<SPOT>
<HEAD>
<TITLE NAME="Vastland: Midge"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic2.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/interior.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/flatsets/islands.bset"/>
<BLOCKSET HREF="http://blocks.flatland.com/vastland/vast1.bset"/>
<MAP STYLE="double" DIMENSIONS="(29,20,3)"/>
<SKY TEXTURE="@basic:clouds.gif" BRIGHTNESS="100%"/>
<GROUND TEXTURE="textures/waterflow2.gif"/>
<AMBIENT_LIGHT BRIGHTNESS="100%"/>
<ORB POSITION="(10,5)" TEXTURE="@basic:sun.gif" BRIGHTNESS="100%"/>
<AMBIENT_SOUND FILE="sounds/jet_interior.wav" VOLUME="50%" PLAYBACK="looped" />
</HEAD>
<BODY>

<!-- Source Load Order -->

<load sound="sounds/flames.wav"/>
<load texture="textures/scifi/nav_off.gif"/>
<load texture="textures/scifi/nav_midge.gif"/>
<load texture="textures/scifi/nav_yutani.gif"/>
<load texture="textures/scifi/nav_cyberville.gif"/>
<load texture="textures/scifi/nav_aqualania.gif"/>


<!-- Navigations -->
<imagemap name="nav_off">
	<action shape="rect" coords="1,1,182,21" trigger="click on">
		<replace source="N0"/>
	</action>
</imagemap>
<imagemap name="nav_on">
	<action shape="rect" coords="1,1,182,21" trigger="click on">
		<replace source=".." target="(2,1,1)"/>
		<replace source="n0"/>
	</action>
	<action shape="rect" coords="8,45,182,65" trigger="click on">
		<replace source="N1" target="(2,1,1)"/>
	</action>
	<action shape="rect" coords="8,68,182,88" trigger="click on">
		<replace source="N2" target="(2,1,1)"/>
	</action>
	<action shape="rect" coords="8,91,182,101" trigger="click on">
		<replace source="N3" target="(2,1,1)"/>
	</action>
	
<!--    <action shape="rect" coords="8,114,182,134" trigger="click on">
		<replace source="N4" target="(2,1,1)"/>
	</action>
	<action shape="rect" coords="8,137,182,157" trigger="click on">
		<replace source="N5" target="(2,1,1)"/>
	</action>
//-->

</imagemap>
<imagemap name="nav1">
	<area shape="rect" coords="0,285,175,306" href="yutani.3dml#midge"/>
</imagemap>
<imagemap name="nav2">
	<area shape="rect" coords="0,285,175,306" href="cyberville.3dml#midge"/>
</imagemap>
<imagemap name="nav3">
	<area shape="rect" coords="0,285,175,306" href="aqualania.3dml#midge"/>
</imagemap>

<create symbol="n0" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_off.gif" placement="top-left" imagemap="nav_off"/>
</create>
<create symbol="N0" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_midge.gif" placement="top-left" imagemap="nav_on"/>
</create>
<create symbol="N1" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_yutani.gif" placement="top-left" imagemap="nav1"/>
</create>
<create symbol="N2" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_cyberville.gif" placement="top-left" imagemap="nav2"/>
</create>
<create symbol="N3" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_aqualania.gif" placement="top-left" imagemap="nav3"/>
</create>

<!--
<create symbol="N4" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_xxx.gif" placement="top-left" imagemap="nav4"/>
</create>
<create symbol="N5" block="full">
	<part name="*" faces="0"/>
	<popup trigger="everywhere" texture="textures/scifi/nav_xxx.gif" placement="top-left" imagemap="nav5"/>
</create>
//-->


<!-- Clouds -->

<create symbol="c1" block="ground">
	<part name="top" texture="@interior:whitesheet.gif" translucency="60%"/>
	<action trigger="timer" delay=".1">
		<replace source="c1" target="(0,+1,0)"/>
		<replace source="c0" target="(-1,0,0)"/>
		<replace source="c0" target="(+1,-1,0)"/>
		<replace source=".." target="(-1,-3,0)"/>
		<replace source=".." target="(0,-3,0)"/>
		<replace source=".." target="(+1,-4,0)"/>
	</action>
</create>
<create symbol="c0" block="ground">
	<part name="top" texture="@interior:whitesheet.gif" translucency="60%"/>
</create>


<!-- Midge -->

<create symbol="*a" block="convex">
	<part name="*" texture="@basic2:charcoal.gif" faces="2"/>
	<param orient="0,0,180"/>
</create>
<create symbol="*r" block="convex">
	<part name="bottom,curve" texture="@basic2:charcoal.gif" faces="2"/>
	<part name="n" texture="@basic2:charcoal.gif" faces="2"/>
	<part name="s" faces="0"/>
	<param orient="0,0,180"/>
</create>
<create symbol="*b" block="wtopramp">
	<part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,s,e,w,bottom" faces="0" solid="no"/>
	<param orient="0,0,270"/>
</create>
<create symbol="*c" block="etopramp">
	<part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,s,e,w,bottom" faces="0" solid="no"/>
	<param orient="0,0,90"/>
</create>
<create symbol="*d" block="topcornerramp">
	<part name="sup" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,w,eup,edown,sdown,bottom" faces="0" solid="no"/>
	<param orient="270,0,270"/>
</create>
<create symbol="*e" block="topcornerramp">
	<part name="eup" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="n,w,sup,edown,sdown,bottom" faces="0" solid="no"/>
	<param orient="180,0,90"/>
</create>
<create symbol="*f" block="ntopramp">
	<part name="bottom" texture="@islands:toprails.gif" angle="90" faces="2" solid="yes"/>
	<part name="top" color="(36,38,86)" texture="@vast1:window2.gif" faces="2" solid="yes" angle="180"/>
	<part name="s" color="(36,38,86)" texture="@vast1:window2.gif" faces="2" solid="yes" />
	<part name="e,w" color="(36,38,86)" texture="@vast1:window2.gif" faces="2" solid="yes" projection="east"/>
	<part name="n" faces="0" solid="no"/>
	<param orient="180"/>
	<action trigger="step in" radius="1.4">
		<replace source="n0" target="(0,0,+1)"/>
        </action>
	<action trigger="step out" radius="1.4">
		<replace source=".." target="(0,0,+1)"/>
	</action>
</create>
<create symbol="*g" block="wbottomramp">
	<part name="*" texture="@islands:toprails.gif" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="0,0,270"/>
</create>
<create symbol="*h" block="ebottomramp">
	<part name="*" texture="@islands:toprails.gif" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="0,0,90"/>
</create>
<create symbol="*i" block="bottomcornerramp">
	<part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="270,0,270"/>
</create>
<create symbol="*j" block="bottomcornerramp">
	<part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/>
	<part name="bottom" texture="@basic2:copper.gif"/>
	<param orient="180,0,90"/>
</create>
<create symbol="*k" block="ground">
	<part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/>
</create>
<create symbol="*n" block="ground">
	<part name="*" texture="@islands:toprails.gif" faces="2"/>
	<param orient="0,270"/>
</create>
<create symbol="*o" block="floor">
	<part name="*" texture="@basic2:charcoal.gif"/>
	<part name="top,n,s" texture="@basic2:copper.gif"/>
</create>

<!--sounds-->

<SOUND FILE="sounds/flames.wav" VOLUME="30%" RADIUS="2" PLAYBACK="looped" FLOOD="yes" LOCATION="(15,17,1)"/>

<LEVEL NUMBER="1">
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</LEVEL>

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</LEVEL>

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</LEVEL>

<entrance location="(15,18,2)" name="default" angle="0"/>

</BODY>
</SPOT>
