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go-block.bset - by Scott Dell
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goblocks.jpg (20370 bytes)

To use this blockset, include the following tag in the HEAD section of your 3DML file:

<BLOCKSET HREF="http://spots.flatland.com/goblock/goblock.bset" />

Some blocks in the goblock set were created with certain options built-in. These options are parts that have their default settings as 'faces="0"' and 'solid="no"'. However Rover has not been upgraded to seek the Solid tag within raw block sets - *.bset. Rover at the moment only looks for the Solid tag in the 3dml file.

So in order not to have guest to your Spot run into invisible parts; -at the moment- whatever parts you do not use will have to have their Solid tag set to "no" by you within the create statement. What parts/options you do want to use will require the Face tag set to "1" or "2".

Refer to the Remarks section of the block listing for any deviant default parameters.

All blocks on this site that include their own floors, walls, and or ceilings follow the 3 pixel standard.

The goblock.bset only has one texture - cement

Take a look at the spot for the go-block.bset.

 

Content

 

Middle Blocks

Block Name Symbol Parts
mid.jpg mid a or aa
  1. panel1
  2. panel2
  3. top
  4. pot
  1. insidewall
  2. insidebottom
  3. bottom
edge.jpg midedge c or ca
  1. floorout
  2. floorin
  3. ceilingout
  4. ceilingin
  1. nin
  2. nout
corner.jpg midcorner f or fa
  1. floorout
  2. floorin
  3. ceilingout
  4. ceilingin
  1. nin
  2. nout
  3. win
  4. wout
middoor.jpg middoor d or da
  1. ceilingout
  2. ceilingin
  3. floorin
  4. floorout
  5. dooredges
  6. ndoor
  1. nknob
  2. nwall
  3. sdoor
  4. sknob
  5. swall
middrop.jpg middooropen e or ea
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  5. dooredges
  6. ndoor
  1. nknob
  2. nwall
  3. sdoor
  4. sknob
  5. swall

Content

 

Go-Blocks (Doors & Fences)

Block Name Symbol Parts
Parts 1 through 4 of the following blocks have  FACES set to 0 and SOLID set to No.
ssdr.jpg ssdoor k or ka
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  1. n
  2. s
  3. wall
ssdropen.jpg ssdooropen l or la
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  1. n
  2. s
  3. wall
can.jpg canteen g or ga
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  1. n
  2. s
  3. wall
canopen.jpg canteenopen h or ha
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  1. n
  2. s
  3. wall
fence.jpg fence i or ia
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  1. eposts
  2. erails
  3. wposts
  4. wrails
fence2.jpg nfence j or ja
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  5. eposts
  1. erails
  2. nrails
  3. wposts
  4. wrails

Content

 

Go-Blocks (Furniture & Miscellaneous)

Block Name Symbol Parts
tree.jpg pot a or aa
  1. panel1
  2. panel2
  3. top
  4. pot
  1. insidewall
  2. insidebottom
  3. bottom
The parts 7 through 10 of tboxclose have FACES set to 0 and SOLID set to No.
tboxcl.jpg tboxclose m or ma
  1. n
  2. s
  3. e
  4. w
  5. top
  1. bottom
  2. ceilingin
  3. ceilingout
  4. floorin
  5. floorout
The parts 11 through 14 of tboxopen have FACES set to 0 and SOLID set to No.
tboxop.jpg tboxopen n or na
  1. n
  2. s
  3. e
  4. w
  5. lidtop
  6. lidwallin
  7. falsebottom
  1. boxwallin
  2. bottomin
  3. bottomout
  4. ceilingin
  5. ceilingout
  6. floorin
  7. floorout
The parts 1 through 8 of torch have FACES set to 0 and SOLID set to No. Part 12 has faces set to 2.
torch.jpg torch r or ra
  1. ceilinout
  2. ceilingin
  3. eout
  4. ein
  5. wout
  6. win
  1. floorout
  2. floorin
  3. base
  4. stick
  5. head
  6. flame
The parts 1 through 4 of watduct have FACES set to 0 and SOLID set to No. Part 8 has FACES set to 2.
duct.jpg watduct s or sa
  1. ceilingout
  2. ceilingin
  3. nout
  4. nin
  5. floorout
  6. land
  1. pond
  2. water
  3. duct
  4. cap
  5. caphead
  6. outlet
The parts 1 through 18, 22, 23 of benchx2 have FACES set to 0 and SOLID set to No.
bench.jpg benchx2 t or ta
  1. ceilingout
  2. ceilingin
  3. eout
  4. ein
  5. ebench
  6. ebenchns
  7. ebottom
  8. eseatc
  9. eseatn
  10. eseats
  11. ebackrestc
  12. ebackrestn
  13. ebackrests
  14. floorout
  15. floorin
  1. light
  2. lighttop
  3. stalk
  4. wbench
  5. wbenchns
  6. wbottom
  7. wout
  8. win
  9. wseatc
  10. wseatn
  11. wseats
  12. wbackrestc
  13. wbackrestn
  14. wbackrests
The parts 1 through 4 of console have FACES set to 0 and SOLID set to No. The following should help in designing textures that fit better: part 16 is 74x57, part 11 is 192x50, part 12 is 82x24, part 13 is 82x72, part 9 is 192x86.
console.jpg console u or ua
  1. ceilingout
  2. ceilingin
  3. floorin
  4. floorout
  5. chair
  6. chairlegs
  7. conback
  8. conends
  9. conface
  1. console
  2. contop
  3. drawer1
  4. drawer2
  5. keyboardbase
  6. keyboardtop
  7. monitor
  8. seat
  9. backrest
The parts 1 through 4, 12 through 15 of gchairx2 have FACES set to 0 and SOLID set to No.
gchair.jpg gchairx2 v or va
  1. ceilingin
  2. ceilingout
  3. floorin
  4. floorout
  5. backrest
  6. backrest2
  7. chair
  8. chair2
  9. seat
  1. seat2
  2. standholder
  3. table
  4. tablelegs
  5. tablestand
  6. tabletop
  7. tubing
  8. tubing2

Content

 

Go-Blocks (Ramps & Pipes)

Block Name Symbol Parts
nbotramcol.jpg nbotramcol o or oa
  1. top
  2. bottom
  3. n
  4. e
  1. w
  2. coltop
  3. colbottom
  4. column
ntpramcol.jpg ntopramcol p or pa
  1. top
  2. bottom
  3. n
  4. s
  5. e
  1. w
  2. coltop
  3. column
  4. colbottom
halfxcol.jpg halfxcol q or qa
  1. top
  2. bottom
  3. n
  4. s
  5. e
  1. w
  2. coltop
  3. column
  4. colbottom
nbotpipe.jpg nbotrampipe r or ra
  1. ceilinout
  2. ceilingin
  3. eout
  4. ein
  5. wout
  6. win
  1. floorout
  2. floorin
  3. base
  4. stick
  5. head
  6. flame
ntoppipe.jpg (3870 bytes) ntoprampipe x or xa
  1. top
  2. bottom
  3. n
  4. s
  5. e
  1. w
  2. pipe
  3. pipetop
  4. pipebottom
halfxp.jpg halfxpipe y or ya
  1. top
  2. bottom
  3. n
  4. s
  5. e
  1. w
  2. pipe
  3. pipetop
  4. pipebottom

 

Content


For more information or any questions regarding this bset please contact Scott Dell.