y y+....[......[......[+y y.....................y y+[.............[....+y y....................]y yyyyyyyyyyyyyyyyyyyyyyy </LEVEL> <LEVEL NUMBER="6"> ####ppppppppppppppp#### #.E#...............#W.# #.##...#########...##.# ####..E#xxxxxxx#W..#### ####....xxxxxxxz...#### =.....E#xxx.xxx#W.....= #......zxxxxxxxz......# =.....E#xxxxxxx#W.....= #......zxxxxxxxz......# =.....E#xxxxxxx#W.....= #......###DCA###......# =.....................= #.....................# =.....................= #.....................# ....................... ....................... ....................... ....................... #.....................# =.....................= #####.............##### #xxx#....YY.YY....#xxx# #xxx#....Y...Y....#xxx# #x.x#.............#x.x# #xxx#....Y...Y....#xxx# #####....YYYYY....##### p.....................p p.....................p ppppppppppppppppppppppp p.....................p p.....................p p.....................p p.....................p p.....................p p.....................p p.....................p p.....................p p.....................p ppppppppppppppppppppppp </LEVEL> <LEVEL NUMBER="7"> ....................... ....................... ....F..hhhhhhhhh..f.... ....F..h.......h..f.... ....F..h.......h..f.... gggg...h.......h...gggg p......h.......h......p .......h.......h....... p......h.......h......p .......h.......h....... p......hhhhhhhhh......p ....................... p.....................p ....................... p.....................p ....................... ....................... ....................... ....................... p.....................p ....................... hhhhh.............hhhhh hhhhh....hh.hh....hhhhh hhhhh....h...h....hhhhh hh.hh.............hh.hh hhhhh....h...h....hhhhh hhhhh....hhhhh....hhhhh ....................... ....................... ....................... ....................... ....................... ....................... ....................... ....................... ....................... ....................... ....................... ....................... ....................... </LEVEL> <ENTRANCE LOCATION="(12,22,5)" NAME="default" ANGLE="180" /> <EXIT LOCATION="(3,25,5)" HREF="#tombl" TRIGGER="click on" TEXT="Tomb of the princess Zaru'......? - b.1423 d.1447"/> <ENTRANCE LOCATION="(5,10,3)" NAME="tombl" ANGLE="0" /> <EXIT LOCATION="(21,25,5)" HREF="#tombw" TRIGGER="click on" TEXT="Tomb of the princess Zaru'......? - b.1423 d.1447"/> <ENTRANCE LOCATION="(19,10,3)" NAME="tombw" ANGLE="0" /> <EXIT LOCATION="(19,9,3)" HREF="http://ggw.biz-worms.de/wr/online-games/scion/english_new/index.3dml" TRIGGER="click on" TEXT="To the Scion Temple..."/> <IMAGEMAP NAME="spotcenter"> <AREA SHAPE="rect" COORDS="0,0,120,120" HREF="../spotcenter.3dml" TEXT="Back to the Spotcenter" /> </IMAGEMAP> <POPUP TEXTURE="../images/popup.gif" PLACEMENT="bottom-left" LOCATION="(1,1,1)" RADIUS="50" IMAGEMAP="spotcenter"/> <POPUP TEXTURE="../images/popup.gif" PLACEMENT="bottom-left" LOCATION="(1,1,2)" RADIUS="50" IMAGEMAP="spotcenter"/> <POPUP TEXTURE="../images/popup.gif" PLACEMENT="bottom-left" LOCATION="(1,1,3)" RADIUS="50" IMAGEMAP="spotcenter"/> <POPUP TEXTURE="../images/popup.gif" PLACEMENT="bottom-left" LOCATION="(1,1,4)" RADIUS="50" IMAGEMAP="spotcenter"/> <POPUP TEXTURE="../images/popup.gif" PLACEMENT="bottom-left" LOCATION="(1,1,5)" RADIUS="50" IMAGEMAP="spotcenter"/> <POPUP TEXTURE="../images/popup.gif" PLACEMENT="bottom-left" LOCATION="(1,1,6)" RADIUS="50" IMAGEMAP="spotcenter"/> <POPUP TEXTURE="../images/popup.gif" PLACEMENT="bottom-left" LOCATION="(1,1,7)" RADIUS="50" IMAGEMAP="spotcenter"/> <POPUP PLACEMENT="top-left" LOCATION="(12,22,5)" RADIUS="2" BRIGHTNESS="100%" TEXT="I finally stand before the tomb of the Great Queen Zaru'Xandrata of the Ancient Zaru kingdom. This is just as I pictured it when first learning of The Legend of the Cursed Necropolis. The Queen had two twin daughters, the Princess Zaru'Xandranis and Princess Zaru'Xandrakin, but only one could inherit the sacred Zaru Medallion and become the next Queen of the Zaru Kingdom..." TEXTALIGN="left" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="top-right" LOCATION="(12,22,5)" RADIUS="2" BRIGHTNESS="100%" TEXT="...and that one was to be Princess Xandranis. In a jealous rage her sister Xandrakin then placed a curse over all the land. Every last person in the kingdom, including herself, was entombed ALIVE! Only recovering the lost Zaru Medallion from Xandranis's tomb can break the curse, but which tomb is hers? If I open the tomb to the wrong princess I will fall under the same curse!!!" TEXTALIGN="left" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(12,25,5)" RADIUS="2" BRIGHTNESS="100%" TEXT="Tomb of the great Queen Zaru'Xandrata- b.1397 d.1437" TEXTCOLOR="(255,255,255)"/> <POPUP PLACEMENT="center" LOCATION="(7,25,5)" RADIUS="2" BRIGHTNESS="100%" TEXT="This must be one of the princess's tombs, but I can only get to it by making my way through all the large underground corridors of the Necropolis. The entrance to the Necropolis is just across the river..." TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(17,25,5)" RADIUS="2" BRIGHTNESS="100%" TEXT="This must be one of the princess's tombs, but I can only get to it by making my way through all the large underground corridors of the Necropolis. The entrance to the Necropolis is just across the river..." TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(7,30,4)" RADIUS="2" BRIGHTNESS="100%" TEXT="Entrance to the Queen's Garden and Vineyards" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(17,30,4)" RADIUS="2" BRIGHTNESS="100%" TEXT="Entrance to the Queen's Garden and Vineyards" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(12,13,4)" RADIUS="2" TEXT="The entrance to the Necropolis! It appears this door has been sealed tight for centuries, it also looks like I will need a key to get in. Perhaps there is another way to get inside? I bet I can get a better overview from one of the guard towers..." TEXTALIGN="top-left" TEXTCOLOR="(255,255,206)" /> <POPUP PLACEMENT="center" LOCATION="(5,2,7)" RADIUS="2" BRIGHTNESS="100%" TEXT="It looks like that grate over there has been knocked out! I bet I can leap from the city wall over to that ledge and get in to the Necropolis that way..." TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(19,2,7)" RADIUS="2" BRIGHTNESS="100%" TEXT="From here the Necropolis looks sealed up pretty tight, I wonder if I can see anything from the other tower..." TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(7,3,6)" RADIUS="2" BRIGHTNESS="100%" TEXT="Great, I'm almost in! Whoa, the moss is making the rocks slippery..." TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(12,9,2)" RADIUS="2" BRIGHTNESS="100%" TEXT="Entrance to the Sacred Tombs" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="top-right" LOCATION="(3,25,5)" RADIUS="2" BRIGHTNESS="100%" TEXT="I can't decipher the name on this tomb! Well, after all that whole curse thing is just a legend, right? If this tomb doesn't contain the Zaru medallion, I can just make my way over to the other tomb! Hrmphhh, I've almost got it open... (Click on the tomb to open it- Your not having any doubts are you?)" TEXTALIGN="left" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="top-right" LOCATION="(21,25,5)" RADIUS="2" BRIGHTNESS="100%" TEXT="I can't decipher the name on this tomb! Well, after all that whole curse thing is just a legend, right? If this tomb doesn't contain the Zaru medallion, I can just make my way over to the other tomb! Hrmphhh, I've almost got it open... (Click on the tomb to open it- Your not having any doubts are you?)" TEXTALIGN="left" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(5,10,3)" RADIUS="2" BRIGHTNESS="100%" TEXT="Huh??? What? NO! NO! It can't be! I have been ENTOMBED!!!! The curse is real! I can't get out... HELP! HELP ME!!! HELLLLPPPPPPPP!!!" TEXTCOLOR="(255,255,206)"/> <POPUP PLACEMENT="center" LOCATION="(19,10,3)" RADIUS="2" BRIGHTNESS="100%" TEXT="I have recovered the Zaru Medallion!!!! The curse on the land of Zaru is broken! Phew, That was a hard days work, but I really must hurry onto my next adventure..." TEXTCOLOR="(255,255,206)"/> </BODY> </SPOT>