<SPOT>
<HEAD>
<TITLE NAME="Vastland Yutani Corporation: Shuttle Port"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic2.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/interior.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/islands.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/vastland/vast1.bset"/>
<MAP STYLE="double" DIMENSIONS="(31,31,20)"/>
<SKY TEXTURE="@basic:clouds.gif" BRIGHTNESS="100%"/>
<GROUND COLOR="(0,0,0)"/>
<AMBIENT_LIGHT BRIGHTNESS="60%"/>
<ORB POSITION="(180,60)" TEXTURE="@basic:sun.gif" BRIGHTNESS="100%"/>
</HEAD>
<BODY>

<!-- Source Load -->

	<!--Sounds-->
	<load sound="sounds/flames.wav"/>

	<!-- Shuttle Primary Views -->
	<load texture="textures/scifi/hopperwindow2.gif"/>
	<load texture="textures/scifi/nav_off.gif"/>
	<load texture="textures/scifi/nav_launch.gif"/>
	
	<!-- Shuttle Port Basics-->
	<load texture="textures/scifi/metal.jpg"/>
	<load texture="textures/scifi/metalstripe.gif"/>
	<load texture="textures/scifi/window1.gif"/>
	<load texture="textures/scifi/railing.gif"/>
	<load texture="textures/scifi/rustground.jpg"/>
	<load texture="textures/scifi/rustground2.jpg"/>
	<load texture="textures/scifi/elevator.gif"/>
	<load texture="textures/scifi/ground1.gif"/>
	<load texture="textures/scifi/decks.gif"/>
	<load texture="textures/scifi/yutani.jpg"/>

	<!-- Island Hopper -->
	<load texture="textures/scifi/hopperwindow1.gif"/>
	<load texture="textures/scifi/hopperwall.gif"/>
	<load texture="textures/scifi/hopperdoor.gif"/>
	<load texture="textures/scifi/hoppertech.gif"/>
	<load texture="textures/scifi/hopperjets.jpg"/>
	<load texture="textures/scifi/hopper.jpg"/>
	<load texture="textures/scifi/hopper4.jpg"/>

	<!-- Midge -->
	<load texture="textures/darkshine.gif"/>
	<load texture="textures/flame.gif"/>

	<!-- Shuttle Port Deco -->
	<load texture="textures/1.gif"/>
	<load texture="textures/2.gif"/>
	<load texture="textures/3.gif"/>
	<load texture="textures/4.gif"/>
	<load texture="textures/carpet2.jpg"/>
	<load texture="textures/scifi/screen.gif"/>
	<load texture="textures/scifi/girl1.gif"/>
	<load texture="textures/tree3.gif"/>

<!-- End of Source Load -->

<!-- Water -->
<create symbol="~~" block="full">
	<part name="*" texture="@vast1:water.gif"/>
</create>


<!-- Black -->
<create symbol="--" block="full">
	<part name="*" color="(0,0,0)"/>
</create>

<!-- Invisibles -->
<create symbol="!#" block="full">
	<part name="*" faces="0"/>
</create>
<create symbol="!-" block="ceiling">
	<part name="*" faces="0"/>
</create>
<create symbol="!1" block="nramp">
	<param orient="0,0,90" />
	<part name="*" faces="0"/>
</create>
<create symbol="!2" block="nramp">
	<param orient="0,0,270" />
	<part name="*" faces="0"/>
</create>
<create symbol="!3" block="sramp">
	<param orient="0,0,90" />
	<part name="*" faces="0"/>
</create>
<create symbol="!4" block="sramp">
	<param orient="0,0,270" />
	<part name="*" faces="0"/>
</create>

<!-- Railings -->
<create symbol="-1" block="nramp">
	<param orient="0,0,90" />
	<part name="top" texture="textures/scifi/railing.gif" angle="270"/>
	<part name="n,e,w,bottom" faces="0"/>
</create>
<create symbol="-2" block="nramp">
	<param orient="0,0,270" />
	<part name="top" texture="textures/scifi/railing.gif" angle="90"/>
	<part name="n,e,w,bottom" faces="0"/>
</create>
<create symbol="-3" block="sramp">
	<param orient="0,0,90" />
	<part name="top" texture="textures/scifi/railing.gif" angle="90"/>
	<part name="s,e,w,bottom" faces="0"/>
</create>
<create symbol="-4" block="sramp">
	<param orient="0,0,270" />
	<part name="top" texture="textures/scifi/railing.gif" angle="270"/>
	<part name="s,e,w,bottom" faces="0"/>
</create>
<create symbol="-n" block="full">
	<part name="top,bottom,s,e,w" faces="0"/>
	<part name="n" texture="textures/scifi/railing.gif" faces="2"/>
</create>
<create symbol="-s" block="full">
	<part name="top,bottom,n,e,w" faces="0"/>
	<part name="s" texture="textures/scifi/railing.gif" faces="2"/>
</create>
<create symbol="-e" block="full">
	<part name="top,bottom,s,n,w" faces="0"/>
	<part name="e" texture="textures/scifi/railing.gif" faces="2"/>
</create>
<create symbol="-w" block="full">
	<part name="top,bottom,s,e,n" faces="0"/>
	<part name="w" texture="textures/scifi/railing.gif" faces="2"/>
</create>

<!-- Pylon -->
<create symbol="p#" block="FULL">
	<part name="top" texture="textures/scifi/rustground.jpg"/>
	<part name="bottom,n,s,e,w" texture="textures/scifi/metal.jpg"/>
</create>
<create symbol="P#" block="FULL">
	<part name="top" texture="textures/carpet2.jpg" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/metal.jpg"/>
	<part name="bottom" color="(0,0,0)"/>
</create>
<create symbol="p1" block="CURVEOUT">
	<param orient="180,0,270" />
	<part name="n" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" />
	<part name="bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" />
	<part name="curve" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" projection="top" />
	<part name="e,w" texture="textures/scifi/metal.jpg"/>
</create>
<create symbol="p2" block="CURVEOUT">
	<param orient="180,0,90" />
	<part name="n" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" />
	<part name="bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" />
	<part name="curve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top" />
	<part name="e,w" texture="textures/scifi/metal.jpg"/>
</create>
<create symbol="p3" block="CURVEOUT">
	<param orient="0,0,90" />
	<part name="n" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" />
	<part name="bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" />
	<part name="curve" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" projection="top" />
	<part name="e,w" texture="textures/scifi/metal.jpg"/>
</create>
<create symbol="p4" block="CURVEOUT">
	<param orient="0,0,270" />
	<part name="n" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" />
	<part name="bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" />
	<part name="curve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top" />
	<part name="e,w" texture="textures/scifi/metal.jpg"/>
</create>
<create symbol="pn" block="floor">
	<part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="90"/>
	<part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/>
	<part name="bottom,n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<part name="top,s" texture="textures/scifi/metalstripe.gif" style="tiled" angle="0"/>
	<param orient="0,270"/>
</create>
<create symbol="ps" block="floor">
	<part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/>
	<part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="90"/>
	<part name="bottom,n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<part name="top,s" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="pe" block="floor">
	<part name="s,top,bottom" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/>
	<part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="0"/>
	<part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="0,0,270"/>
</create>
<create symbol="pw" block="floor">
	<part name="s,top,bottom" texture="textures/scifi/metalstripe.gif" style="tiled" angle="270"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="90"/>
	<part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="0"/>
	<param orient="0,0,90"/>
</create>

<create symbol="pa" block="sbottomramp">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,270"/>
</create>
<create symbol="pb" block="nbottomramp">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="top" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="pc" block="wbottomramp">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,0,270"/>
</create>
<create symbol="pd" block="ebottomramp">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,0,90"/>
</create>
<create symbol="pf" block="half">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,270"/>
</create>
<create symbol="pg" block="half">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="ph" block="half">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,0,270"/>
</create>
<create symbol="pi" block="half">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,0,90"/>
</create>
<create symbol="yf" block="half">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="0"/>
	<param orient="0,270"/>
</create>
<create symbol="yg" block="half">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="yh" block="half">
	<part name="s,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,0,270"/>
	<part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="90"/>
</create>
<create symbol="yi" block="half">
	<part name="s,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="top" texture="textures/scifi/yutani.jpg" style="scaled" angle="270"/>
	<param orient="0,0,90"/>
</create>
<create symbol="pj" block="stopramp">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,270"/>
</create>
<create symbol="pk" block="ntopramp">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="pl" block="wtopramp">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,0,270"/>
</create>
<create symbol="pm" block="etopramp">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,0,90"/>
</create>
<create symbol="po" block="nbottomramp">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="bottom,n" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<part name="top" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<param orient="0,270"/>
</create>
<create symbol="pp" block="sbottomramp">
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="0"/>
	<part name="top,s" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="pq" block="ebottomramp">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="e" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,0,270"/>
</create>
<create symbol="pr" block="wbottomramp">
	<part name="s,top,bottom" texture="textures/scifi/metal.jpg" style="scaled" angle="270"/>
	<part name="n" texture="textures/scifi/metal.jpg" style="scaled" angle="90"/>
	<part name="w" texture="textures/scifi/metal.jpg" style="scaled" angle="180"/>
	<param orient="0,0,90"/>
</create>
<create symbol="p/" block="nramp">
	<param orient="0,0,90" />
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
</create>
<create symbol="p\" block="nramp">
	<param orient="0,0,270" />
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
</create>
<create symbol="P\" block="sramp">
	<param orient="0,0,90" />
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
</create>
<create symbol="P/" block="sramp">
	<param orient="0,0,270" />
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
</create>
<create symbol="Ph" block="half">
	<part name="bottom" texture="textures/scifi/rustground.jpg" angle="0"/>
	<part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="Pn" block="half">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="0"/>
	<part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="Ps" block="half">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="180"/>
	<part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="PE" block="wbottomramp">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="90"/>
	<part name="top,n,s,w" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="PW" block="ebottomramp">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="270"/>
	<part name="top,n,s,e" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="pE" block="wbottomramp">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="270"/>
	<part name="top,n,s,w" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="pW" block="ebottomramp">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="90"/>
	<part name="top,n,s,e" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="Pe" block="half">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="90"/>
	<part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>
<create symbol="Pw" block="half">
	<part name="bottom" texture="textures/scifi/rustground2.jpg" angle="270"/>
	<part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/>
	<param orient="0,180" />
</create>

<!-- Stairs -->
<create symbol="Sw" block="stairs">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="stairtop" texture="textures/scifi/rustground.jpg"/>
	<param orient="270" />
</create>
<create symbol="Se" block="stairs">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="stairtop" texture="textures/scifi/rustground.jpg"/>
	<param orient="90" />
</create>
<create symbol="SE" block="rcurvestair">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="stairtop" texture="textures/scifi/rustground.jpg"/>
	<param orient="0" />
</create>
<create symbol="SW" block="lcurvestair">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="stairtop" texture="textures/scifi/rustground.jpg"/>
	<param orient="0" />
</create>
<create symbol="sE" block="lcurvestair">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="stairtop" texture="textures/scifi/rustground.jpg"/>
	<param orient="180" />
</create>
<create symbol="sW" block="rcurvestair">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="stairtop" texture="textures/scifi/rustground.jpg"/>
	<param orient="180" />
</create>

<!-- Pylon Ring -->
<create symbol="r#" block="full">
	<part name="top,bottom" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/metalstripe.gif" style="tiled"/>
</create>
<create symbol="q=" block="ceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg" style="scaled"/>
</create>
<create symbol="r=" block="ceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/scifi/rustground.jpg" style="scaled"/>
</create>
<create symbol="r/" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/scifi/rustground.jpg"/>
	<param orient="270"/>
</create>
<create symbol="r\" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/scifi/rustground.jpg"/>
	<param orient="0"/>
</create>
<create symbol="R/" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/scifi/rustground.jpg"/>
	<param orient="90"/>
</create>
<create symbol="R\" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/scifi/rustground.jpg"/>
	<param orient="180"/>
</create>
<create symbol="q/" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg"/>
	<param orient="270"/>
</create>
<create symbol="q\" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg"/>
	<param orient="0"/>
</create>
<create symbol="Q/" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg"/>
	<param orient="90"/>
</create>
<create symbol="Q\" block="halfceiling">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg"/>
	<param orient="180"/>
</create>
<create symbol="ra" block="nbottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
</create>
<create symbol="rb" block="sbottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
</create>
<create symbol="rc" block="ebottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
</create>
<create symbol="rd" block="wbottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
</create>
<create symbol="re" block="half">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
</create>
<create symbol="rf" block="ntopramp">
	<part name="top,bottom,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled"/>
</create>
<create symbol="rg" block="ntopramp">
	<part name="top,bottom,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="180"/>
</create>
<create symbol="rh" block="etopramp">
	<part name="top,bottom,s,n,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
</create>
<create symbol="ri" block="wtopramp">
	<part name="top,bottom,s,e,n" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="w" texture="textures/scifi/metalstripe.gif" style="tiled"/>
</create>
<create symbol="rj" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="0"/>
</create>
<create symbol="rk" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="90"/>
</create>
<create symbol="rl" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="180"/>
</create>
<create symbol="rm" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="270"/>
</create>
<create symbol="rJ" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="0"/>
</create>
<create symbol="rK" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="90"/>
</create>
<create symbol="rL" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="180"/>
</create>
<create symbol="rM" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="270"/>
</create>
<create symbol="oJ" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="0"/>
</create>
<create symbol="oK" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="90"/>
</create>
<create symbol="oL" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="180"/>
</create>
<create symbol="oM" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="top" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="270"/>
</create>
<create symbol="Ra" block="nbottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="0,0,180"/>
</create>
<create symbol="Rb" block="sbottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="0,0,180"/>
</create>
<create symbol="Rc" block="ebottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="Rd" block="wbottomramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="Re" block="half">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="Rf" block="ntopramp">
	<part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="0,0,180"/>
</create>
<create symbol="Qf" block="ntopramp">
	<part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="0,0,180"/>
</create>
<create symbol="Rg" block="ntopramp">
	<part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="180,0,180"/>
</create>
<create symbol="Qg" block="ntopramp">
	<part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180" projection="south"/>
	<param orient="180,0,180"/>
</create>
<create symbol="Rh" block="etopramp">
	<part name="top,s,n,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="0,180"/>
</create>
<create symbol="Qh" block="etopramp">
	<part name="top,s,n,w" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180" projection="west"/>
	<param orient="0,180"/>
</create>
<create symbol="Ri" block="wtopramp">
	<part name="top,s,e,n" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="0,180"/>
</create>
<create symbol="Qi" block="wtopramp">
	<part name="top,s,e,n" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="0,180"/>
</create>
<create symbol="Rj" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="270,180"/>
</create>
<create symbol="Qj" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="270,180"/>
</create>
<create symbol="Rk" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="180,180"/>
</create>
<create symbol="Qk" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="180,180"/>
</create>
<create symbol="Rl" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="90,180"/>
</create>
<create symbol="Ql" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="90,180"/>
</create>
<create symbol="Rm" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="Qm" block="topwedge">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/carpet2.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="RJ" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="270,180"/>
</create>
<create symbol="RK" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="180,180"/>
</create>
<create symbol="RL" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="90,180"/>
</create>
<create symbol="RM" block="cornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="OJ" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="270,180"/>
</create>
<create symbol="OK" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="180,180"/>
</create>
<create symbol="OL" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="90,180"/>
</create>
<create symbol="OM" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="QJ" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="270,180"/>
</create>
<create symbol="QK" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="180,180"/>
</create>
<create symbol="QL" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="90,180"/>
</create>
<create symbol="QM" block="curveincornerramp">
	<part name="*" texture="textures/scifi/metal.jpg" style="scaled"/>
	<param orient="0,180"/>
</create>
<create symbol="RN" block="full">
	<part name="top,bottom,e,w,s" faces="0"/>
	<part name="n" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
</create>
<create symbol="RS" block="full">
	<part name="top,bottom,e,w,n" faces="0"/>
	<part name="s" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
</create>
<create symbol="RE" block="full">
	<part name="top,bottom,s,w,n" faces="0"/>
	<part name="e" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
</create>
<create symbol="RW" block="full">
	<part name="top,bottom,s,e,n" faces="0"/>
	<part name="w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
</create>
<create symbol="R1" block="nramp">
	<part name="bottom,e,w,n" faces="0"/>
	<part name="top" texture="textures/scifi/window1.gif" angle="270" faces="2" style="tiled"/>
	<param orient="0,0,90"/>
</create>
<create symbol="R2" block="nramp">
	<part name="bottom,e,w,n" faces="0"/>
	<part name="top" texture="textures/scifi/window1.gif" angle="90" faces="2" style="tiled"/>
	<param orient="0,0,270"/>
</create>
<create symbol="R3" block="sramp">
	<part name="bottom,e,w,s" faces="0"/>
	<part name="top" texture="textures/scifi/window1.gif" angle="270" faces="2" style="tiled"/>
	<param orient="0,0,90"/>
</create>
<create symbol="R4" block="sramp">
	<part name="bottom,e,w,s" faces="0"/>
	<part name="top" texture="textures/scifi/window1.gif" angle="90" faces="2" style="tiled"/>
	<param orient="0,0,270"/>
</create>
<create symbol="R#" block="full">
	<part name="top,bottom" faces="0"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
</create>
<create symbol="R_" block="ground">
	<part name="*" texture="textures/scifi/window1.gif" faces="2" style="tiled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="r1" block="CURVEOUT">
	<param orient="180,0,270" />
	<part name="n" texture="textures/scifi/metal.jpg" angle="90" style="scaled" />
	<part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="270" style="scaled" />
</create>
<create symbol="r2" block="CURVEOUT">
	<param orient="180,0,90" />
	<part name="n" texture="textures/scifi/metal.jpg" angle="270" style="scaled" />
	<part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="90" style="scaled" />
</create>
<create symbol="r3" block="CURVEOUT">
	<param orient="0,0,90" />
	<part name="n" texture="textures/scifi/metal.jpg" angle="90" style="scaled" />
	<part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="270" style="scaled" />
</create>
<create symbol="r4" block="CURVEOUT">
	<param orient="0,0,270" />
	<part name="n" texture="textures/scifi/metal.jpg" angle="270" style="scaled" />
	<part name="curve,bottom" texture="textures/scifi/metal.jpg" angle="90" style="scaled" />
</create>
<create symbol="r|" block="floor">
	<part name="n,s,top,bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled"/>
	<part name="e,w" texture="textures/scifi/metalstripe.gif" angle="0" style="tiled"/>
	<param orient="0" />
</create>
<create symbol="R|" block="ceiling">
	<part name="n,s,top,bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled"/>
	<part name="e,w" texture="textures/scifi/metalstripe.gif" angle="0" style="tiled"/>
	<param orient="0" />
</create>
<create symbol="r-" block="floor">
	<part name="top,bottom" texture="textures/scifi/metalstripe.gif" angle="180" style="tiled"/>
	<part name="e,w" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled"/>
	<part name="n,s" texture="textures/scifi/metalstripe.gif" angle="0"style="tiled"/>
	<param orient="0" />
</create>
<create symbol="R-" block="ceiling">
	<part name="top,bottom" texture="textures/scifi/metalstripe.gif" angle="180" style="tiled"/>
	<part name="e,w" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled"/>
	<part name="n,s" texture="textures/scifi/metalstripe.gif" angle="0" style="tiled"/>
	<param orient="0" />
</create>

<!-- Docking Doors -->
<create symbol="DN" block="doubleconcave">
	<part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/>
	<param orient="0,90"/>
<!--
	<action trigger="click on">
		<replace source="Dn"/>
	</action>
//-->
</create>
<create symbol="Dn" block="ground">
	<part name="*" faces="0"/>
	<action trigger="timer" delay="5">
		<replace source="DN"/>
	</action>
</create>
<create symbol="DS" block="doubleconcave">
	<part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/>
	<param orient="0,90"/>
<!--
	<action trigger="click on">
		<replace source="Ds"/>
	</action>
//-->
</create>
<create symbol="Ds" block="ground">
	<part name="*" faces="0"/>
	<action trigger="timer" delay="5">
		<replace source="DS"/>
	</action>
</create>
<create symbol="DE" block="doubleconcave">
	<part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/>
	<param orient="90,0,90"/>
	<action trigger="click on">
		<replace source="De"/>
	</action>
</create>
<create symbol="De" block="ground">
	<part name="*" faces="0"/>
	<action trigger="timer" delay="5">
		<replace source="DE"/>
	</action>
</create>
<create symbol="DW" block="doubleconcave">
	<part name="topcurve,bottomcurve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top"/>
	<param orient="90,0,90"/>
<!--
	<action trigger="click on">
		<replace source="Dw"/>
	</action>
//-->
</create>
<create symbol="Dw" block="ground">
	<part name="*" faces="0"/>
	<action trigger="timer" delay="5">
		<replace source="DW"/>
	</action>
</create>

<!-- Elevator Common -->
<create symbol="0_" block="ground">
	<part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="0a" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" text="You are on Deck A." placement="center"/>
	<action trigger="timer" delay="1">
		<replace source=".."/>
	</action>
</create>
<create symbol="0b" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" text="You are on Deck B." placement="center"/>
	<action trigger="timer" delay="1">
		<replace source=".."/>
	</action>
</create>
<create symbol="0c" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" text="You are on Deck C." placement="center"/>
	<action trigger="timer" delay="1">
		<replace source=".."/>
	</action>
</create>
<create symbol="x0" block="ground">
	<part name="*" faces="0"/>
	<exit trigger="step on" href="#GoElevator"/>
</create>
<create symbol="xD" block="ground">
	<part name="*" faces="0"/>
	<exit trigger="step on" href="yutani2.3dml#DeckD"/>
</create>
<create symbol="xE" block="ground">
	<part name="*" faces="0"/>
	<exit trigger="step on" href="yutani2.3dml#DeckE"/>
</create>
<create symbol="xF" block="ground">
	<part name="*" faces="0"/>
	<exit trigger="step on" href="yutani2.3dml#DeckF"/>
</create>
<create symbol="xG" block="ground">
	<part name="*" faces="0"/>
	<exit trigger="step on" href="yutani2.3dml#DeckG"/>
</create>
<create symbol="yA" block="ground">
	<part name="*" faces="0"/>
	<entrance name="GoElevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="3a"/>
	</action>
</create>
<create symbol="yB" block="ground">
	<part name="*" faces="0"/>
	<entrance name="GoElevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="4a"/>
	</action>
</create>
<create symbol="yC" block="ground">
	<part name="*" faces="0"/>
	<entrance name="GoElevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="5a"/>
	</action>
</create>

<!-- Elevator Deck A -->
<create symbol="1_" block="ground">
	<part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/>
	<param orient="0,90"/>
	<action trigger="click on">
		<replace source="1A" target="(0,+1,0)"/>
		<replace source="0_"/>
	</action>
</create>
<imagemap name="DeckA">
	<action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck">
		<replace source="0a" target="(1,1,20)"/><!-- momentary position -->
	</action>
	<action shape="rect" coords="45,037,80,048" trigger="click on" text="Shuttle Dock">
		<replace source="1_" target="(0,-1,0)"/>
		<replace source="1a"/><!-- down to Deck B -->
	</action>
	<action shape="rect" coords="45,063,80,074" trigger="click on" text="Shuttle Port Reception">
		<replace source="1_" target="(0,-1,0)"/>
		<replace source="2a"/><!-- down to Deck C -->
	</action>
	<action shape="rect" coords="45,085,80,096" trigger="click on" text="Quarters">
		<replace source="xD" target="(16,19,1)"/><!-- set exit block for Deck D -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,113,80,124" trigger="click on" text="Engineering">
		<replace source="xE" target="(16,19,1)"/><!-- set exit block for Deck E -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,143,80,154" trigger="click on" text="Freight Deck">
		<replace source="xF" target="(16,19,1)"/><!-- set exit block for Deck F -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,175,80,186" trigger="click on" text="SeaTram Station">
		<replace source="xG" target="(16,19,1)"/><!-- set exit block for Deck G -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
</imagemap>
<create symbol="1A" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
	<part name="n" solid="no"/>
	<popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckA"/>
</create>

<!-- Elevator Deck B -->
<create symbol="2_" block="ground">
	<part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/>
	<param orient="0,90"/>
	<action trigger="click on">
		<replace source="2A" target="(0,+1,0)"/>
		<replace source="0_"/>
	</action>
</create>
<imagemap name="DeckB">
	<action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck">
		<replace source="2_" target="(0,-1,0)"/>
		<replace source="3a"/><!-- up to Deck A -->
	</action>
	<action shape="rect" coords="45,037,80,048" trigger="click on" text="Shuttle Dock">
		<replace source="0b" target="(1,1,20)"/><!-- momentary position -->
	</action>
	<action shape="rect" coords="45,063,80,074" trigger="click on" text="Shuttle Port Reception">
		<replace source="2_" target="(0,-1,0)"/>
		<replace source="2a"/><!-- down to Deck C -->
	</action>
	<action shape="rect" coords="45,085,80,096" trigger="click on" text="Quarters">
		<replace source="xD" target="(16,19,1)"/><!-- set exit block for Deck D -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,113,80,124" trigger="click on" text="Engineering">
		<replace source="xE" target="(16,19,1)"/><!-- set exit block for Deck E -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,143,80,154" trigger="click on" text="Freight Deck">
		<replace source="xF" target="(16,19,1)"/><!-- set exit block for Deck F -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,175,80,186" trigger="click on" text="SeaTram Station">
		<replace source="xG" target="(16,19,1)"/><!-- set exit block for Deck G -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
</imagemap>
<create symbol="2A" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
	<part name="n" solid="no"/>
	<popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckB"/>
</create>

<!-- Elevator Deck C -->
<create symbol="3_" block="ground">
	<part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/>
	<param orient="0,90"/>
	<action trigger="click on">
		<replace source="3A" target="(0,+1,0)"/>
		<replace source="0_"/>
	</action>
</create>
<imagemap name="DeckC">
	<action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck">
		<replace source="3_" target="(0,-1,0)"/>
		<replace source="3a"/><!-- up to Deck A -->
	</action>
	<action shape="rect" coords="45,037,80,048" trigger="click on" text="Shuttle Dock">
		<replace source="3_" target="(0,-1,0)"/>
		<replace source="4a"/><!-- up to Deck B -->
	</action>
	<action shape="rect" coords="45,063,80,074" trigger="click on" text="Shuttle Port Reception">
		<replace source="0c" target="(1,1,20)"/><!-- momentary position -->
	</action>
	<action shape="rect" coords="45,085,80,096" trigger="click on" text="Quarters">
		<replace source="xD" target="(16,19,1)"/><!-- set exit block for Deck D -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,113,80,124" trigger="click on" text="Engineering">
		<replace source="xE" target="(16,19,1)"/><!-- set exit block for Deck E -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,143,80,154" trigger="click on" text="Freight Deck">
		<replace source="xF" target="(16,19,1)"/><!-- set exit block for Deck F -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
	<action shape="rect" coords="45,175,80,186" trigger="click on" text="SeaTram Station">
		<replace source="xG" target="(16,19,1)"/><!-- set exit block for Deck G -->
		<replace source="6a"/><!-- down to lower Decks -->
	</action>
</imagemap>
<create symbol="3A" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/>
	<part name="n" solid="no"/>
	<popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckC"/>
</create>

<!-- Elevator moving down to Deck B -->
<create symbol="1a" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="1c" target="(0,0,-1)"/>
		<replace source="1b"/>
	</action>
</create>
<create symbol="1b" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<exit trigger="step on" href="#elevator"/>
	<action trigger="timer" delay=".5">
		<replace source="R#"/>
	</action>
</create>
<create symbol="1c" block="ground">
	<part name="*" faces="0"/>
	<entrance name="elevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="1d"/>
	</action>
</create>
<create symbol="1d" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="1a"/>
	</action>
	<action trigger="location" target="(16,18,10)">
		<replace source="2A"/>
		<replace source="0_" target="(0,-1,0)"/>
	</action>
</create>

<!-- Elevator moving down to Deck C -->
<create symbol="2a" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="2c" target="(0,0,-1)"/>
		<replace source="2b"/>
	</action>
</create>
<create symbol="2b" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<exit trigger="step on" href="#elevator"/>
	<action trigger="timer" delay=".5">
		<replace source="R#"/>
	</action>
</create>
<create symbol="2c" block="ground">
	<part name="*" faces="0"/>
	<entrance name="elevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="2d"/>
	</action>
</create>
<create symbol="2d" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="2a"/>
	</action>
	<action trigger="location" target="(16,18,3)">
		<replace source="3A"/>
		<replace source="0_" target="(0,-1,0)"/>
	</action>
</create>

<!-- Elevator moving up to Deck A -->
<create symbol="3a" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="3c" target="(0,0,+1)"/>
		<replace source="3b"/>
	</action>
</create>
<create symbol="3b" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<exit trigger="step on" href="#elevator"/>
	<action trigger="timer" delay=".5">
		<replace source="R#"/>
	</action>
</create>
<create symbol="3c" block="ground">
	<part name="*" faces="0"/>
	<entrance name="elevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="3d"/>
	</action>
</create>
<create symbol="3d" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="3a"/>
	</action>
	<action trigger="location" target="(16,18,17)">
		<replace source="1A"/>
		<replace source="0_" target="(0,-1,0)"/>
	</action>
</create>

<!-- Elevator moving up to Deck B -->
<create symbol="4a" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="4c" target="(0,0,+1)"/>
		<replace source="4b"/>
	</action>
</create>
<create symbol="4b" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<exit trigger="step on" href="#elevator"/>
	<action trigger="timer" delay=".5">
		<replace source="R#"/>
	</action>
</create>
<create symbol="4c" block="ground">
	<part name="*" faces="0"/>
	<entrance name="elevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="4d"/>
	</action>
</create>
<create symbol="4d" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="4a"/>
	</action>
	<action trigger="location" target="(16,18,10)">
		<replace source="2A"/>
		<replace source="0_" target="(0,-1,0)"/>
	</action>
</create>

<!-- Elevator moving up to Deck C -->
<create symbol="5a" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="5c" target="(0,0,+1)"/>
		<replace source="5b"/>
	</action>
</create>
<create symbol="5b" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<exit trigger="step on" href="#elevator"/>
	<action trigger="timer" delay=".5">
		<replace source="R#"/>
	</action>
</create>
<create symbol="5c" block="ground">
	<part name="*" faces="0"/>
	<entrance name="elevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="5d"/>
	</action>
</create>
<create symbol="5d" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="5a"/>
	</action>
	<action trigger="location" target="(16,18,3)">
		<replace source="3A"/>
		<replace source="0_" target="(0,-1,0)"/>
	</action>
</create>

<!-- Elevator moving down to lower Decks D-G -->
<create symbol="6a" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="6c" target="(0,0,-1)"/>
		<replace source="6b"/>
	</action>
</create>
<create symbol="6b" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<exit trigger="step on" href="#elevator"/>
	<action trigger="timer" delay=".5">
		<replace source="R#"/>
	</action>
</create>
<create symbol="6c" block="ground">
	<part name="*" faces="0"/>
	<entrance name="elevator" angle="0"/>
	<action trigger="proximity" radius="0.7">
		<replace source="6d"/>
	</action>
</create>
<create symbol="6d" block="full">
	<part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/>
	<part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/>
	<action trigger="proximity" radius="0.7">
		<replace source="6a"/>
	</action>
	<action trigger="location" target="(16,18,1)">
		<replace source="(0,+1,0)"/>
	</action>
</create>

<!-- Interior -->
<create symbol="I1" block="largetv">
	<part name="screen" texture="textures/scifi/screen.gif"/>
	<part name="controlpanel,backpanel" texture="@interior:blackglare.gif"/>
	<part name="legs" faces="0"/>
</create>
<create symbol="I2" block="largetv">
	<part name="screen" texture="textures/scifi/screen.gif"/>
	<part name="controlpanel,backpanel" texture="@interior:blackglare.gif"/>
	<part name="legs" faces="0"/>
	<param orient="90"/>
</create>
<create symbol="I3" block="largetv">
	<part name="screen" texture="textures/scifi/screen.gif"/>
	<part name="controlpanel,backpanel" texture="@interior:blackglare.gif"/>
	<part name="legs" faces="0"/>
	<param orient="270"/>
</create>
<create symbol="IA" block="floorhalf">
	<part name="*" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/>
	<param orient="180,270"/>
</create>
<create symbol="IB" block="bench2">
	<part name="*" texture="@interior:blackglare.gif"/>
	<part name="back,seat" texture="textures/carpet2.jpg"/>
	<param orient="180"/>
</create>
<create symbol="IC" block="bench2">
	<part name="*" texture="@interior:blackglare.gif"/>
	<part name="back,seat" texture="textures/carpet2.jpg"/>
	<param orient="270"/>
</create>
<create symbol="ID" block="bench2">
	<part name="*" texture="@interior:blackglare.gif"/>
	<part name="back,seat" texture="textures/carpet2.jpg"/>
	<param orient="90"/>
</create>
<create symbol="IE" block="column">
	<part name="*" texture="@interior:blackglare.gif"/>
</create>
<create symbol="IF" block="spriteface">
	<part name="sprite" texture="textures/tree3.gif"/>
</create>
<create symbol="IG" block="spriteface">
	<part name="sprite" texture="textures/scifi/girl1.gif"/>
</create>
<create symbol="IH" block="computer">
	<part name="monitorscreen" texture="textures/scifi/screen.gif"/>
	<param orient="90"/>
</create>
<create symbol="IJ" block="computer">
	<param orient="270"/>
</create>
<create symbol="i1" block="ground">
	<part name="*" texture="textures/1.gif" angle="0"/>
	<param orient="0,270"/>
</create>
<create symbol="i2" block="ground">
	<part name="*" texture="textures/2.gif" angle="90"/>
	<param orient="0,0,270"/>
</create>
<create symbol="i3" block="ground">
	<part name="*" texture="textures/3.gif" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="i4" block="ground">
	<part name="*" texture="textures/4.gif" angle="270"/>
	<param orient="0,0,90"/>
</create>


<!-- Island Hopper 4 -->
<imagemap name="nav_off">
	<action shape="rect" coords="1,1,182,21" trigger="click on">
		<replace source="[1"/>
	</action>
</imagemap>
<imagemap name="nav_on">
	<action shape="rect" coords="1,1,182,21" trigger="click on">
		<replace source="[0"/>
	</action>
	<area shape="rect" coords="8,45,182,65" href="hopper4.3dml"/>
</imagemap>

<create symbol="[0" block="full">
	<part name="*" faces="0" solid="no"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_off.gif" placement="top-left" imagemap="nav_off"/>
</create>
<create symbol="[1" block="full">
	<part name="*" faces="0" solid="no"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_launch.gif" placement="top-left" imagemap="nav_on"/>
</create>

<create symbol="[a" block="ebottomramp">
	<part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/>
	<part name="n,s,e,bottom" faces="0" solid="no"/>
	<action trigger="click on">
		<replace source="[A"/>
	</action>
</create>
<create symbol="[b" block="wbottomramp">
	<part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/>
	<part name="n,s,w,bottom" faces="0" solid="no"/>
	<action trigger="click on">
		<replace source="[B"/>
	</action>
</create>
<create symbol="[A" block="ebottomramp">
	<part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/>
	<part name="n,s,e,bottom" faces="0" solid="no"/>
	<param orient="0,180"/>
	<action trigger="click on">
		<replace source="[a"/>
	</action>
</create>
<create symbol="[B" block="wbottomramp">
	<part name="top" texture="textures/scifi/hopperdoor.gif" angle="270" faces="2"/>
	<part name="n,s,w,bottom" faces="0" solid="no"/>
	<param orient="0,180"/>
	<action trigger="click on">
		<replace source="[b"/>
	</action>
</create>
<create symbol="[c" block="ebottomramp">
	<part name="e,n,s,bottom" faces="0" solid="no"/>
	<part name="top" texture="textures/scifi/hopperwall.gif" faces="2"/>
</create>
<create symbol="[d" block="wbottomramp">
	<part name="w,n,s,bottom" faces="0" solid="no"/>
	<part name="top" texture="textures/scifi/hopperwall.gif" faces="2"/>
</create>
<create symbol="[C" block="ebottomramp">
	<part name="e,s,bottom" texture="textures/scifi/hopperwall.gif" style="scaled"/>
	<part name="n" texture="textures/scifi/hoppertech.gif" angle="180" projection="south"/>
	<part name="top" texture="textures/scifi/hopper.jpg"/>
</create>
<create symbol="[D" block="wbottomramp">
	<part name="w,s,bottom" texture="textures/scifi/hopperwall.gif" style="scaled"/>
	<part name="n" texture="textures/scifi/hoppertech.gif"/>
	<part name="top" texture="textures/scifi/hopper.jpg"/>
</create>
<create symbol="[e" block="sbottomramp">
	<part name="s,e,w,bottom" texture="textures/scifi/hopperwall.gif"/>
	<part name="top" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0,180"/>
</create>
<create symbol="[f" block="half">
	<part name="top" texture="textures/scifi/hoppertech.gif"/>
	<part name="w" texture="textures/scifi/hoppertech.gif" angle="270"/>
	<part name="e" texture="textures/scifi/hoppertech.gif" angle="90"/>
	<part name="s" texture="textures/scifi/hopperjets.jpg"/>
</create>
<create symbol="[g" block="half">
	<part name="n,s,e,w,bottom" faces="0" solid="no"/>
	<part name="top" texture="textures/scifi/hopperwall.gif" faces="2"/>
</create>
<create symbol="[h" block="half">
	<part name="top" texture="textures/scifi/hoppertech.gif"/>
	<part name="n,s,e,w" texture="textures/scifi/hopperwall.gif" style="scaled"/>
</create>
<create symbol="[i" block="bottomwedge">
	<part name="top,bottom" texture="textures/scifi/hopperwall.gif"/>
	<part name="n,w" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0"/>
</create>
<create symbol="[j" block="bottomwedge">
	<part name="top,bottom" texture="textures/scifi/hopperwall.gif"/>
	<part name="n,w" texture="textures/scifi/hoppertech.gif"/>
	<param orient="90"/>
</create>
<create symbol="[k" block="bottomwedge">
	<part name="top,bottom" texture="textures/scifi/hopperwall.gif"/>
	<part name="n" texture="textures/scifi/hoppertech.gif"/>
	<part name="w" texture="textures/scifi/hopperwall.gif" style="scaled"/>
	<param orient="180"/>
</create>
<create symbol="[l" block="bottomwedge">
	<part name="top,bottom" texture="textures/scifi/hopperwall.gif"/>
	<part name="w" texture="textures/scifi/hoppertech.gif"/>
	<part name="n" texture="textures/scifi/hopperwall.gif" style="scaled"/>
	<param orient="270"/>
</create>
<create symbol="[m" block="bottomwedge">
	<part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/>
	<part name="w" texture="textures/scifi/hopperwall.gif" angle="180" style="scaled"/>
	<part name="n" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0,180"/>
</create>
<create symbol="[n" block="bottomwedge">
	<part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/>
	<part name="w" texture="textures/scifi/hoppertech.gif"/>
	<part name="n" texture="textures/scifi/hopperwall.gif" angle="180" style="scaled"/>
	<param orient="90,180"/>
</create>
<create symbol="[o" block="bottomwedge">
	<part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/>
	<part name="n,w" texture="textures/scifi/hoppertech.gif"/>
	<param orient="180,180"/>
</create>
<create symbol="[p" block="bottomwedge">
	<part name="top" texture="textures/scifi/hopperwall.gif" angle="180"/>
	<part name="n,w" texture="textures/scifi/hoppertech.gif"/>
	<param orient="270,180"/>
</create>
<create symbol="[q" block="half">
	<part name="n,s,bottom" faces="0" solid="no"/>
	<part name="e,w,top" texture="textures/scifi/hopperwall.gif" angle="180" style="scaled" faces="2"/>
	<param orient="0,180"/>
</create>
<create symbol="[r" block="nbottomramp">
	<part name="n,bottom" faces="0" solid="no"/>
	<part name="e,w" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2"/>
	<part name="top" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2" projection="north"/>
	<param orient="0,180"/>
</create>
<create symbol="[s" block="sbottomramp">
	<part name="s,bottom" faces="0"/>
	<part name="e,w" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2"/>
	<part name="top" texture="textures/scifi/hopperwindow1.gif" style="scaled" angle="0" faces="2" projection="north"/>
</create>
<create symbol="[R" block="nbottomramp">
	<part name="n,bottom" faces="0" solid="no"/>
	<part name="e,w" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2"/>
	<part name="top" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2" projection="north"/>
	<param orient="0,180"/>
	<action trigger="step in" radius="1.2">
		<replace source="[0" target="(1,1,20)"/>
	</action>
	<action trigger="step out" radius="1.2">
		<replace source=".." target="(1,1,20)"/>
	</action>
</create>
<create symbol="[S" block="sbottomramp">
	<part name="s,bottom" faces="0"/>
	<part name="e,w" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2"/>
	<part name="top" texture="textures/scifi/hopperwindow2.gif" style="scaled" angle="0" faces="2" projection="north"/>
</create>
<create symbol="[t" block="half">
	<part name="s,bottom" faces="0" solid="no"/>
	<part name="n" faces="0"/>
	<part name="e,w" texture="textures/scifi/hopperwall.gif" style="scaled" angle="0" faces="2"/>
	<part name="top" texture="textures/scifi/hoppertech.gif" faces="2"/>
	<action trigger="proximity" radius="1.4">
		<replace source="[S" target="(0,-1,0)"/>
		<replace source="[R" target="(0,-1,-1)"/>
		<replace source="[A" target="(-1,+1,-1)"/>
		<replace source="[B" target="(+1,+1,-1)"/>
	</action>
	<action trigger="step out" radius="1.4">
		<replace source="[s" target="(0,-1,0)"/>
		<replace source="[r" target="(0,-1,-1)"/>
	</action>
</create>
<create symbol="[u" block="half">
	<part name="top" texture="textures/scifi/hoppertech.gif" faces="2"/>
	<part name="n,s,e,w,bottom" faces="0" solid="no"/>
	<param orient="0,180"/>
</create>
<create symbol="[v" block="etopramp">
	<part name="top" texture="textures/scifi/hopper4.jpg"/>
	<part name="n" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled" projection="south"/>
	<part name="s" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/>
	<part name="e" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/>
	<part name="w" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/>
	<part name="bottom" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/>
	<param orient="0,0,270"/>
</create>
<create symbol="[w" block="wtopramp">
	<part name="top" texture="textures/scifi/hopper4.jpg"/>
	<part name="n" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled"/>
	<part name="s" texture="textures/scifi/hoppertech.gif" angle="90" style="scaled" projection="north"/>
	<part name="e" texture="textures/scifi/hoppertech.gif" angle="270" style="scaled"/>
	<part name="w" texture="textures/scifi/hoppertech.gif" angle="270" style="scaled"/>
	<part name="bottom" texture="textures/scifi/hoppertech.gif" angle="270" style="scaled" projection="top"/>
	<param orient="0,0,90"/>
</create>
<create symbol="[x" block="half">
	<part name="*" texture="textures/scifi/hopperwall.gif" style="scaled" angle="180"/>
	<param orient="0,180"/>
</create>
<create symbol="[z" block="ground">
	<part name="*" faces="0"/>
	<!-- <entrance name="hopper4" angle="0"/> -->
	<action trigger="proximity" radius="1">
		<replace source=".." target="(0,0,-1)"/>
		<replace source="[Z"/>
	</action>
</create>
<create symbol="[Z" block="ceiling">
	<part name="*" faces="0"/>
	<action trigger="timer" delay="2">
		<replace source="[t" target="(0,0,-1)"/>
		<replace source="[z"/>
	</action>
</create>

<!-- Midge -->

<imagemap name="midge_nav_off">
	<action shape="rect" coords="1,1,182,21" trigger="click on">
		<replace source="*1"/>
	</action>
</imagemap>
<imagemap name="midge_nav_on">
	<action shape="rect" coords="1,1,182,21" trigger="click on">
		<replace source="*0"/>
	</action>
	<area shape="rect" coords="8,45,182,65" href="midge.3dml"/>
</imagemap>
<create symbol="*0" block="full">
	<part name="*" faces="0" solid="no"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_off.gif" placement="top-left" imagemap="midge_nav_off"/>
</create>
<create symbol="*1" block="full">
	<part name="*" faces="0" solid="no"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_launch.gif" placement="top-left" imagemap="midge_nav_on"/>
</create>
<create symbol="*a" block="convex">
	<part name="*" texture="@basic2:charcoal.gif" faces="2"/>
	<param orient="0,0,180"/>
</create>
<create symbol="*r" block="convex">
	<part name="bottom,curve" texture="@basic2:charcoal.gif" faces="2"/>
	<part name="n" texture="textures/flame.gif" faces="2"/>
	<part name="s" faces="0"/>
	<param orient="0,0,180"/>
</create>
<create symbol="*b" block="wtopramp">
	<part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,s,e,w,bottom" faces="0" solid="no"/>
	<param orient="0,0,270"/>
</create>
<create symbol="*c" block="etopramp">
	<part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,s,e,w,bottom" faces="0" solid="no"/>
	<param orient="0,0,90"/>
</create>
<create symbol="*d" block="topcornerramp">
	<part name="sup" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,w,eup,edown,sdown,bottom" faces="0" solid="no"/>
	<param orient="270,0,270"/>
</create>
<create symbol="*e" block="topcornerramp">
	<part name="eup" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,w,sup,edown,sdown,bottom" faces="0" solid="no"/>
	<param orient="180,0,90"/>
</create>
<create symbol="*f" block="ntopramp">
	<part name="bottom" texture="@islands:toprails.gif" angle="90" faces="2" solid="yes"/>
	<part name="top" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" angle="180"/>
	<part name="s" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" />
	<part name="e,w" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" projection="east"/>
	<part name="n" faces="0" solid="no"/>
	<param orient="180"/>
	<action trigger="step in" radius="1.4">
		<replace source="*0" target="(0,0,+1)"/>
        </action>
	<action trigger="proximity" radius="1.4">
        	<replace source="*q"/>
        	<replace source="*n" target="(0,+3,0)"/>
        	<replace source=".." target="(0,+3,-1)"/>
        </action>
</create>
<create symbol="*q" block="ntopramp">
	<part name="bottom" texture="@islands:toprails.gif" angle="90" faces="2" solid="yes"/>
	<part name="top" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" angle="180"/>
	<part name="s" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" />
	<part name="e,w" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" />
	<part name="n" faces="0" solid="no"/>
	<param orient="180"/>
	<action trigger="step out" radius="1.4">
		<replace source=".." target="(0,0,+1)"/>
                <replace source="*f"/>
        </action>
</create>
<create symbol="*g" block="wbottomramp">
	<part name="*" texture="@islands:toprails.gif" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="0,0,270"/>
</create>
<create symbol="*h" block="ebottomramp">
	<part name="*" texture="@islands:toprails.gif" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="0,0,90"/>
</create>
<create symbol="*i" block="bottomcornerramp">
	<part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="270,0,270"/>
</create>
<create symbol="*j" block="bottomcornerramp">
	<part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="180,0,90"/>
</create>
<create symbol="*k" block="ground">
	<part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/>
</create>
<create symbol="*m" block="nramp">
	<part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,e,w,bottom" faces="0"/>
	<action trigger="click on">
		<replace source="*n" target="(0,0,+1)"/>
		<replace source=".."/>
	</action>	
</create>
<create symbol="*n" block="ground">
	<part name="*" texture="@islands:toprails.gif" faces="2"/>
	<param orient="0,270"/>
	<action trigger="click on">
		<replace source="*m" target="(0,0,-1)"/>
		<replace source=".."/>
	</action>	
</create>
<create symbol="*o" block="floor">
	<part name="*" texture="@basic2:charcoal.gif"/>
	<part name="top,n,s" texture="@basic2:copper.gif"/>
</create>
<create symbol="*x" block="floor">
	<part name="*" texture="@islands:toprails.gif"/>
	<part name="top,n,s" texture="@basic2:copper.gif"/>
	<!-- <entrance name="midge" angle="0"/> -->
</create>


<!-- Shuttle -->

<create symbol="]a" block="sbottomramp">
	<part name="s,top" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:computerfront.gif" style="scaled" angle="0"/>
	<param orient="0,0,270"/>
</create>
<create symbol="]A" block="sbottomramp">
	<part name="s,top" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:computerfront.gif" style="scaled" angle="180" projection="top"/>
	<param orient="0,0,90"/>
</create>
<create symbol="]b" block="half">
	<part name="*" texture="@islands:rails.gif"/>
	<param orient="0,0,270"/>
</create>
<create symbol="]B" block="half">
	<part name="*" texture="@islands:rails.gif"/>
	<param orient="0,0,90"/>
</create>
<create symbol="]c" block="platform">
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="270"/>
	<part name="n,s,e,w" texture="@islands:rails.gif"/>
	<part name="under" texture="@basic2:charcoal.gif"/>
	<part name="columntop" texture="@basic2:charcoal.gif" faces="2"/>
	<part name="column,bottom" faces="0" solid="no"/>
	<param orient="0,0,90"/>
</create>
<create symbol="]C" block="platform">
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="90"/>
	<part name="n,s,e,w" texture="@islands:rails.gif"/>
	<part name="under" texture="@basic2:charcoal.gif"/>
	<part name="columntop" texture="@basic2:charcoal.gif" faces="2"/>
	<part name="column,bottom" faces="0" solid="no"/>
	<param orient="0,0,270"/>
</create>
<create symbol="]d" block="ntopramp">
	<part name="top,s" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/>
	<param orient="180,0,270"/>
</create>
<create symbol="]D" block="ntopramp">
	<part name="top,s" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/>
	<param orient="180,0,90"/>
</create>
<create symbol="]e" block="ntopramp">
	<part name="top,s" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/>
	<param orient="0,0,270"/>
</create>
<create symbol="]E" block="ntopramp">
	<part name="top,s" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom,n" texture="@interior:whitesheet.gif" style="tiled" angle="90"/>
	<param orient="0,0,90"/>
</create>
<create symbol="]f" block="wtopramp">
	<part name="n,s,w" texture="@islands:rails.gif"/>
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="0"/>
	<part name="e" texture="@interior:whitesheet.gif" style="tiled" angle="90"/>
	<part name="bottom" texture="@interior:computerback.gif" style="scaled" angle="180"/>
	<param orient="0,270"/>
</create>
<create symbol="]F" block="etopramp">
	<part name="n,s,e" texture="@islands:rails.gif"/>
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="180"/>
	<part name="w" texture="@interior:whitesheet.gif" style="tiled" angle="90"/>
	<part name="bottom" texture="@interior:computerback.gif" style="scaled" angle="180"/>
	<param orient="0,270"/>
</create>
<create symbol="]g" block="wtopramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="0"/>
	<param orient="0,90"/>
</create>
<create symbol="]G" block="etopramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="]h" block="half">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="180"/>
	<param orient="0,90"/>
</create>
<create symbol="]H" block="half">
	<part name="top,n,s" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/>
	<param orient="0,180"/>
</create>
<create symbol="]i" block="floor">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/>
	<param orient="0,180"/>
</create>
<create symbol="]I" block="nbottomramp">
	<part name="n,top" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@basic2:charcoal.gif" style="tiled"/>
	<param orient="0,180"/>
</create>
<create symbol="]j" block="ebottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="top" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/>
	<param orient="0,180"/>
</create>
<create symbol="]J" block="wbottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="top" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/>
	<param orient="0,180"/>
</create>
<create symbol="]k" block="cornercolumn">
	<part name="*" texture="@basic2:charcoal.gif"/>
	<param orient="90,270"/>
</create>
<create symbol="]K" block="cornercolumn">
	<part name="*" texture="@basic2:charcoal.gif"/>
	<param orient="0,270"/>
</create>
<create symbol="]l" block="cornercolumn">
	<part name="*" texture="@basic2:charcoal.gif"/>
	<param orient="90,90"/>
</create>
<create symbol="]L" block="cornercolumn">
	<part name="*" texture="@basic2:charcoal.gif"/>
	<param orient="0,90"/>
</create>
<create symbol="]m" block="floor">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="bottom" texture="@interior:metal3.gif" style="scaled"/>
</create>
<create symbol="]M" block="sbottomramp">
	<part name="s,top" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:keyboard.gif" style="tiled" angle="0"/>
	<param orient="0,0"/>
</create>
<create symbol="]X" block="sbottomramp">
	<part name="s,top" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@basic2:charcoal.gif" style="tiled" angle="0"/>
	<param orient="0,0"/>
</create>
<create symbol="]n" block="half">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:metal3.gif" style="scaled"/>
</create>
<create symbol="]N" block="floor">
	<part name="n,s,e,w" texture="@interior:lightyellow.gif" angle="270" style="stretched"/>
	<part name="top" texture="@interior:metal3.gif" style="scaled"/>
	<point_light style="static" radius="2" flood="no"/>
	<param orient="0,180"/>
</create>
<create symbol="]o" block="ebottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="top" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:metal3.gif" style="scaled"/>
</create>
<create symbol="]O" block="wbottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="top" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:metal3.gif" style="scaled"/>
</create>
<create symbol="]p" block="sofa">
	<part name="backrest,seat" texture="@basic2:charcoal.gif"/>
	<param orient="180"/>
</create>
<create symbol="]P" block="sofa2">
	<part name="backrest,seat" texture="@basic2:charcoal.gif"/>
	<param orient="180"/>
</create>
<create symbol="]q" block="door">
	<part name="walls" texture="@basic2:charcoal.gif"/>
	<part name="dooredges,ndoor,sdoor" texture="@basic2:charcoal.gif"/>
	<part name="nknob,sknob" faces="0" solid="no"/>
	<action trigger="proximity" radius=".9">
		<replace source="]Q"/>
	</action>
</create>
<create symbol="]Q" block="dooropen">
	<part name="walls" texture="@basic2:charcoal.gif"/>
	<part name="dooredges,ndoor,sdoor,nknob,sknob" faces="0" solid="no"/>
	<action trigger="step out" radius=".9">
		<replace source="]q"/>
	</action>
</create>
<create symbol="]r" block="door">
	<part name="walls" texture="@basic2:charcoal.gif"/>
	<part name="dooredges,ndoor,sdoor" texture="@basic2:charcoal.gif"/>
	<part name="nknob,sknob" faces="0" solid="no"/>
	<param orient="270"/>
	<action trigger="click on">
		<replace source="]R"/>
	</action>
</create>
<create symbol="]R" block="dooropen">
	<part name="walls" texture="@basic2:charcoal.gif"/>
	<part name="dooredges,ndoor,sdoor,nknob,sknob" faces="0" solid="no"/>
	<param orient="270"/>
	<action trigger="timer" delay="5">
		<replace source="]r"/>
	</action>
</create>
<create symbol="]s" block="door">
	<part name="walls" texture="@basic2:charcoal.gif"/>
	<part name="dooredges,ndoor,sdoor" texture="@basic2:charcoal.gif"/>
	<part name="nknob,sknob" faces="0" solid="no"/>
	<param orient="90"/>
<!-- 	
	<action trigger="click on">
		<replace source="]S"/>
	</action>
-->
</create>
<create symbol="]S" block="door">
	<part name="walls" texture="@basic2:charcoal.gif"/>
	<part name="dooredges,ndoor,sdoor,nknob,sknob" faces="0" solid="no"/>
	<param orient="90"/>
	<action trigger="timer" delay="5">
		<replace source="]s"/>
	</action>
</create>
<create symbol="]t" block="convex">
	<part name="s" texture="@vast1:window2.gif" faces="2" style="scaled" angle="180"/>
	<part name="curve" texture="@vast1:window2.gif" faces="2"/>
	<part name="n,bottom" faces="0" solid="no"/>
	<param orient="90,90"/>
</create>
<create symbol="]u" block="convex">
	<part name="curve" texture="@vast1:window2.gif" faces="2"/>
	<part name="n,s,bottom" faces="0" solid="no"/>
	<param orient="90,90"/>
</create>
<create symbol="]v" block="convex">
	<part name="n" texture="@vast1:window2.gif" faces="2" style="scaled" angle="180"/>
	<part name="curve" texture="@vast1:window2.gif" faces="2"/>
	<part name="s,bottom" faces="0" solid="no"/>
	<param orient="90,90"/>
</create>
<create symbol="]T" block="sbottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:bluevelvet.gif" style="tiled"/>
	<param orient="0,180"/>
</create>
<create symbol="]U" block="nbottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<part name="bottom" texture="@interior:metal3.gif" style="scaled"/>
</create>
<create symbol="]V" block="concave">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="curve" texture="@islands:rails.gif" angle="90" style="scaled" projection="top"/>
	<param orient="0,270"/>
</create>
<create symbol="]w" block="nbottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<param orient="0,0,270"/>
</create>
<create symbol="]W" block="nbottomramp">
	<part name="*" texture="@islands:rails.gif"/>
	<part name="e,w" texture="@islands:rails.gif" angle="90"/>
	<param orient="0,0,90"/>
</create>
<create symbol="]x" block="door">
	<part name="walls" texture="@islands:rails.gif" style="scaled"/>
	<part name="sdoor,ndoor" texture="@basic2:red.gif"/>
	<part name="dooredges" texture="@basic2:charcoal.gif"/>
	<part name="nknob,sknob" faces="0" solid="no"/>
	<param orient="180,0,90"/>
</create>
<create symbol="]y" block="platform">
	<part name="n,s,e,w,under" texture="@basic2:charcoal.gif"/>
	<part name="columntop" texture="@basic2:charcoal.gif" faces="2"/>
	<part name="top" texture="@interior:metal3.gif" style="scaled"/>
	<part name="column,bottom" faces="0" solid="no"/>
	<param orient="0,180"/>
</create>
<create symbol="]Y" block="platform">
	<part name="n,s,e,w,under" texture="@basic2:charcoal.gif"/>
	<part name="columntop" texture="@basic2:charcoal.gif" faces="2"/>
	<part name="top" texture="@interior:bluevelvet.gif" style="tiled"/>
	<part name="column,bottom" faces="0" solid="no"/>
</create>

<create symbol="]Z" block="ground">
	<part name="*" faces="0"/>
	<point_light style="static" radius="2" flood="no"/>
	<entrance name="shuttle" angle="0"/>
</create>

<!-- Docking Claws -->

<create symbol="!c" block="platform">
	<part name="top" texture="@interior:whitesheet.gif" style="tiled" angle="270"/>
	<part name="n,s,e,w" texture="@islands:rails.gif"/>
	<part name="under" texture="@basic2:charcoal.gif"/>
	<part name="columntop,column,bottom" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0,0,90"/>
</create>
<create symbol="!n" block="platform">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="column,bottom" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0,270"/>
</create>
<create symbol="!s" block="platform">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="column,bottom" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0,90"/>
</create>
<create symbol="!e" block="platform">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="column,bottom" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0,0,270"/>
</create>
<create symbol="!w" block="platform">
	<part name="*" texture="textures/scifi/metal.jpg"/>
	<part name="column,bottom" texture="textures/scifi/hoppertech.gif"/>
	<param orient="0,0,90"/>
</create>
<create symbol="cn" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="90,270"/>
</create>
<create symbol="cN" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="270,270"/>
</create>
<create symbol="cs" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="90,90"/>
</create>
<create symbol="cS" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="270,90"/>
</create>
<create symbol="ce" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="180,0,270"/>
</create>
<create symbol="cE" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="0,0,270"/>
</create>
<create symbol="cw" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="180,0,90"/>
</create>
<create symbol="cW" block="ntopramp">
	<part name="*" texture="textures/scifi/metal.jpg" angle="90"/>
	<param orient="0,0,90"/>
</create>

<!--sounds-->

<SOUND FILE="sounds/flames.wav" VOLUME="50%" RADIUS="5" PLAYBACK="looped" FLOOD="yes" LOCATION="(8,24,17)"/>

<SOUND FILE="sounds/flames.wav" VOLUME="30%" RADIUS="2" PLAYBACK="looped" FLOOD="yes" LOCATION="(26,9,17)"/>

<SOUND FILE="sounds/flames.wav" VOLUME="30%" RADIUS="2" PLAYBACK="looped" FLOOD="yes" LOCATION="(22,8,17)"/>

<LEVEL NUMBER="1">
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ -- ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ -- .. -- ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ -- .. -- .. -- ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ -- -- -- ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ -- .. -- ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ -- ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
</LEVEL>

<LEVEL NUMBER="2">
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.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. p# pk p# .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p1 P# P# P# p2 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. p# P# P# P# P# P# p# .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. pl P# P# P# P# P# pm .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. p# P# P# P# P# P# p# .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p4 P# R# P# p3 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. p# pj p# .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
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</LEVEL>

<LEVEL NUMBER="3">
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.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
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.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. p# RS p# .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p1 IJ IG IH p2 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. p# IC IA IA IA ID p# .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. RE IE .. .. .. IE RW .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. p# IC .. 3_ .. ID p# .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p4 IB R# IB p3 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. p# RN p# .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
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</LEVEL>

<LEVEL NUMBER="4">
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.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. p# RS p# .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p1 RJ I1 RK p2 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. p# RJ .. .. .. RK p# .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. RE IF .. .. .. IF RW .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. p# RM .. R_ .. RL p# .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p4 RM R# RL p3 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. p# RN p# .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
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</LEVEL>

<LEVEL NUMBER="5">
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.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. pk ps pk .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p1 p# .. p# p2 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. pl p# .. .. .. p# pm .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. pe .. .. .. .. .. pw .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. pl p# .. R_ .. p# pm .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p4 p# R# p# p3 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. pj pn pj .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
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.. .. .. .. .. .. .. .. .. .. .. .. .. p1 p# p# p# p2 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. yh p# p# p# p# p# yi .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. pe p# p# p# p# p# pw .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. yh p# p# p# p# p# yi .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. p4 p# p# p# p3 .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. yf pn yf .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
</LEVEL>

<entrance location="(16,16,3)" name="default" angle="0"/>

<entrance location="(15,16,1)" name="DeckA" angle="0"/>
<action location="(15,16,1)" trigger="proximity">
	<replace source="yA" target="(16,18,1)"/>
	<replace source="x0"/>
</action>

<entrance location="(17,16,1)" name="DeckB" angle="0"/>
<action location="(17,16,1)" trigger="proximity">
	<replace source="yB" target="(16,18,1)"/>
	<replace source="x0"/>
</action>

<entrance location="(16,15,1)" name="DeckC" angle="0"/>
<action location="(16,15,1)" trigger="proximity">
	<replace source="yC" target="(16,18,1)"/>
	<replace source="x0"/>
</action>

<entrance location="(8,23,19)" name="hopper4" angle="0"/>
<entrance location="(22,7,18)" name="midge" angle="0"/>
<entrance location="(26,8,18)" name="midge" angle="0"/>

</BODY>
</SPOT>
