<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/village.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/eidos/tombraider/tomb1.bset" /> <BLOCKSET HREF="http://blocks.flatland.com/eidos/tombraider/tomb2.bset" /> <MAP DIMENSIONS="(31,37,8)" STYLE="single"/> <SKY TEXTURE = "@village:nitesky.gif" color = "(140,40,126)" BRIGHTNESS = "75%" /> <GROUND COLOR="(0,100,100)" TEXTURE="@tomb2:brick3.gif"/> <AMBIENT_LIGHT BRIGHTNESS="30%" /> <ORB TEXTURE="@moon2.gif" position="(350,25)" BRIGHTNESS="50%"/> <AMBIENT_SOUND FILE="atmos30.wav" VOLUME="50%" PLAYBACK="random" DELAY="4..6"/> <PLACEHOLDER TEXTURE="@TERRAIN.GIF"/> </HEAD> <BODY> <!--SOUNDS--> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(13,16,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(19,16,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(23,16,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(7,16,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(27,16,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(3,16,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(3,13,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(29,13,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(3,10,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(29,10,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(3,7,2)"/> <SOUND FILE="water.wav" VOLUME="75%" PLAYBACK="looped" Location="(29,7,2)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(3,7,1)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(29,6,1)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(3,7,3)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(29,6,3)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(3,7,5)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(29,6,5)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(3,7,7)"/> <SOUND FILE="waterfall.wav" VOLUME="100%" PLAYBACK="looped" Location="(29,6,7)"/> <CREATE SYMBOL="~" BLOCK="sound"><SOUND FILE="atmos10.wav" VOLUME="100%" PLAYBACK="random" DELAY="4..6"/> </CREATE> <!--MAZE SECTION--> <CREATE SYMBOL="," BLOCK="ground"><PART NAME="top" TEXTURE="@grassground.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="#" BLOCK="FULL"><PART NAME="*" TEXTURE="@village:loadtile3.gif"/><PART NAME="BOTTOM" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="g" BLOCK="housemiddle2"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="G" BLOCK="housemiddle2"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/><PARAM ORIENT="90,0"/></CREATE> <!--<CREATE SYMBOL="p" BLOCK="halfpyr"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/><PARAM ORIENT="90,0"/></CREATE>--> <CREATE SYMBOL="C" BLOCK="ERAMP"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/><PARAM ORIENT="0,180"/></CREATE> <CREATE SYMBOL="H" BLOCK="ERAMP"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/><PARAM ORIENT="270,180"/></CREATE> <CREATE SYMBOL="M" BLOCK="Full"><PART NAME="N,S,E,W,BOTTOM" TEXTURE="@tomb2:rocks.gif"/><PART NAME="TOP" TEXTURE="@tomb1:ruffground.gif"/></CREATE> <CREATE SYMBOL="h" BLOCK="HALF"><PART NAME="N,S,E,W,TOP" TEXTURE="@tomb1:sandy1.gif"/><PART NAME="BOTTOM" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="f" BLOCK="ground"><PART NAME="*" TEXTURE="@tomb1:sandy1.gif"/></CREATE> <CREATE SYMBOL="k" BLOCK="NBOTTOMRAMP"><PART NAME="*" TEXTURE="@tomb1:SANDY1.gif"/></CREATE> <CREATE SYMBOL="l" BLOCK="EBOTTOMRAMP"><PART NAME="*" TEXTURE="@tomb1:sandy1.gif"/></CREATE> <CREATE SYMBOL="m" BLOCK="SBOTTOMRAMP"><PART NAME="*" TEXTURE="@tomb1:sandy1.gif"/></CREATE> <CREATE SYMBOL="F" BLOCK="Full"><PART NAME="N,S,E,W,BOTTOM,top" TEXTURE="@tomb1:sandy1.gif"/><EXIT HREF="c:\web3d\castle3d.3dml#ground" TRIGGER="click on,step on" TEXT="You fell in Quicksand! Click here to start again."/></CREATE> <!--CLIFF RAMPS--> <CREATE SYMBOL="a" BLOCK="SBOTTOMRAMP"><PART NAME="TOP" TEXTURE="@tomb1:ruffground.gif"/><PART NAME="S,E,W,BOTTOM" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="A" BLOCK="STOPRAMP"><PART NAME="TOP" TEXTURE="@tomb1:ruffground.gif"/><PART NAME="N,S,E,W,BOTTOM" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="d" BLOCK="NBOTTOMRAMP"><PART NAME="TOP" TEXTURE="@tomb1:ruffground.gif"/><PART NAME="N,E,W,BOTTOM" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="D" BLOCK="NTOPRAMP"><PART NAME="TOP" TEXTURE="@tomb1:ruffground.gif"/><PART NAME="N,S,E,W,BOTTOM" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="-" BLOCK="CEILING"><PART NAME="TOP" TEXTURE="@tomb1:ruffground.gif"/><PART NAME="N,S,E,W,BOTTOM" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="+" BLOCK="CEILING"><PART NAME="N,S,E,W,top,BOTTOM" TEXTURE="@tomb2:rocks.gif" style="scaled"/></CREATE> <CREATE SYMBOL="S" BLOCK="SRAMP"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="]" BLOCK="eramp"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="[" BLOCK="wramp"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/></CREATE> <CREATE SYMBOL="\" BLOCK="nramp"><PART NAME="*" TEXTURE="@tomb2:rocks.gif"/></CREATE> <!--CASTLE--> <CREATE SYMBOL="o" BLOCK="houseroof5"><PART NAME="roof,walls,top,bottom,nup,sup,eup,wup" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="y" BLOCK="curveout"><PARAM orient="270,90"/><PART NAME="n,e,w,curve,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="Y" BLOCK="curveout"><PARAM orient="90,90"/><PART NAME="n,e,w,curve,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="J" BLOCK="curveout"><PARAM orient="90,270"/><PART NAME="n,e,w,curve,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="j" BLOCK="curveout"><PARAM orient="270,270"/><PART NAME="n,e,w,curve,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="U" BLOCK="FULL"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" TEXTURE="@tomb2:tile3.gif"/></CREATE> <CREATE SYMBOL=")" BLOCK="FULL"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/></CREATE> <CREATE SYMBOL="P" BLOCK="curveout"><PARAM orient="90,180"/><PART NAME="n,e,w,curve,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="s" BLOCK="curveout"><PARAM orient="270,180"/><PART NAME="n,e,w,curve,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <!--Castle Ramps--> <CREATE SYMBOL="t" BLOCK="sbottomramp"><PART NAME="s,e,w,bottom" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" TEXTURE="@tomb2:tile3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="T" BLOCK="stopramp"><PART NAME="s,e,w,bottom" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" TEXTURE="@tomb2:tile3.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="v" BLOCK="wbottomramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" texture="@tomb2:tile3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="V" BLOCK="wtopramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" texture="@tomb2:tile3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="e" BLOCK="ebottomramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" texture="@tomb2:tile3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="E" BLOCK="etopramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" TEXTURE="@tomb2:tile3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="z" BLOCK="nbottomramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" TEXTURE="@tomb2:tile3.gif" style="scaled"/></CREATE> <CREATE SYMBOL="Z" BLOCK="ntopramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="top" TEXTURE="@tomb2:tile3.gif" style="scaled"/></CREATE> <CREATE SYMBOL="O" BLOCK="ground"><PART NAME="*" TEXTURE="water1.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="/" BLOCK="full"><PART NAME="n,s,e,w,top,bottom" TEXTURE="water1.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="x" BLOCK="ground"><PART NAME="*" TEXTURE="@tomb2:tile3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="%" BLOCK="ground"><PART NAME="*" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="`" BLOCK="ground"><PART NAME="*" TEXTURE="@tomb2:tile4.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL=";" BLOCK="ceiling"><PART NAME="n,s,e,w,top" TEXTURE="@tomb2:tile3.gif" STYLE="scaled" /><PART NAME="bottom" TEXTURE="@tomb2:celtic.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="K" BLOCK="ceiling"><PART NAME="n,s,e,w,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /><PART NAME="top" TEXTURE="@tomb2:tile3.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="r" BLOCK="half"><PARAM ORIENT="0,180"/><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PART NAME="n,s" TEXTURE="@tomb2:fence.gif"/></CREATE> <CREATE SYMBOL="u" BLOCK="curvein"><PARAM ORIENT="0,180"/><PART NAME="e,w,curve" TEXTURE="@tomb2:brick3.gif" STYLE="scaled"/><PART NAME="bottom,n" TEXTURE="@tomb2:tile3.gif"/></CREATE> <CREATE SYMBOL="q" BLOCK="curvein"><PARAM ORIENT="90,180"/><PART NAME="n,e,w,curve,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="Q" BLOCK="curvein"><PARAM ORIENT="270,180"/><PART NAME="*" TEXTURE="@tomb2:brick3.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="w" BLOCK="curvein"><PARAM ORIENT="0,180"/><PART NAME="*" TEXTURE="@tomb2:brick3.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="W" BLOCK="curvein"><PARAM ORIENT="180,180"/><PART NAME="*" TEXTURE="@tomb2:brick3.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="1" BLOCK="cornerramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PARAM ORIENT="0,180,0"/></CREATE> <CREATE SYMBOL="7" BLOCK="cornerramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PARAM ORIENT="90,180,0"/></CREATE> <CREATE SYMBOL="6" BLOCK="cornerramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PARAM ORIENT="180,180,0"/></CREATE> <CREATE SYMBOL="5" BLOCK="cornerramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PARAM ORIENT="270,180,0"/></CREATE> <CREATE SYMBOL="3" BLOCK="nramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PARAM ORIENT="180,180,0"/></CREATE> <CREATE SYMBOL="2" BLOCK="nramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PARAM ORIENT="270,180,0"/></CREATE> <CREATE SYMBOL="4" BLOCK="nramp"><PART NAME="*" TEXTURE="@tomb2:brick3.gif"/><PARAM ORIENT="90,180,0"/></CREATE> <CREATE SYMBOL="_" BLOCK="floor"><PART NAME="*" TEXTURE="@grassground.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="I" BLOCK="column"><PART NAME="top,bottom,column" TEXTURE="@CHERYW1.GIF" STYLE="Stretched" /></CREATE> <CREATE SYMBOL="i" BLOCK="column"><PART NAME="top,bottom,column" TEXTURE="@CHERYWd.GIF" STYLE="Stretched" /></CREATE> <CREATE SYMBOL="B" BLOCK="floor"><PART NAME="n,s,e,w,top,bottom" TEXTURE="@LOADTILE.GIF" STYLE="stretched" /></CREATE> <CREATE SYMBOL="b" BLOCK="floor"><PART NAME="n,s,e,w,top,bottom" TEXTURE="@metal.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="(" BLOCK="floor"><PART NAME="n,s,e,w,top" TEXTURE="@tomb2:tile3.gif" STYLE="scaled" /><PART NAME="bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled"/></CREATE> <CREATE SYMBOL="&" BLOCK="half"><PARAM orient="0,90"/><PART NAME="n,s,e,w,top,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="^" BLOCK="sbottomramp"><PARAM orient="0,90"/><PART NAME="s,e,w,top,bottom" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /></CREATE> <CREATE SYMBOL="!" 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M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M8............................M M.G.........................8.M M.g...........................M M...........................8.M MG............................M M.Gg..........................M M.............................M M.............................M M.............................M M.............................M M.G...........................M M.............................M MG.g..........................M M.............................M M.............................M MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM </LEVEL> <LEVEL NUMBER="8" > MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MGMgMMMMMGGMMMMMgMMMMMMMMMMGMMM MMMMMMMMMMMMgMMMMMMMMMMgMMMMMMM MMMGMMMMMG....g....M....MMMMMMM MMMMGMMG..................M99GM MG99g.........................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M M.............................M MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM </LEVEL> <POPUP PLACEMENT="top" LOCATION="(16,36,2)" trigger="rollover, proximity" COLOR="(124,165,240)" SIZE="(250,100)" BRIGHTNESS="100%" Textcolor="(0,0,0)" TEXT="Parachuting in, you see a maze before you." TEXTALIGN="CENTER"/> <POPUP PLACEMENT="CENTER" LOCATION="(16,33,2)" trigger="rollover, proximity" RADIUS="2" COLOR="(124,165,240)" SIZE="(200,100)" BRIGHTNESS="100%" Textcolor="(0,0,0)" TEXT="The MOON will help guide you through the Maze." TEXTALIGN="CENTER"/> <POPUP PLACEMENT="top" LOCATION="(3,31,7)" trigger="rollover, proximity" RADIUS="2" COLOR="(124,165,240)" SIZE="(250,100)" BRIGHTNESS="100%" Textcolor="(0,0,0)" TEXT="Do you still have your parachute?" TEXTALIGN="CENTER"/> <POPUP PLACEMENT="top" LOCATION="(5,28,7)" trigger="rollover, proximity" RADIUS="1" COLOR="(124,165,240)" SIZE="(250,100)" BRIGHTNESS="100%" Textcolor="(0,0,0)" TEXT="Cliff Jumping!" TEXTALIGN="CENTER"/> <POPUP PLACEMENT="top" LOCATION="(2,4,7)" trigger="rollover, proximity" RADIUS="1" COLOR="(124,165,240)" SIZE="(250,100)" BRIGHTNESS="100%" Textcolor="(0,0,0)" TEXT="Cliff Diving!" TEXTALIGN="CENTER"/> <POPUP PLACEMENT="top" LOCATION="(9,6,1)" trigger="rollover, proximity" RADIUS="1" COLOR="(124,165,240)" SIZE="(250,100)" BRIGHTNESS="100%" Textcolor="(0,0,0)" TEXT="The gate's locked!" TEXTALIGN="CENTER"/> <POPUP PLACEMENT="top" LOCATION="(23,6,1)" trigger="rollover, proximity" RADIUS="1" COLOR="(124,165,240)" SIZE="(250,100)" BRIGHTNESS="100%" Textcolor="(0,0,0)" TEXT="The gate's locked!" TEXTALIGN="CENTER"/> <POPUP PLACEMENT="bottom" LOCATION="(10,7,5)" RADIUS="2" SIZE="(250,100)" BRIGHTNESS="100%" TEXT="If your looking for a way out, there might be a way under the castle." TEXTALIGN="center" /> <POPUP PLACEMENT="bottom" LOCATION="(22,7,5)" RADIUS="2" SIZE="(350,100)" BRIGHTNESS="100%" TEXT="We've been traped in this valley forever! At least we have eachother." TEXTALIGN="center" /> <POINT_LIGHT STYLE="static" LOCATION="(21,23,1)" POSITION="(128,0,256)" BRIGHTNESS="40%" RADIUS="3" FLOOD="yes" /> <ENTRANCE LOCATION="(16,36,8)" NAME="default" ANGLE="0"/> <ENTRANCE LOCATION="(16,35,2)" NAME="ground" ANGLE="0"/> <CREATE SYMBOL="@" BLOCK="portal"> <PART NAME="frame,base,inside,sign" TEXTURE="@tomb2:brick3.gif" STYLE="scaled" /> <EXIT HREF="oneway.html" TRIGGER="click on,step on" TEXT="Is this a way out?"/> </CREATE> </BODY> </SPOT>