<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic2.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/interior.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/islands.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/vastland/vast1.bset"/> <MAP STYLE="double" DIMENSIONS="(31,31,20)"/> <SKY TEXTURE="@basic:clouds.gif" BRIGHTNESS="100%"/> <GROUND COLOR="(0,0,0)"/> <AMBIENT_LIGHT BRIGHTNESS="60%"/> <ORB POSITION="(180,60)" TEXTURE="@basic:sun.gif" BRIGHTNESS="100%"/> </HEAD> <BODY> <!-- Source Load --> <!--Sounds--> <load sound="sounds/flames.wav"/> <!-- Shuttle Primary Views --> <load texture="textures/scifi/hopperwindow2.gif"/> <load texture="textures/scifi/nav_off.gif"/> <load texture="textures/scifi/nav_launch.gif"/> <!-- Shuttle Port Basics--> <load texture="textures/scifi/metal.jpg"/> <load texture="textures/scifi/metalstripe.gif"/> <load texture="textures/scifi/window1.gif"/> <load texture="textures/scifi/railing.gif"/> <load texture="textures/scifi/rustground.jpg"/> <load texture="textures/scifi/rustground2.jpg"/> <load texture="textures/scifi/elevator.gif"/> <load texture="textures/scifi/ground1.gif"/> <load texture="textures/scifi/decks.gif"/> <load texture="textures/scifi/yutani.jpg"/> <!-- Island Hopper --> <load texture="textures/scifi/hopperwindow1.gif"/> <load texture="textures/scifi/hopperwall.gif"/> <load texture="textures/scifi/hopperdoor.gif"/> <load texture="textures/scifi/hoppertech.gif"/> <load texture="textures/scifi/hopperjets.jpg"/> <load texture="textures/scifi/hopper.jpg"/> <load texture="textures/scifi/hopper4.jpg"/> <!-- Midge --> <load texture="textures/darkshine.gif"/> <load texture="textures/flame.gif"/> <!-- Shuttle Port Deco --> <load texture="textures/1.gif"/> <load texture="textures/2.gif"/> <load texture="textures/3.gif"/> <load texture="textures/4.gif"/> <load texture="textures/carpet2.jpg"/> <load texture="textures/scifi/screen.gif"/> <load texture="textures/scifi/girl1.gif"/> <load texture="textures/tree3.gif"/> <!-- End of Source Load --> <!-- Water --> <create symbol="~~" block="full"> <part name="*" texture="@vast1:water.gif"/> </create> <!-- Black --> <create symbol="--" block="full"> <part name="*" color="(0,0,0)"/> </create> <!-- Invisibles --> <create symbol="!#" block="full"> <part name="*" faces="0"/> </create> <create symbol="!-" block="ceiling"> <part name="*" faces="0"/> </create> <create symbol="!1" block="nramp"> <param orient="0,0,90" /> <part name="*" faces="0"/> </create> <create symbol="!2" block="nramp"> <param orient="0,0,270" /> <part name="*" faces="0"/> </create> <create symbol="!3" block="sramp"> <param orient="0,0,90" /> <part name="*" faces="0"/> </create> <create symbol="!4" block="sramp"> <param orient="0,0,270" /> <part name="*" faces="0"/> </create> <!-- Railings --> <create symbol="-1" block="nramp"> <param orient="0,0,90" /> <part name="top" texture="textures/scifi/railing.gif" angle="270"/> <part name="n,e,w,bottom" faces="0"/> </create> <create symbol="-2" block="nramp"> <param orient="0,0,270" /> <part name="top" texture="textures/scifi/railing.gif" angle="90"/> <part name="n,e,w,bottom" faces="0"/> </create> <create symbol="-3" block="sramp"> <param orient="0,0,90" /> <part name="top" texture="textures/scifi/railing.gif" angle="90"/> <part name="s,e,w,bottom" faces="0"/> </create> <create symbol="-4" block="sramp"> <param orient="0,0,270" /> <part name="top" texture="textures/scifi/railing.gif" angle="270"/> <part name="s,e,w,bottom" faces="0"/> </create> <create symbol="-n" block="full"> <part name="top,bottom,s,e,w" faces="0"/> <part name="n" texture="textures/scifi/railing.gif" faces="2"/> </create> <create symbol="-s" block="full"> <part name="top,bottom,n,e,w" faces="0"/> <part name="s" texture="textures/scifi/railing.gif" faces="2"/> </create> <create symbol="-e" block="full"> <part name="top,bottom,s,n,w" faces="0"/> <part name="e" texture="textures/scifi/railing.gif" faces="2"/> </create> <create symbol="-w" block="full"> <part name="top,bottom,s,e,n" faces="0"/> <part name="w" texture="textures/scifi/railing.gif" faces="2"/> </create> <!-- Pylon --> <create symbol="p#" block="FULL"> <part name="top" texture="textures/scifi/rustground.jpg"/> <part name="bottom,n,s,e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="P#" block="FULL"> <part name="top" texture="textures/carpet2.jpg" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/metal.jpg"/> <part name="bottom" color="(0,0,0)"/> </create> <create symbol="p1" block="CURVEOUT"> <param orient="180,0,270" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p2" block="CURVEOUT"> <param orient="180,0,90" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p3" block="CURVEOUT"> <param orient="0,0,90" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p4" block="CURVEOUT"> <param orient="0,0,270" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="pn" block="floor"> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="90"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/> <part name="bottom,n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <part name="top,s" texture="textures/scifi/metalstripe.gif" style="tiled" angle="0"/> <param orient="0,270"/> </create> <create symbol="ps" block="floor"> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="90"/> <part name="bottom,n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <part name="top,s" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,90"/> </create> <create symbol="pe" block="floor"> <part name="s,top,bottom" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="0"/> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,0,270"/> </create> <create symbol="pw" block="floor"> <part name="s,top,bottom" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="90"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="0"/> <param orient="0,0,90"/> </create> <create symbol="pa" block="sbottomramp"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,270"/> </create> <create symbol="pb" block="nbottomramp"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="top" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,90"/> </create> <create symbol="pc" block="wbottomramp"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,0,270"/> </create> <create symbol="pd" block="ebottomramp"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,0,90"/> </create> <create symbol="pf" block="half"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,270"/> </create> <create symbol="pg" block="half"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,90"/> </create> <create symbol="ph" block="half"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,0,270"/> </create> <create symbol="pi" block="half"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,0,90"/> </create> <create symbol="yf" block="half"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="0"/> <param orient="0,270"/> </create> <create symbol="yg" block="half"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="180"/> <param orient="0,90"/> </create> <create symbol="yh" block="half"> <part name="s,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,0,270"/> <part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="90"/> </create> <create symbol="yi" block="half"> <part name="s,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="270"/> <param orient="0,0,90"/> </create> <create symbol="pj" block="stopramp"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,270"/> </create> <create symbol="pk" block="ntopramp"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,90"/> </create> <create symbol="pl" block="wtopramp"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,0,270"/> </create> <create symbol="pm" block="etopramp"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,0,90"/> </create> <create symbol="po" block="nbottomramp"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <part name="top" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <param orient="0,270"/> </create> <create symbol="pp" block="sbottomramp"> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/> <part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,90"/> </create> <create symbol="pq" block="ebottomramp"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,0,270"/> </create> <create symbol="pr" block="wbottomramp"> <part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/> <part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/> <part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/> <param orient="0,0,90"/> </create> <create symbol="p/" block="nramp"> <param orient="0,0,90" /> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> </create> <create symbol="p\" block="nramp"> <param orient="0,0,270" /> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> </create> <create symbol="P\" block="sramp"> <param orient="0,0,90" /> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> </create> <create symbol="P/" block="sramp"> <param orient="0,0,270" /> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> </create> <create symbol="Ph" block="half"> <part name="bottom" texture="textures/scifi/rustground.jpg" angle="0"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Pn" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="0"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Ps" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="180"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="PE" block="wbottomramp"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="90"/> <part name="top,n,s,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="PW" block="ebottomramp"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="270"/> <part name="top,n,s,e" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="pE" block="wbottomramp"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="270"/> <part name="top,n,s,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="pW" block="ebottomramp"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="90"/> <part name="top,n,s,e" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Pe" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="90"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Pw" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="270"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <!-- Stairs --> <create symbol="Sw" block="stairs"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="stairtop" texture="textures/scifi/rustground.jpg"/> <param orient="270" /> </create> <create symbol="Se" block="stairs"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="stairtop" texture="textures/scifi/rustground.jpg"/> <param orient="90" /> </create> <create symbol="SE" block="rcurvestair"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="stairtop" texture="textures/scifi/rustground.jpg"/> <param orient="0" /> </create> <create symbol="SW" block="lcurvestair"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="stairtop" texture="textures/scifi/rustground.jpg"/> <param orient="0" /> </create> <create symbol="sE" block="lcurvestair"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="stairtop" texture="textures/scifi/rustground.jpg"/> <param orient="180" /> </create> <create symbol="sW" block="rcurvestair"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="stairtop" texture="textures/scifi/rustground.jpg"/> <param orient="180" /> </create> <!-- Pylon Ring --> <create symbol="r#" block="full"> <part name="top,bottom" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/metalstripe.gif" style="tiled"/> </create> <create symbol="q=" block="ceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg" style="scaled"/> </create> <create symbol="r=" block="ceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/scifi/rustground.jpg" style="scaled"/> </create> <create symbol="r/" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/scifi/rustground.jpg"/> <param orient="270"/> </create> <create symbol="r\" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/scifi/rustground.jpg"/> <param orient="0"/> </create> <create symbol="R/" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/scifi/rustground.jpg"/> <param orient="90"/> </create> <create symbol="R\" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/scifi/rustground.jpg"/> <param orient="180"/> </create> <create symbol="q/" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg"/> <param orient="270"/> </create> <create symbol="q\" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg"/> <param orient="0"/> </create> <create symbol="Q/" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg"/> <param orient="90"/> </create> <create symbol="Q\" block="halfceiling"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg"/> <param orient="180"/> </create> <create symbol="ra" block="nbottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> </create> <create symbol="rb" block="sbottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> </create> <create symbol="rc" block="ebottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> </create> <create symbol="rd" block="wbottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> </create> <create symbol="re" block="half"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> </create> <create symbol="rf" block="ntopramp"> <part name="top,bottom,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled"/> </create> <create symbol="rg" block="ntopramp"> <part name="top,bottom,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="180"/> </create> <create symbol="rh" block="etopramp"> <part name="top,bottom,s,n,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> </create> <create symbol="ri" block="wtopramp"> <part name="top,bottom,s,e,n" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled"/> </create> <create symbol="rj" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="0"/> </create> <create symbol="rk" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="90"/> </create> <create symbol="rl" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="180"/> </create> <create symbol="rm" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="270"/> </create> <create symbol="rJ" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="0"/> </create> <create symbol="rK" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="90"/> </create> <create symbol="rL" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="180"/> </create> <create symbol="rM" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="270"/> </create> <create symbol="oJ" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg" style="scaled"/> <param orient="0"/> </create> <create symbol="oK" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg" style="scaled"/> <param orient="90"/> </create> <create symbol="oL" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg" style="scaled"/> <param orient="180"/> </create> <create symbol="oM" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="top" texture="textures/carpet2.jpg" style="scaled"/> <param orient="270"/> </create> <create symbol="Ra" block="nbottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="0,0,180"/> </create> <create symbol="Rb" block="sbottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="0,0,180"/> </create> <create symbol="Rc" block="ebottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="Rd" block="wbottomramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="Re" block="half"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="Rf" block="ntopramp"> <part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,0,180"/> </create> <create symbol="Qf" block="ntopramp"> <part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,0,180"/> </create> <create symbol="Rg" block="ntopramp"> <part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="180,0,180"/> </create> <create symbol="Qg" block="ntopramp"> <part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180" projection="south"/> <param orient="180,0,180"/> </create> <create symbol="Rh" block="etopramp"> <part name="top,s,n,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,180"/> </create> <create symbol="Qh" block="etopramp"> <part name="top,s,n,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180" projection="west"/> <param orient="0,180"/> </create> <create symbol="Ri" block="wtopramp"> <part name="top,s,e,n" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,180"/> </create> <create symbol="Qi" block="wtopramp"> <part name="top,s,e,n" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,180"/> </create> <create symbol="Rj" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="270,180"/> </create> <create symbol="Qj" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="270,180"/> </create> <create symbol="Rk" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="180,180"/> </create> <create symbol="Qk" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="180,180"/> </create> <create symbol="Rl" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="90,180"/> </create> <create symbol="Ql" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="90,180"/> </create> <create symbol="Rm" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="Qm" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/carpet2.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="RJ" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="270,180"/> </create> <create symbol="RK" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="180,180"/> </create> <create symbol="RL" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="90,180"/> </create> <create symbol="RM" block="cornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="OJ" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="270,180"/> </create> <create symbol="OK" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="180,180"/> </create> <create symbol="OL" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="90,180"/> </create> <create symbol="OM" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="QJ" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="270,180"/> </create> <create symbol="QK" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="180,180"/> </create> <create symbol="QL" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="90,180"/> </create> <create symbol="QM" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="RN" block="full"> <part name="top,bottom,e,w,s" faces="0"/> <part name="n" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> </create> <create symbol="RS" block="full"> <part name="top,bottom,e,w,n" faces="0"/> <part name="s" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> </create> <create symbol="RE" block="full"> <part name="top,bottom,s,w,n" faces="0"/> <part name="e" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> </create> <create symbol="RW" block="full"> <part name="top,bottom,s,e,n" faces="0"/> <part name="w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> </create> <create symbol="R1" block="nramp"> <part name="bottom,e,w,n" faces="0"/> <part name="top" texture="textures/scifi/window1.gif" angle="270" faces="2" style="tiled"/> <param orient="0,0,90"/> </create> <create symbol="R2" block="nramp"> <part name="bottom,e,w,n" faces="0"/> <part name="top" texture="textures/scifi/window1.gif" angle="90" faces="2" style="tiled"/> <param orient="0,0,270"/> </create> <create symbol="R3" block="sramp"> <part name="bottom,e,w,s" faces="0"/> <part name="top" texture="textures/scifi/window1.gif" angle="270" faces="2" style="tiled"/> <param orient="0,0,90"/> </create> <create symbol="R4" block="sramp"> <part name="bottom,e,w,s" faces="0"/> <part name="top" texture="textures/scifi/window1.gif" angle="90" faces="2" style="tiled"/> <param orient="0,0,270"/> </create> <create symbol="R#" block="full"> <part name="top,bottom" faces="0"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> </create> <create symbol="R_" block="ground"> <part name="*" texture="textures/scifi/window1.gif" faces="2" style="tiled" angle="180"/> <param orient="0,90"/> </create> <create symbol="r1" block="CURVEOUT"> <param orient="180,0,270" /> <part name="n" texture="textures/scifi/metal.jpg" angle="90" style="scaled" /> <part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="270" style="scaled" /> </create> <create symbol="r2" block="CURVEOUT"> <param orient="180,0,90" /> <part name="n" texture="textures/scifi/metal.jpg" angle="270" style="scaled" /> <part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="90" style="scaled" /> </create> <create symbol="r3" block="CURVEOUT"> <param orient="0,0,90" /> <part name="n" texture="textures/scifi/metal.jpg" angle="90" style="scaled" /> <part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="270" style="scaled" /> </create> <create symbol="r4" block="CURVEOUT"> <param orient="0,0,270" /> <part name="n" texture="textures/scifi/metal.jpg" angle="270" style="scaled" /> <part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="90" style="scaled" /> </create> <create symbol="r|" block="floor"> <part name="n,s,top,bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled"/> <part name="e,w" texture="textures/scifi/metalstripe.gif" angle="0" style="tiled"/> <param orient="0" /> </create> <create symbol="R|" block="ceiling"> <part name="n,s,top,bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled"/> <part name="e,w" texture="textures/scifi/metalstripe.gif" angle="0" style="tiled"/> <param orient="0" /> </create> <create symbol="r-" block="floor"> <part name="top,bottom" texture="textures/scifi/metalstripe.gif" angle="180" style="tiled"/> <part name="e,w" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled"/> <part name="n,s" texture="textures/scifi/metalstripe.gif" angle="0"style="tiled"/> <param orient="0" /> </create> <create symbol="R-" block="ceiling"> <part name="top,bottom" texture="textures/scifi/metalstripe.gif" angle="180" style="tiled"/> <part name="e,w" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled"/> <part name="n,s" texture="textures/scifi/metalstripe.gif" angle="0" style="tiled"/> <param orient="0" /> </create> <!-- Docking Doors --> <create symbol="DN" block="doubleconcave"> <part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/> <param orient="0,90"/> <!-- <action trigger="click on"> <replace source="Dn"/> </action> //--> </create> <create symbol="Dn" block="ground"> <part name="*" faces="0"/> <action trigger="timer" delay="5"> <replace source="DN"/> </action> </create> <create symbol="DS" block="doubleconcave"> <part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/> <param orient="0,90"/> <!-- <action trigger="click on"> <replace source="Ds"/> </action> //--> </create> <create symbol="Ds" block="ground"> <part name="*" faces="0"/> <action trigger="timer" delay="5"> <replace source="DS"/> </action> </create> <create symbol="DE" block="doubleconcave"> <part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/> <param orient="90,0,90"/> <action trigger="click on"> <replace source="De"/> </action> </create> <create symbol="De" block="ground"> <part name="*" faces="0"/> <action trigger="timer" delay="5"> <replace source="DE"/> </action> </create> <create symbol="DW" block="doubleconcave"> <part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/> <param orient="90,0,90"/> <!-- <action trigger="click on"> <replace source="Dw"/> </action> //--> </create> <create symbol="Dw" block="ground"> <part name="*" faces="0"/> <action trigger="timer" delay="5"> <replace source="DW"/> </action> </create> <!-- Elevator Common --> <create symbol="0_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> </create> <create symbol="0a" block="full"> <part name="*" faces="0"/> <popup trigger="everywhere" text="You are on Deck A." placement="center"/> <action trigger="timer" delay="1"> <replace source=".."/> </action> </create> <create symbol="0b" block="full"> <part name="*" faces="0"/> <popup trigger="everywhere" text="You are on Deck B." placement="center"/> <action trigger="timer" delay="1"> <replace source=".."/> </action> </create> <create symbol="0c" block="full"> <part name="*" faces="0"/> <popup trigger="everywhere" text="You are on Deck C." placement="center"/> <action trigger="timer" delay="1"> <replace source=".."/> </action> </create> <create symbol="x0" block="ground"> <part name="*" faces="0"/> <exit trigger="step on" href="#GoElevator"/> </create> <create symbol="xD" block="ground"> <part name="*" faces="0"/> <exit trigger="step on" href="yutani2.3dml#DeckD"/> </create> <create symbol="xE" block="ground"> <part name="*" faces="0"/> <exit trigger="step on" href="yutani2.3dml#DeckE"/> </create> <create symbol="xF" block="ground"> <part name="*" faces="0"/> <exit trigger="step on" href="yutani2.3dml#DeckF"/> </create> <create symbol="xG" block="ground"> <part name="*" faces="0"/> <exit trigger="step on" href="yutani2.3dml#DeckG"/> </create> <create symbol="yA" block="ground"> <part name="*" faces="0"/> <entrance name="GoElevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="3a"/> </action> </create> <create symbol="yB" block="ground"> <part name="*" faces="0"/> <entrance name="GoElevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="4a"/> </action> </create> <create symbol="yC" block="ground"> <part name="*" faces="0"/> <entrance name="GoElevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="5a"/> </action> </create> <!-- Elevator Deck A --> <create symbol="1_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> <action trigger="click on"> <replace source="1A" target="(0,+1,0)"/> <replace source="0_"/> </action> </create> <imagemap name="DeckA"> <action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck"> <replace source="0a" target="(1,1,20)"/><!-- momentary position --> </action> <action shape="rect" coords="45,037,80,048" trigger="click on" text="Shuttle Dock"> <replace source="1_" target="(0,-1,0)"/> <replace source="1a"/><!-- down to Deck B --> </action> <action shape="rect" coords="45,063,80,074" trigger="click on" text="Shuttle Port Reception"> <replace source="1_" target="(0,-1,0)"/> <replace source="2a"/><!-- down to Deck C --> </action> <action shape="rect" coords="45,085,80,096" trigger="click on" text="Quarters"> <replace source="xD" target="(16,19,1)"/><!-- set exit block for Deck D --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,113,80,124" trigger="click on" text="Engineering"> <replace source="xE" target="(16,19,1)"/><!-- set exit block for Deck E --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,143,80,154" trigger="click on" text="Freight Deck"> <replace source="xF" target="(16,19,1)"/><!-- set exit block for Deck F --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,175,80,186" trigger="click on" text="SeaTram Station"> <replace source="xG" target="(16,19,1)"/><!-- set exit block for Deck G --> <replace source="6a"/><!-- down to lower Decks --> </action> </imagemap> <create symbol="1A" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> <part name="n" solid="no"/> <popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckA"/> </create> <!-- Elevator Deck B --> <create symbol="2_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> <action trigger="click on"> <replace source="2A" target="(0,+1,0)"/> <replace source="0_"/> </action> </create> <imagemap name="DeckB"> <action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck"> <replace source="2_" target="(0,-1,0)"/> <replace source="3a"/><!-- up to Deck A --> </action> <action shape="rect" coords="45,037,80,048" trigger="click on" text="Shuttle Dock"> <replace source="0b" target="(1,1,20)"/><!-- momentary position --> </action> <action shape="rect" coords="45,063,80,074" trigger="click on" text="Shuttle Port Reception"> <replace source="2_" target="(0,-1,0)"/> <replace source="2a"/><!-- down to Deck C --> </action> <action shape="rect" coords="45,085,80,096" trigger="click on" text="Quarters"> <replace source="xD" target="(16,19,1)"/><!-- set exit block for Deck D --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,113,80,124" trigger="click on" text="Engineering"> <replace source="xE" target="(16,19,1)"/><!-- set exit block for Deck E --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,143,80,154" trigger="click on" text="Freight Deck"> <replace source="xF" target="(16,19,1)"/><!-- set exit block for Deck F --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,175,80,186" trigger="click on" text="SeaTram Station"> <replace source="xG" target="(16,19,1)"/><!-- set exit block for Deck G --> <replace source="6a"/><!-- down to lower Decks --> </action> </imagemap> <create symbol="2A" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> <part name="n" solid="no"/> <popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckB"/> </create> <!-- Elevator Deck C --> <create symbol="3_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> <action trigger="click on"> <replace source="3A" target="(0,+1,0)"/> <replace source="0_"/> </action> </create> <imagemap name="DeckC"> <action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck"> <replace source="3_" target="(0,-1,0)"/> <replace source="3a"/><!-- up to Deck A --> </action> <action shape="rect" coords="45,037,80,048" trigger="click on" text="Shuttle Dock"> <replace source="3_" target="(0,-1,0)"/> <replace source="4a"/><!-- up to Deck B --> </action> <action shape="rect" coords="45,063,80,074" trigger="click on" text="Shuttle Port Reception"> <replace source="0c" target="(1,1,20)"/><!-- momentary position --> </action> <action shape="rect" coords="45,085,80,096" trigger="click on" text="Quarters"> <replace source="xD" target="(16,19,1)"/><!-- set exit block for Deck D --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,113,80,124" trigger="click on" text="Engineering"> <replace source="xE" target="(16,19,1)"/><!-- set exit block for Deck E --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,143,80,154" trigger="click on" text="Freight Deck"> <replace source="xF" target="(16,19,1)"/><!-- set exit block for Deck F --> <replace source="6a"/><!-- down to lower Decks --> </action> <action shape="rect" coords="45,175,80,186" trigger="click on" text="SeaTram Station"> <replace source="xG" target="(16,19,1)"/><!-- set exit block for Deck G --> <replace source="6a"/><!-- down to lower Decks --> </action> </imagemap> <create symbol="3A" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> <part name="n" solid="no"/> <popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckC"/> </create> <!-- Elevator moving down to Deck B --> <create symbol="1a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="1c" target="(0,0,-1)"/> <replace source="1b"/> </action> </create> <create symbol="1b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="1c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="1d"/> </action> </create> <create symbol="1d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="1a"/> </action> <action trigger="location" target="(16,18,10)"> <replace source="2A"/> <replace source="0_" target="(0,-1,0)"/> </action> </create> <!-- Elevator moving down to Deck C --> <create symbol="2a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="2c" target="(0,0,-1)"/> <replace source="2b"/> </action> </create> <create symbol="2b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="2c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="2d"/> </action> </create> <create symbol="2d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="2a"/> </action> <action trigger="location" target="(16,18,3)"> <replace source="3A"/> <replace source="0_" target="(0,-1,0)"/> </action> </create> <!-- Elevator moving up to Deck A --> <create symbol="3a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="3c" target="(0,0,+1)"/> <replace source="3b"/> </action> </create> <create symbol="3b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="3c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="3d"/> </action> </create> <create symbol="3d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="3a"/> </action> <action trigger="location" target="(16,18,17)"> <replace source="1A"/> <replace source="0_" target="(0,-1,0)"/> </action> </create> <!-- Elevator moving up to Deck B --> <create symbol="4a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="4c" target="(0,0,+1)"/> <replace source="4b"/> </action> </create> <create symbol="4b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="4c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="4d"/> </action> </create> <create symbol="4d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="4a"/> </action> <action trigger="location" target="(16,18,10)"> <replace source="2A"/> <replace source="0_" target="(0,-1,0)"/> </action> </create> <!-- Elevator moving up to Deck C --> <create symbol="5a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="5c" target="(0,0,+1)"/> <replace source="5b"/> </action> </create> <create symbol="5b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="5c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="5d"/> </action> </create> <create symbol="5d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="5a"/> </action> <action trigger="location" target="(16,18,3)"> <replace source="3A"/> <replace source="0_" target="(0,-1,0)"/> </action> </create> <!-- Elevator moving down to lower Decks D-G --> <create symbol="6a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="6c" target="(0,0,-1)"/> <replace source="6b"/> </action> </create> <create symbol="6b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="6c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="6d"/> </action> </create> <create symbol="6d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="6a"/> </action> <action trigger="location" target="(16,18,1)"> <replace source="(0,+1,0)"/> </action> </create> <!-- Interior --> <create symbol="I1" block="largetv"> <part name="screen" texture="textures/scifi/screen.gif"/> <part name="controlpanel,backpanel" texture="@interior:blackglare.gif"/> <part name="legs" faces="0"/> </create> <create symbol="I2" block="largetv"> <part name="screen" texture="textures/scifi/screen.gif"/> <part name="controlpanel,backpanel" texture="@interior:blackglare.gif"/> <part name="legs" faces="0"/> <param orient="90"/> </create> <create symbol="I3" block="largetv"> <part name="screen" texture="textures/scifi/screen.gif"/> <part name="controlpanel,backpanel" texture="@interior:blackglare.gif"/> <part name="legs" faces="0"/> <param orient="270"/> </create> <create symbol="IA" block="floorhalf"> <part name="*" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="180,270"/> </create> <create symbol="IB" block="bench2"> <part name="*" texture="@interior:blackglare.gif"/> <part name="back,seat" texture="textures/carpet2.jpg"/> <param orient="180"/> </create> <create symbol="IC" block="bench2"> <part name="*" texture="@interior:blackglare.gif"/> <part name="back,seat" texture="textures/carpet2.jpg"/> <param orient="270"/> </create> <create symbol="ID" block="bench2"> <part name="*" texture="@interior:blackglare.gif"/> <part name="back,seat" texture="textures/carpet2.jpg"/> <param orient="90"/> </create> <create symbol="IE" block="column"> <part name="*" texture="@interior:blackglare.gif"/> </create> <create symbol="IF" block="spriteface"> <part name="sprite" texture="textures/tree3.gif"/> </create> <create symbol="IG" block="spriteface"> <part name="sprite" texture="textures/scifi/girl1.gif"/> </create> <create symbol="IH" block="computer"> <part name="monitorscreen" texture="textures/scifi/screen.gif"/> <param orient="90"/> </create> <create symbol="IJ" block="computer"> <param orient="270"/> </create> <create symbol="i1" block="ground"> <part name="*" texture="textures/1.gif" angle="0"/> <param orient="0,270"/> </create> <create symbol="i2" block="ground"> <part name="*" texture="textures/2.gif" angle="90"/> <param orient="0,0,270"/> </create> <create symbol="i3" block="ground"> <part name="*" texture="textures/3.gif" angle="180"/> <param orient="0,90"/> </create> <create symbol="i4" block="ground"> <part name="*" texture="textures/4.gif" angle="270"/> <param orient="0,0,90"/> </create> <!-- Island Hopper 4 --> <imagemap name="nav_off"> <action shape="rect" coords="1,1,182,21" trigger="click on"> <replace source="[1"/> </action> </imagemap> <imagemap name="nav_on"> <action shape="rect" coords="1,1,182,21" trigger="click on"> <replace source="[0"/> </action> <area shape="rect" coords="8,45,182,65" href="hopper4.3dml"/> </imagemap> <create symbol="[0" block="full"> <part name="*" faces="0" solid="no"/> <popup trigger="everywhere" texture="textures/scifi/nav_off.gif" placement="top-left" imagemap="nav_off"/> </create> <create symbol="[1" block="full"> <part name="*" faces="0" solid="no"/> <popup trigger="everywhere" texture="textures/scifi/nav_launch.gif" placement="top-left" imagemap="nav_on"/> </create> <create symbol="[a" block="ebottomramp"> <part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/> <part name="n,s,e,bottom" faces="0" solid="no"/> <action trigger="click on"> <replace source="[A"/> </action> </create> <create symbol="[b" block="wbottomramp"> <part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/> <part name="n,s,w,bottom" faces="0" solid="no"/> <action trigger="click on"> <replace source="[B"/> </action> </create> <create symbol="[A" block="ebottomramp"> <part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/> <part name="n,s,e,bottom" faces="0" solid="no"/> <param orient="0,180"/> <action trigger="click on"> <replace source="[a"/> </action> </create> <create symbol="[B" block="wbottomramp"> <part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/> <part name="n,s,w,bottom" faces="0" solid="no"/> <param orient="0,180"/> <action trigger="click on"> <replace source="[b"/> </action> </create> <create symbol="[c" block="ebottomramp"> <part name="e,n,s,bottom" faces="0" solid="no"/> <part name="top" texture="textures/scifi/hopperwall.gif" faces="2"/> </create> <create symbol="[d" block="wbottomramp"> <part name="w,n,s,bottom" faces="0" solid="no"/> <part name="top" texture="textures/scifi/hopperwall.gif" faces="2"/> </create> <create symbol="[C" block="ebottomramp"> <part name="e,s,bottom" texture="textures/scifi/hopperwall.gif" style="scaled"/> <part name="n" texture="textures/scifi/hoppertech.gif" angle="180" projection="south"/> <part name="top" texture="textures/scifi/hopper.jpg"/> </create> <create symbol="[D" block="wbottomramp"> <part name="w,s,bottom" texture="textures/scifi/hopperwall.gif" style="scaled"/> <part name="n" texture="textures/scifi/hoppertech.gif"/> <part name="top" texture="textures/scifi/hopper.jpg"/> </create> <create symbol="[e" block="sbottomramp"> <part name="s,e,w,bottom" texture="textures/scifi/hopperwall.gif"/> <part name="top" texture="textures/scifi/hoppertech.gif"/> <param orient="0,180"/> </create> <create symbol="[f" block="half"> <part name="top" texture="textures/scifi/hoppertech.gif"/> <part name="w" texture="textures/scifi/hoppertech.gif" angle="270"/> <part name="e" texture="textures/scifi/hoppertech.gif" angle="90"/> <part name="s" texture="textures/scifi/hopperjets.jpg"/> </create> <create symbol="[g" block="half"> <part name="n,s,e,w,bottom" faces="0" solid="no"/> <part name="top" texture="textures/scifi/hopperwall.gif" faces="2"/> </create> <create symbol="[h" block="half"> <part name="top" texture="textures/scifi/hoppertech.gif"/> <part name="n,s,e,w" texture="textures/scifi/hopperwall.gif" style="scaled"/> </create> <create symbol="[i" block="bottomwedge"> <part name="top,bottom" texture="textures/scifi/hopperwall.gif"/> <part name="n,w" texture="textures/scifi/hoppertech.gif"/> <param orient="0"/> </create> <create symbol="[j" block="bottomwedge"> <part name="top,bottom" texture="textures/scifi/hopperwall.gif"/> <part name="n,w" texture="textures/scifi/hoppertech.gif"/> <param orient="90"/> </create> <create symbol="[k" block="bottomwedge"> <part name="top,bottom" texture="textures/scifi/hopperwall.gif"/> <part name="n" texture="textures/scifi/hoppertech.gif"/> <part name="w" texture="textures/scifi/hopperwall.gif" style="scaled"/> <param orient="180"/> </create> <create symbol="[l" block="bottomwedge"> <part name="top,bottom" texture="textures/scifi/hopperwall.gif"/> <part name="w" texture="textures/scifi/hoppertech.gif"/> <part name="n" texture="textures/scifi/hopperwall.gif" style="scaled"/> <param orient="270"/> </create> <create symbol="[m" block="bottomwedge"> <part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/> <part name="w" texture="textures/scifi/hopperwall.gif" angle="180" style="scaled"/> <part name="n" texture="textures/scifi/hoppertech.gif"/> <param orient="0,180"/> </create> <create symbol="[n" block="bottomwedge"> <part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/> <part name="w" texture="textures/scifi/hoppertech.gif"/> <part name="n" texture="textures/scifi/hopperwall.gif" angle="180" style="scaled"/> <param orient="90,180"/> </create> <create symbol="[o" block="bottomwedge"> <part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/> <part name="n,w" texture="textures/scifi/hoppertech.gif"/> <param orient="180,180"/> </create> <create symbol="[p" block="bottomwedge"> <part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/> <part name="n,w" texture="textures/scifi/hoppertech.gif"/> <param orient="270,180"/> </create> <create symbol="[q" block="half"> <part name="n,s,bottom" faces="0" solid="no"/> <part name="e,w,top" texture="textures/scifi/hopperwall.gif" angle="180" style="scaled" faces="2"/> <param orient="0,180"/> </create> <create symbol="[r" block="nbottomramp"> <part name="n,bottom" faces="0" solid="no"/> <part name="e,w" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2"/> <part name="top" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2" projection="north"/> <param orient="0,180"/> </create> <create symbol="[s" block="sbottomramp"> <part name="s,bottom" faces="0"/> <part name="e,w" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2"/> <part name="top" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2" projection="north"/> </create> <create symbol="[R" block="nbottomramp"> <part name="n,bottom" faces="0" solid="no"/> <part name="e,w" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2"/> <part name="top" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2" projection="north"/> <param orient="0,180"/> <action trigger="step in" radius="1.2"> <replace source="[0" target="(1,1,20)"/> </action> <action trigger="step out" radius="1.2"> <replace source=".." target="(1,1,20)"/> </action> </create> <create symbol="[S" block="sbottomramp"> <part name="s,bottom" faces="0"/> <part name="e,w" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2"/> <part name="top" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2" projection="north"/> </create> <create symbol="[t" block="half"> <part name="s,bottom" faces="0" solid="no"/> <part name="n" faces="0"/> <part name="e,w" texture="textures/scifi/hopperwall.gif" style="scaled" angle="0" faces="2"/> <part name="top" texture="textures/scifi/hoppertech.gif" faces="2"/> <action trigger="proximity" radius="1.4"> <replace source="[S" target="(0,-1,0)"/> <replace source="[R" target="(0,-1,-1)"/> <replace source="[A" target="(-1,+1,-1)"/> <replace source="[B" target="(+1,+1,-1)"/> </action> <action trigger="step out" radius="1.4"> <replace source="[s" target="(0,-1,0)"/> <replace source="[r" target="(0,-1,-1)"/> </action> </create> <create symbol="[u" block="half"> <part name="top" texture="textures/scifi/hoppertech.gif" faces="2"/> <part name="n,s,e,w,bottom" faces="0" solid="no"/> <param orient="0,180"/> </create> <create symbol="[v" block="etopramp"> <part name="top" texture="textures/scifi/hopper4.jpg"/> <part name="n" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled" projection="south"/> <part name="s" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/> <part name="e" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/> <part name="w" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/> <part name="bottom" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/> <param orient="0,0,270"/> </create> <create symbol="[w" block="wtopramp"> <part name="top" texture="textures/scifi/hopper4.jpg"/> <part name="n" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/> <part name="s" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled" projection="north"/> <part name="e" texture="textures/scifi/hoppertech.gif" angle="270" style="scaled"/> <part name="w" texture="textures/scifi/hoppertech.gif" angle="270" style="scaled"/> <part name="bottom" texture="textures/scifi/hoppertech.gif" angle="270" style="scaled" projection="top"/> <param orient="0,0,90"/> </create> <create symbol="[x" block="half"> <part name="*" texture="textures/scifi/hopperwall.gif" style="scaled" angle="180"/> <param orient="0,180"/> </create> <create symbol="[z" block="ground"> <part name="*" faces="0"/> <!-- <entrance name="hopper4" angle="0"/> --> <action trigger="proximity" radius="1"> <replace source=".." target="(0,0,-1)"/> <replace source="[Z"/> </action> </create> <create symbol="[Z" block="ceiling"> <part name="*" faces="0"/> <action trigger="timer" delay="2"> <replace source="[t" target="(0,0,-1)"/> <replace source="[z"/> </action> </create> <!-- Midge --> <imagemap name="midge_nav_off"> <action shape="rect" coords="1,1,182,21" trigger="click on"> <replace source="*1"/> </action> </imagemap> <imagemap name="midge_nav_on"> <action shape="rect" coords="1,1,182,21" trigger="click on"> <replace source="*0"/> </action> <area shape="rect" coords="8,45,182,65" href="midge.3dml"/> </imagemap> <create symbol="*0" block="full"> <part name="*" faces="0" solid="no"/> <popup trigger="everywhere" texture="textures/scifi/nav_off.gif" placement="top-left" imagemap="midge_nav_off"/> </create> <create symbol="*1" block="full"> <part name="*" faces="0" solid="no"/> <popup trigger="everywhere" texture="textures/scifi/nav_launch.gif" placement="top-left" imagemap="midge_nav_on"/> </create> <create symbol="*a" block="convex"> <part name="*" texture="@basic2:charcoal.gif" faces="2"/> <param orient="0,0,180"/> </create> <create symbol="*r" block="convex"> <part name="bottom,curve" texture="@basic2:charcoal.gif" faces="2"/> <part name="n" texture="textures/flame.gif" faces="2"/> <part name="s" faces="0"/> <param orient="0,0,180"/> </create> <create symbol="*b" block="wtopramp"> <part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,s,e,w,bottom" faces="0" solid="no"/> <param orient="0,0,270"/> </create> <create symbol="*c" block="etopramp"> <part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,s,e,w,bottom" faces="0" solid="no"/> <param orient="0,0,90"/> </create> <create symbol="*d" block="topcornerramp"> <part name="sup" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,w,eup,edown,sdown,bottom" faces="0" solid="no"/> <param orient="270,0,270"/> </create> <create symbol="*e" block="topcornerramp"> <part name="eup" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,w,sup,edown,sdown,bottom" faces="0" solid="no"/> <param orient="180,0,90"/> </create> <create symbol="*f" block="ntopramp"> <part name="bottom" texture="@islands:toprails.gif" angle="90" faces="2" solid="yes"/> <part name="top" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" angle="180"/> <part name="s" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" /> <part name="e,w" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" projection="east"/> <part name="n" faces="0" solid="no"/> <param orient="180"/> <action trigger="step in" radius="1.4"> <replace source="*0" target="(0,0,+1)"/> </action> <action trigger="proximity" radius="1.4"> <replace source="*q"/> <replace source="*n" target="(0,+3,0)"/> <replace source=".." target="(0,+3,-1)"/> </action> </create> <create symbol="*q" block="ntopramp"> <part name="bottom" texture="@islands:toprails.gif" angle="90" faces="2" solid="yes"/> <part name="top" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" angle="180"/> <part name="s" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" /> <part name="e,w" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" /> <part name="n" faces="0" solid="no"/> <param orient="180"/> <action trigger="step out" radius="1.4"> <replace source=".." target="(0,0,+1)"/> <replace source="*f"/> </action> </create> <create symbol="*g" block="wbottomramp"> <part name="*" texture="@islands:toprails.gif" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="0,0,270"/> </create> <create symbol="*h" block="ebottomramp"> <part name="*" texture="@islands:toprails.gif" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="0,0,90"/> </create> <create symbol="*i" block="bottomcornerramp"> <part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="270,0,270"/> </create> <create symbol="*j" block="bottomcornerramp"> <part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="180,0,90"/> </create> <create symbol="*k" block="ground"> <part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/> </create> <create symbol="*m" block="nramp"> <part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,e,w,bottom" faces="0"/> <action trigger="click on"> <replace source="*n" target="(0,0,+1)"/> <replace source=".."/> </action> </create> <create symbol="*n" block="ground"> <part name="*" texture="@islands:toprails.gif" faces="2"/> <param orient="0,270"/> <action trigger="click on"> <replace source="*m" target="(0,0,-1)"/> <replace source=".."/> </action> </create> <create symbol="*o" block="floor"> <part name="*" texture="@basic2:charcoal.gif"/> <part name="top,n,s" texture="@basic2:copper.gif"/> </create> <create symbol="*x" block="floor"> <part name="*" texture="@islands:toprails.gif"/> <part name="top,n,s" texture="@basic2:copper.gif"/> <!-- <entrance name="midge" angle="0"/> --> </create> <!-- Shuttle --> <create symbol="]a" block="sbottomramp"> <part name="s,top" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:computerfront.gif" style="scaled" angle="0"/> <param orient="0,0,270"/> </create> <create symbol="]A" block="sbottomramp"> <part name="s,top" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:computerfront.gif" style="scaled" angle="180" projection="top"/> <param orient="0,0,90"/> </create> <create symbol="]b" block="half"> <part name="*" texture="@islands:rails.gif"/> <param orient="0,0,270"/> </create> <create symbol="]B" block="half"> <part name="*" texture="@islands:rails.gif"/> <param orient="0,0,90"/> </create> <create symbol="]c" block="platform"> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="270"/> <part name="n,s,e,w" texture="@islands:rails.gif"/> <part name="under" texture="@basic2:charcoal.gif"/> <part name="columntop" texture="@basic2:charcoal.gif" faces="2"/> <part name="column,bottom" faces="0" solid="no"/> <param orient="0,0,90"/> </create> <create symbol="]C" block="platform"> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="90"/> <part name="n,s,e,w" texture="@islands:rails.gif"/> <part name="under" texture="@basic2:charcoal.gif"/> <part name="columntop" texture="@basic2:charcoal.gif" faces="2"/> <part name="column,bottom" faces="0" solid="no"/> <param orient="0,0,270"/> </create> <create symbol="]d" block="ntopramp"> <part name="top,s" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/> <param orient="180,0,270"/> </create> <create symbol="]D" block="ntopramp"> <part name="top,s" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/> <param orient="180,0,90"/> </create> <create symbol="]e" block="ntopramp"> <part name="top,s" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/> <param orient="0,0,270"/> </create> <create symbol="]E" block="ntopramp"> <part name="top,s" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/> <param orient="0,0,90"/> </create> <create symbol="]f" block="wtopramp"> <part name="n,s,w" texture="@islands:rails.gif"/> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="0"/> <part name="e" texture="@interior:whitesheet.gif" style="tiled" angle="90"/> <part name="bottom" texture="@interior:computerback.gif" style="scaled" angle="180"/> <param orient="0,270"/> </create> <create symbol="]F" block="etopramp"> <part name="n,s,e" texture="@islands:rails.gif"/> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="180"/> <part name="w" texture="@interior:whitesheet.gif" style="tiled" angle="90"/> <part name="bottom" texture="@interior:computerback.gif" style="scaled" angle="180"/> <param orient="0,270"/> </create> <create symbol="]g" block="wtopramp"> <part name="*" texture="@islands:rails.gif"/> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="0"/> <param orient="0,90"/> </create> <create symbol="]G" block="etopramp"> <part name="*" texture="@islands:rails.gif"/> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="180"/> <param orient="0,90"/> </create> <create symbol="]h" block="half"> <part name="*" texture="@islands:rails.gif"/> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="180"/> <param orient="0,90"/> </create> <create symbol="]H" block="half"> <part name="top,n,s" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/> <param orient="0,180"/> </create> <create symbol="]i" block="floor"> <part name="*" texture="@islands:rails.gif"/> <part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/> <param orient="0,180"/> </create> <create symbol="]I" block="nbottomramp"> <part name="n,top" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@basic2:charcoal.gif" style="tiled"/> <param orient="0,180"/> </create> <create symbol="]j" block="ebottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="top" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/> <param orient="0,180"/> </create> <create symbol="]J" block="wbottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="top" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/> <param orient="0,180"/> </create> <create symbol="]k" block="cornercolumn"> <part name="*" texture="@basic2:charcoal.gif"/> <param orient="90,270"/> </create> <create symbol="]K" block="cornercolumn"> <part name="*" texture="@basic2:charcoal.gif"/> <param orient="0,270"/> </create> <create symbol="]l" block="cornercolumn"> <part name="*" texture="@basic2:charcoal.gif"/> <param orient="90,90"/> </create> <create symbol="]L" block="cornercolumn"> <part name="*" texture="@basic2:charcoal.gif"/> <param orient="0,90"/> </create> <create symbol="]m" block="floor"> <part name="*" texture="@islands:rails.gif"/> <part name="bottom" texture="@interior:metal3.gif" style="scaled"/> </create> <create symbol="]M" block="sbottomramp"> <part name="s,top" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:keyboard.gif" style="tiled" angle="0"/> <param orient="0,0"/> </create> <create symbol="]X" block="sbottomramp"> <part name="s,top" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@basic2:charcoal.gif" style="tiled" angle="0"/> <param orient="0,0"/> </create> <create symbol="]n" block="half"> <part name="*" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:metal3.gif" style="scaled"/> </create> <create symbol="]N" block="floor"> <part name="n,s,e,w" texture="@interior:lightyellow.gif" angle="270" style="stretched"/> <part name="top" texture="@interior:metal3.gif" style="scaled"/> <point_light style="static" radius="2" flood="no"/> <param orient="0,180"/> </create> <create symbol="]o" block="ebottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="top" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:metal3.gif" style="scaled"/> </create> <create symbol="]O" block="wbottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="top" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:metal3.gif" style="scaled"/> </create> <create symbol="]p" block="sofa"> <part name="backrest,seat" texture="@basic2:charcoal.gif"/> <param orient="180"/> </create> <create symbol="]P" block="sofa2"> <part name="backrest,seat" texture="@basic2:charcoal.gif"/> <param orient="180"/> </create> <create symbol="]q" block="door"> <part name="walls" texture="@basic2:charcoal.gif"/> <part name="dooredges,ndoor,sdoor" texture="@basic2:charcoal.gif"/> <part name="nknob,sknob" faces="0" solid="no"/> <action trigger="proximity" radius=".9"> <replace source="]Q"/> </action> </create> <create symbol="]Q" block="dooropen"> <part name="walls" texture="@basic2:charcoal.gif"/> <part name="dooredges,ndoor,sdoor,nknob,sknob" faces="0" solid="no"/> <action trigger="step out" radius=".9"> <replace source="]q"/> </action> </create> <create symbol="]r" block="door"> <part name="walls" texture="@basic2:charcoal.gif"/> <part name="dooredges,ndoor,sdoor" texture="@basic2:charcoal.gif"/> <part name="nknob,sknob" faces="0" solid="no"/> <param orient="270"/> <action trigger="click on"> <replace source="]R"/> </action> </create> <create symbol="]R" block="dooropen"> <part name="walls" texture="@basic2:charcoal.gif"/> <part name="dooredges,ndoor,sdoor,nknob,sknob" faces="0" solid="no"/> <param orient="270"/> <action trigger="timer" delay="5"> <replace source="]r"/> </action> </create> <create symbol="]s" block="door"> <part name="walls" texture="@basic2:charcoal.gif"/> <part name="dooredges,ndoor,sdoor" texture="@basic2:charcoal.gif"/> <part name="nknob,sknob" faces="0" solid="no"/> <param orient="90"/> <!-- <action trigger="click on"> <replace source="]S"/> </action> --> </create> <create symbol="]S" block="door"> <part name="walls" texture="@basic2:charcoal.gif"/> <part name="dooredges,ndoor,sdoor,nknob,sknob" faces="0" solid="no"/> <param orient="90"/> <action trigger="timer" delay="5"> <replace source="]s"/> </action> </create> <create symbol="]t" block="convex"> <part name="s" texture="@vast1:window2.gif" faces="2" style="scaled" angle="180"/> <part name="curve" texture="@vast1:window2.gif" faces="2"/> <part name="n,bottom" faces="0" solid="no"/> <param orient="90,90"/> </create> <create symbol="]u" block="convex"> <part name="curve" texture="@vast1:window2.gif" faces="2"/> <part name="n,s,bottom" faces="0" solid="no"/> <param orient="90,90"/> </create> <create symbol="]v" block="convex"> <part name="n" texture="@vast1:window2.gif" faces="2" style="scaled" angle="180"/> <part name="curve" texture="@vast1:window2.gif" faces="2"/> <part name="s,bottom" faces="0" solid="no"/> <param orient="90,90"/> </create> <create symbol="]T" block="sbottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/> <param orient="0,180"/> </create> <create symbol="]U" block="nbottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <part name="bottom" texture="@interior:metal3.gif" style="scaled"/> </create> <create symbol="]V" block="concave"> <part name="*" texture="@islands:rails.gif"/> <part name="curve" texture="@islands:rails.gif" angle="90" style="scaled" projection="top"/> <param orient="0,270"/> </create> <create symbol="]w" block="nbottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <param orient="0,0,270"/> </create> <create symbol="]W" block="nbottomramp"> <part name="*" texture="@islands:rails.gif"/> <part name="e,w" texture="@islands:rails.gif" angle="90"/> <param orient="0,0,90"/> </create> <create symbol="]x" block="door"> <part name="walls" texture="@islands:rails.gif" style="scaled"/> <part name="sdoor,ndoor" texture="@basic2:red.gif"/> <part name="dooredges" texture="@basic2:charcoal.gif"/> <part name="nknob,sknob" faces="0" solid="no"/> <param orient="180,0,90"/> </create> <create symbol="]y" block="platform"> <part name="n,s,e,w,under" texture="@basic2:charcoal.gif"/> <part name="columntop" texture="@basic2:charcoal.gif" faces="2"/> <part name="top" texture="@interior:metal3.gif" style="scaled"/> <part name="column,bottom" faces="0" solid="no"/> <param orient="0,180"/> </create> <create symbol="]Y" block="platform"> <part name="n,s,e,w,under" texture="@basic2:charcoal.gif"/> <part name="columntop" texture="@basic2:charcoal.gif" faces="2"/> <part name="top" texture="@interior:bluevelvet.gif" style="tiled"/> <part name="column,bottom" faces="0" solid="no"/> </create> <create symbol="]Z" block="ground"> <part name="*" faces="0"/> <point_light style="static" radius="2" flood="no"/> <entrance name="shuttle" angle="0"/> </create> <!-- Docking Claws --> <create symbol="!c" block="platform"> <part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="270"/> <part name="n,s,e,w" texture="@islands:rails.gif"/> <part name="under" texture="@basic2:charcoal.gif"/> <part name="columntop,column,bottom" texture="textures/scifi/hoppertech.gif"/> <param orient="0,0,90"/> </create> <create symbol="!n" block="platform"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="column,bottom" texture="textures/scifi/hoppertech.gif"/> <param orient="0,270"/> </create> <create symbol="!s" block="platform"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="column,bottom" texture="textures/scifi/hoppertech.gif"/> <param orient="0,90"/> </create> <create symbol="!e" block="platform"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="column,bottom" texture="textures/scifi/hoppertech.gif"/> <param orient="0,0,270"/> </create> <create symbol="!w" block="platform"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="column,bottom" texture="textures/scifi/hoppertech.gif"/> <param orient="0,0,90"/> </create> <create symbol="cn" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="90,270"/> </create> <create symbol="cN" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="270,270"/> </create> <create symbol="cs" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="90,90"/> </create> <create symbol="cS" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="270,90"/> </create> <create symbol="ce" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="180,0,270"/> </create> <create symbol="cE" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="0,0,270"/> </create> <create symbol="cw" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="180,0,90"/> </create> <create symbol="cW" block="ntopramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="0,0,90"/> </create> <!--sounds--> <SOUND FILE="sounds/flames.wav" VOLUME="50%" RADIUS="5" PLAYBACK="looped" FLOOD="yes" LOCATION="(8,24,17)"/> <SOUND FILE="sounds/flames.wav" VOLUME="30%" RADIUS="2" PLAYBACK="looped" FLOOD="yes" LOCATION="(26,9,17)"/> <SOUND FILE="sounds/flames.wav" VOLUME="30%" RADIUS="2" PLAYBACK="looped" FLOOD="yes" LOCATION="(22,8,17)"/> <LEVEL NUMBER="1"> ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ 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