<BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/basic2.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/village.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/digitaldream/dd_ramps1.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/interior.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/flatsets/islands.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/eidos/tombraider/tomb1.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/eidos/tombraider/tomb2.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/eidos/tombraider/tomb3.bset"/> <BLOCKSET HREF="http://blocks.flatland.com/vastland/vast1.bset"/> <MAP STYLE="double" DIMENSIONS="(30,30,16)"/> <SKY TEXTURE="@basic:clouds.gif" BRIGHTNESS="100%"/> <GROUND texture="textures/scifi/metal.jpg"/> <AMBIENT_LIGHT BRIGHTNESS="60%"/> <ORB POSITION="(180,60)" TEXTURE="@basic:sun.gif" BRIGHTNESS="100%"/> </HEAD> <BODY> <!-- Source Load Order --> <load sound="sounds/flames.wav"/> <!-- Water --> <create symbol="w#" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="n,w" texture="@vast1:water.gif" style="scaled" faces="2" translucency="80%"/> <part name="s,e" faces="0"/> <param solid="yes"/> </create> <create symbol="wn" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="s,e,w" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="n" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <create symbol="ws" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="n,e,w" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="s" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <create symbol="we" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="n,s,w" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="e" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <create symbol="ww" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="n,s,e" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="w" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <create symbol="w1" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="s,e" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="n,w" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <create symbol="w2" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="s,w" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="n,e" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <create symbol="w3" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="n,w" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="s,e" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <create symbol="w4" block="full"> <part name="top" texture="@vast1:water.gif" style="scaled" faces="2" translucency="50%"/> <part name="bottom" texture="@vast1:water.gif" style="scaled" faces="0" translucency="60%"/> <part name="n,e" texture="@vast1:water.gif" style="scaled" translucency="80%" solid="no" faces="2"/> <part name="s,w" texture="@vast1:water.gif" style="scaled" faces="2" solid="yes"/> </create> <!-- Railings --> <create symbol="-1" block="nramp"> <param orient="0,0,90" /> <part name="top" texture="textures/scifi/railing.gif" angle="270"/> <part name="n,e,w,bottom" faces="0"/> </create> <create symbol="-2" block="nramp"> <param orient="0,0,270" /> <part name="top" texture="textures/scifi/railing.gif" angle="90"/> <part name="n,e,w,bottom" faces="0"/> </create> <create symbol="-3" block="sramp"> <param orient="0,0,90" /> <part name="top" texture="textures/scifi/railing.gif" angle="90"/> <part name="s,e,w,bottom" faces="0"/> </create> <create symbol="-4" block="sramp"> <param orient="0,0,270" /> <part name="top" texture="textures/scifi/railing.gif" angle="270"/> <part name="s,e,w,bottom" faces="0"/> </create> <create symbol="-n" block="full"> <part name="top,bottom,s,e,w" faces="0"/> <part name="n" texture="textures/scifi/railing.gif" faces="2"/> </create> <create symbol="-s" block="full"> <part name="top,bottom,n,e,w" faces="0"/> <part name="s" texture="textures/scifi/railing.gif" faces="2"/> </create> <create symbol="-e" block="full"> <part name="top,bottom,s,n,w" faces="0"/> <part name="e" texture="textures/scifi/railing.gif" faces="2"/> </create> <create symbol="-w" block="full"> <part name="top,bottom,s,e,n" faces="0"/> <part name="w" texture="textures/scifi/railing.gif" faces="2"/> </create> <!-- Pylons --> <create symbol="p#" block="full"> <part name="top,bottom,n,s,e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="P#" block="full"> <part name="top" texture="textures/scifi/rustground.jpg"/> <part name="bottom,n,s,e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p_" block="floor"> <part name="top,bottom,n,s,e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p-" block="ceiling"> <part name="top,bottom,n,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> </create> <create symbol="p5" block="stairs"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="0" /> </create> <create symbol="p6" block="stairs"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="90" /> </create> <create symbol="p7" block="stairs"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="270" /> </create> <create symbol="p8" block="stairs"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="back" texture="textures/scifi/yutani.jpg"/> <param orient="0" /> </create> <create symbol="p1" block="CURVEOUT"> <param orient="180,0,270" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p2" block="CURVEOUT"> <param orient="180,0,90" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p3" block="CURVEOUT"> <param orient="0,0,90" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="p4" block="CURVEOUT"> <param orient="0,0,270" /> <part name="n" texture="textures/scifi/metalstripe.gif" angle="270" style="tiled" /> <part name="bottom" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" /> <part name="curve" texture="textures/scifi/metalstripe.gif" angle="90" style="tiled" projection="top" /> <part name="e,w" texture="textures/scifi/metal.jpg"/> </create> <create symbol="Rf" block="ntopramp"> <part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,0,180"/> </create> <create symbol="Rg" block="ntopramp"> <part name="top,s,e,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="n" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="180,0,180"/> </create> <create symbol="Rh" block="etopramp"> <part name="top,s,n,w" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="e" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,180"/> </create> <create symbol="Ri" block="wtopramp"> <part name="top,s,e,n" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <part name="w" texture="textures/scifi/metalstripe.gif" style="tiled" angle="180"/> <param orient="0,180"/> </create> <create symbol="Rj" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="270,180"/> </create> <create symbol="Rk" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="180,180"/> </create> <create symbol="Rl" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="90,180"/> </create> <create symbol="Rm" block="topwedge"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="OJ" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="270,180"/> </create> <create symbol="OK" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="180,180"/> </create> <create symbol="OL" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="90,180"/> </create> <create symbol="OM" block="curveincornerramp"> <part name="*" texture="textures/scifi/metal.jpg" style="scaled"/> <part name="bottom" texture="textures/scifi/rustground.jpg" style="scaled"/> <param orient="0,180"/> </create> <create symbol="Ph" block="half"> <part name="bottom" texture="textures/scifi/rustground.jpg" angle="0"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Pn" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="0"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Ps" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="180"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Pe" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="90"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="Pw" block="half"> <part name="bottom" texture="textures/scifi/rustground2.jpg" angle="270"/> <part name="top,n,s,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="pS" block="nbottomramp"> <part name="bottom" texture="textures/scifi/rustground.jpg" angle="270"/> <part name="top,n,e,w" texture="textures/scifi/metal.jpg"/> <param orient="0,180" /> </create> <create symbol="pa" block="11bottomramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="90,0,270" /> </create> <create symbol="pA" block="11bottommidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="90,0,270" /> </create> <create symbol="Pa" block="11topmidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="90,0,270" /> </create> <create symbol="PA" block="11topramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="90,0,270" /> </create> <create symbol="pb" block="11bottomramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="270,0,90" /> </create> <create symbol="pB" block="11bottommidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="270,0,90" /> </create> <create symbol="Pb" block="11topmidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="270,0,90" /> </create> <create symbol="PB" block="11topramp"> <part name="*" texture="textures/scifi/metal.jpg" angle="90"/> <param orient="270,0,90" /> </create> <create symbol="pc" block="11bottomramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="0,270" /> </create> <create symbol="pC" block="11bottommidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="0,270" /> </create> <create symbol="Pc" block="11topmidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="0,270" /> </create> <create symbol="PC" block="11topramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="0,270" /> </create> <create symbol="pd" block="11bottomramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="180,90" /> </create> <create symbol="pD" block="11bottommidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="180,90" /> </create> <create symbol="Pd" block="11topmidramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="180,90" /> </create> <create symbol="PD" block="11topramp"> <part name="*" texture="textures/scifi/metal.jpg"/> <param orient="180,90" /> </create> <!-- Seaground --> <create symbol="s#" block="full"> <part name="*" texture="@tomb2:rocks.gif"/> </create> <!--Station Hall--> <create symbol="q#" block="convex"> <part name="curve" texture="textures/glasshine.gif" faces="2" style="scaled" projection="top"/> <part name="n,s,bottom" faces="0" solid="no"/> </create> <create symbol="r#" block="FULL"> <part name="*" texture="textures/scifi/metal.jpg" /> </create> <create symbol="t#" block="FULL"> <part name="*" texture="textures/und_const.jpg" /> </create> <!-- Elevator Common --> <create symbol="0_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> </create> <create symbol="0a" block="full"> <part name="*" faces="0"/> <popup trigger="everywhere" text="You are on Deck A." placement="center"/> <action trigger="timer" delay="1"> <replace source=".."/> </action> </create> <create symbol="0b" block="full"> <part name="*" faces="0"/> <popup trigger="everywhere" text="You are on Deck B." placement="center"/> <action trigger="timer" delay="1"> <replace source=".."/> </action> </create> <create symbol="0c" block="full"> <part name="*" faces="0"/> <popup trigger="everywhere" text="You are on Deck C." placement="center"/> <action trigger="timer" delay="1"> <replace source=".."/> </action> </create> <create symbol="R#" block="full"> <part name="top,bottom" faces="0"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> </create> <create symbol="R_" block="ground"> <part name="*" texture="textures/scifi/window1.gif" faces="2" style="tiled" angle="180"/> <param orient="0,90"/> </create> <create symbol="RP" block="FULL"> <part name="*" texture="textures/scifi/metal.jpg"/> <part name="s" texture="textures/scifi/windowmetal.gif" style="tiled"/> </create> <!-- Elevator Deck A --> <create symbol="1_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> <action trigger="click on"> <replace source="1A" target="(0,+1,0)"/> <replace source="0_"/> </action> </create> <imagemap name="DeckA"> <action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck"> <replace source="0a" target="(1,1,15)"/><!-- momentary position --> </action> <action shape="rect" coords="45,037,80,048" trigger="click on" text="Ship Dock"> <replace source="1_" target="(0,-1,0)"/> <replace source="1a"/><!-- down to Deck B --> </action> <action shape="rect" coords="45,063,80,074" trigger="click on" text="Station"> <replace source="1_" target="(0,-1,0)"/> <replace source="2a"/><!-- down to Deck C --> </action> </imagemap> <create symbol="1A" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> <part name="n" solid="no"/> <popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckA"/> </create> <!-- Elevator Deck B --> <create symbol="2_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> <action trigger="click on"> <replace source="2A" target="(0,+1,0)"/> <replace source="0_"/> </action> </create> <imagemap name="DeckB"> <action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck"> <replace source="2_" target="(0,-1,0)"/> <replace source="3a"/><!-- up to Deck A --> </action> <action shape="rect" coords="45,037,80,048" trigger="click on" text="Ship Dock"> <replace source="0b" target="(1,1,15)"/><!-- momentary position --> </action> <action shape="rect" coords="45,063,80,074" trigger="click on" text="Station"> <replace source="2_" target="(0,-1,0)"/> <replace source="2a"/><!-- down to Deck C --> </action> </imagemap> <create symbol="2A" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> <part name="n" solid="no"/> <popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckB"/> </create> <!-- Elevator Deck C --> <create symbol="3_" block="ground"> <part name="*" texture="textures/scifi/elevator.gif" solid="no" angle="180"/> <param orient="0,90"/> <action trigger="click on"> <replace source="3A" target="(0,+1,0)"/> <replace source="0_"/> </action> </create> <imagemap name="DeckC"> <action shape="rect" coords="45,011,80,022" trigger="click on" text="Flight Deck"> <replace source="3_" target="(0,-1,0)"/> <replace source="3a"/><!-- up to Deck A --> </action> <action shape="rect" coords="45,037,80,048" trigger="click on" text="Ship Dock"> <replace source="3_" target="(0,-1,0)"/> <replace source="4a"/><!-- up to Deck B --> </action> <action shape="rect" coords="45,063,80,074" trigger="click on" text="Station"> <replace source="0c" target="(1,1,15)"/><!-- momentary position --> </action> </imagemap> <create symbol="3A" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2" style="tiled"/> <part name="n" solid="no"/> <popup trigger="proximity" radius="0.7" texture="textures/scifi/decks.gif" placement="top-right" imagemap="DeckC"/> </create> <!-- Elevator moving down to Deck B --> <create symbol="1a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="1c" target="(0,0,-1)"/> <replace source="1b"/> </action> </create> <create symbol="1b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="1c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="1d"/> </action> </create> <create symbol="1d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="1a"/> </action> <action trigger="location" target="(10,21,6)"> <replace source="2A"/> <replace source="0_" target="(0,-1,0)"/> <replace source="~2" target="(15,21,6)"/> <replace source="~4" target="(14,21,6)"/> <replace source="~4" target="(13,21,6)"/> </action> </create> <!-- Elevator moving down to Deck C --> <create symbol="2a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="2c" target="(0,0,-1)"/> <replace source="2b"/> </action> </create> <create symbol="2b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="2c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="2d"/> </action> </create> <create symbol="2d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="2a"/> </action> <action trigger="location" target="(10,21,2)"> <replace source="3A"/> <replace source="0_" target="(0,-1,0)"/> </action> </create> <!-- Elevator moving up to Deck A --> <create symbol="3a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="3c" target="(0,0,+1)"/> <replace source="3b"/> </action> </create> <create symbol="3b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="3c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="3d"/> </action> </create> <create symbol="3d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="3a"/> </action> <action trigger="location" target="(10,21,11)"> <replace source="1A"/> <replace source="0_" target="(0,-1,0)"/> </action> </create> <!-- Elevator moving up to Deck B --> <create symbol="4a" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="4c" target="(0,0,+1)"/> <replace source="4b"/> </action> </create> <create symbol="4b" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <exit trigger="step on" href="#elevator"/> <action trigger="timer" delay=".5"> <replace source="R#"/> </action> </create> <create symbol="4c" block="ground"> <part name="*" faces="0"/> <entrance name="elevator" angle="0"/> <action trigger="proximity" radius="0.7"> <replace source="4d"/> </action> </create> <create symbol="4d" block="full"> <part name="top" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="bottom" texture="textures/scifi/ground1.gif" faces="2" style="scaled"/> <part name="n,s,e,w" texture="textures/scifi/window1.gif" faces="2"/> <action trigger="proximity" radius="0.7"> <replace source="4a"/> </action> <action trigger="location" target="(10,21,6)"> <replace source="2A"/> <replace source="0_" target="(0,-1,0)"/> <replace source="~2" target="(15,21,6)"/> <replace source="~4" target="(14,21,6)"/> <replace source="~4" target="(13,21,6)"/> </action> </create> <!-- Midge --> <imagemap name="midge_nav_off"> <action shape="rect" coords="1,1,182,21" trigger="click on"> <replace source="*1"/> </action> </imagemap> <imagemap name="midge_nav_on"> <action shape="rect" coords="1,1,182,21" trigger="click on"> <replace source="*0"/> </action> <area shape="rect" coords="8,45,182,65" href="midge.3dml"/> </imagemap> <create symbol="*0" block="full"> <part name="*" faces="0" solid="no"/> <popup trigger="everywhere" texture="textures/scifi/nav_off.gif" placement="top-left" imagemap="midge_nav_off"/> </create> <create symbol="*1" block="full"> <part name="*" faces="0" solid="no"/> <popup trigger="everywhere" texture="textures/scifi/nav_launch.gif" placement="top-left" imagemap="midge_nav_on"/> </create> <create symbol="*a" block="convex"> <part name="*" texture="@basic2:charcoal.gif" faces="2"/> <param orient="0,0,180"/> </create> <create symbol="*r" block="convex"> <part name="bottom,curve" texture="@basic2:charcoal.gif" faces="2"/> <part name="n" texture="textures/flame.gif" faces="2"/> <part name="s" faces="0"/> <param orient="0,0,180"/> </create> <create symbol="*b" block="wtopramp"> <part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,s,e,w,bottom" faces="0" solid="no"/> <param orient="0,0,270"/> </create> <create symbol="*c" block="etopramp"> <part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,s,e,w,bottom" faces="0" solid="no"/> <param orient="0,0,90"/> </create> <create symbol="*d" block="topcornerramp"> <part name="sup" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,w,eup,edown,sdown,bottom" faces="0" solid="no"/> <param orient="270,0,270"/> </create> <create symbol="*e" block="topcornerramp"> <part name="eup" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,w,sup,edown,sdown,bottom" faces="0" solid="no"/> <param orient="180,0,90"/> </create> <create symbol="*f" block="ntopramp"> <part name="bottom" texture="@islands:toprails.gif" angle="90" faces="2" solid="yes"/> <part name="top" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" angle="180"/> <part name="s" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" /> <part name="e,w" color="(36,38,86)" texture="textures/darkshine.gif" faces="2" solid="yes" projection="east"/> <part name="n" faces="0" solid="no"/> <param orient="180"/> <action trigger="step in" radius="1.4"> <replace source="*0" target="(0,0,+1)"/> </action> <action trigger="proximity" radius="1.4"> <replace source="*q"/> <replace source="*n" target="(0,+3,0)"/> <replace source=".." target="(0,+3,-1)"/> </action> </create> <create symbol="*q" block="ntopramp"> <part name="bottom" texture="@islands:toprails.gif" angle="90" faces="2" solid="yes"/> <part name="top" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" angle="180"/> <part name="s" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" /> <part name="e,w" color="(0,255,255)" texture="@vast1:window2.gif" faces="2" solid="yes" /> <part name="n" faces="0" solid="no"/> <param orient="180"/> <action trigger="step out" radius="1.4"> <replace source=".." target="(0,0,+1)"/> <replace source="*f"/> </action> </create> <create symbol="*g" block="wbottomramp"> <part name="*" texture="@islands:toprails.gif" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="0,0,270"/> </create> <create symbol="*h" block="ebottomramp"> <part name="*" texture="@islands:toprails.gif" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="0,0,90"/> </create> <create symbol="*i" block="bottomcornerramp"> <part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="270,0,270"/> </create> <create symbol="*j" block="bottomcornerramp"> <part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="bottom" texture="@basic2:copper.gif"/> <param orient="180,0,90"/> </create> <create symbol="*k" block="ground"> <part name="*" texture="@islands:toprails.gif" faces="2" angle="90"/> </create> <create symbol="*m" block="nramp"> <part name="top" texture="@islands:toprails.gif" faces="2" angle="90"/> <part name="n,e,w,bottom" faces="0"/> <action trigger="click on"> <replace source="*n" target="(0,0,+1)"/> <replace source=".."/> </action> </create> <create symbol="*n" block="ground"> <part name="*" texture="@islands:toprails.gif" faces="2"/> <param orient="0,270"/> <action trigger="click on"> <replace source="*m" target="(0,0,-1)"/> <replace source=".."/> </action> </create> <create symbol="*o" block="floor"> <part name="*" texture="@basic2:charcoal.gif"/> <part name="top,n,s" texture="@basic2:copper.gif"/> </create> <create symbol="*x" block="floor"> <part name="*" texture="@islands:toprails.gif"/> <part name="top,n,s" texture="@basic2:copper.gif"/> <entrance name="midge" angle="0"/> </create> <!--Ship--> <create symbol="~1" block="ground"> <part name="*" texture="@vast1:lever.gif" angle="180"/> <param orient="0,90" /> <action trigger="click on"> <replace source="~2"/> <replace source="~4" target="(14,21,6)"/> <replace source="~4" target="(13,21,6)"/> </action> </create> <create symbol="~2" block="ground"> <part name="*" texture="@vast1:lever.gif"/> <param orient="0,90" /> <action trigger="click on"> <replace source="~1"/> <replace source="~K" target="(14,21,6)"/> <replace source="-w" target="(13,21,6)"/> </action> </create> <create symbol="~4" block="floor"> <part name="top,s" texture="@vast1:woodpanel2.gif" style="scaled"/> <part name="bottom,n" texture="@vast1:woodpanel2.gif" style="scaled" angle="180"/> <part name="e,w" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/> </create> <imagemap name="mapLemming1"><area shape="rect" coords="0,0,65,67" href="ship.3dml" text="Leave Aqualania for the open sea!"/></imagemap> <create symbol="~3" block="ground"><part name="*" faces="0"/><popup placement="top-right" radius="2" texture="@vast1:wheel.gif" imagemap="mapLemming1"/></create> <create symbol="~A" block="ground"><part name="*" texture="@tomb1:grate.gif" faces="2"/></create> <create symbol="~B" block="column"><part name="*" texture="@tomb3:woodsmall.gif"/></create> <create symbol="~C" block="half"><part name="e" texture="@tomb2:fence.gif"/><part name="n,s,w,top,bottom" faces="0"/></create> <create symbol="~D" block="half"><part name="w" texture="@tomb2:fence.gif"/><part name="n,s,e,top,bottom" faces="0"/></create> <create symbol="~E" block="half"><part name="s" texture="@tomb2:fence.gif"/><part name="n,e,w,top,bottom" faces="0"/></create> <create symbol="~F" block="half"><part name="n" texture="@tomb2:fence.gif"/><part name="s,e,w,top,bottom" faces="0"/></create> <create symbol="~G" block="nbottomramp"><part name="n,top,bottom" texture="@vast1:woodpanel2.gif" style="scaled" angle="180"/><part name="e" texture="@vast1:woodpanel2.gif" style="scaled" angle="270"/><part name="w" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/></create> <create symbol="~H" block="nbottomramp"><part name="top,bottom" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="e" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="w" texture="@vast1:woodpanel2.gif" style="scaled" angle="270"/><param orient="0,180"/></create> <create symbol="~I" block="ntopramp"><part name="top" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="e" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="w" texture="@vast1:woodpanel2.gif" style="scaled" angle="270"/><part name="bottom" texture="@basic:cherywd.gif" style="scaled" angle="90" faces="2"/><param orient="0,180"/></create> <create symbol="~J" block="full"><part name="n,s,e,w,bottom" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="top" texture="@basic:cherywd.gif" style="scaled" angle="90"/></create> <create symbol="~K" block="etopramp"><part name="s,top,bottom" texture="@vast1:woodpanel2.gif" style="scaled" angle="180"/><part name="n" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="e" texture="@basic:cherywd.gif" style="scaled"/><param orient="0,0,270"/></create> <create symbol="~L" block="wtopramp"><part name="n,s,top,bottom" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="w" texture="@basic:cherywd.gif" style="scaled"/><param orient="0,0,90"/></create> <create symbol="~M" block="sbottomramp"><part name="*" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><param orient="0,180"/></create> <create symbol="~N" block="bottomcornerramp"><part name="n,e" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="s" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="w,bottom" texture="@vast1:woodpanel2.gif" style="scaled" angle="270"/><param orient="180,180"/></create> <create symbol="~O" block="bottomcornerramp"><part name="e,w,bottom" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="n" texture="@vast1:woodpanel2.gif" style="scaled" angle="270"/><part name="s" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><param orient="270,180"/></create> <create symbol="~P" block="bottomcornerramp"><part name="n,e" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="s" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="w" texture="@vast1:woodpanel2.gif" style="scaled" angle="270"/><part name="bottom" texture="@basic:cherywd.gif" style="scaled" angle="90"/><param orient="0,180"/></create> <create symbol="~Q" block="bottomcornerramp"><part name="e,w" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="n" texture="@vast1:woodpanel2.gif" style="scaled" angle="270"/><part name="s" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="bottom" texture="@basic:cherywd.gif" style="scaled"/><param orient="90,180"/></create> <create symbol="~R" block="half"><part name="*" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><param orient="0,180"/></create> <create symbol="~S" block="platform"><part name="n,s,e,w,under" texture="@tomb2:inset.gif" style="tiled"/><part name="top" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="columntop" texture="@basic:edgetop.gif" style="tiled"/><part name="column" texture="@tomb3:woodsmall.gif" style="tiled"/><param orient="0,180"/></create> <create symbol="~T" block="platform"><part name="columntop" texture="@basic:edgetop.gif" style="tiled"/><part name="n,s,e,w,under,column,top" texture="@tomb3:woodsmall.gif" style="tiled"/></create> <create symbol="~U" block="floor"><part name="top,s" texture="@vast1:woodpanel2.gif" style="scaled"/><part name="bottom,n" texture="@vast1:woodpanel2.gif" style="scaled" angle="180"/><part name="e,w" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/></create> <create symbol="~V" block="stairs"><part name="stairfront" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="stairtop" texture="@basic:cherywd.gif" style="scaled" angle="90"/></create> <create symbol="~W" block="stairs"><part name="stairfront" texture="@vast1:woodpanel2.gif" style="scaled" angle="90"/><part name="stairtop" texture="@basic:cherywd.gif" style="scaled" angle="90"/><param orient="180"/></create> <create symbol="~X" block="etopramp"><part name="top" texture="@tomb2:fence2.gif" style="tiled" faces="2"/><part name="n,s,e,w,bottom" faces="0" solid="no"/><param orient="0,0,90"/></create> <create symbol="~Y" block="wtopramp"><part name="top" texture="@tomb2:fence2.gif" style="tiled" faces="2"/><part name="n,s,e,w,bottom" faces="0" solid="no"/><param orient="0,0,270"/></create> <create symbol="~Z" block="ebottomramp"><part name="top" texture="@tomb2:fence2.gif" style="tiled" faces="2"/><part name="n,s,e,bottom" faces="0" solid="no"/><param orient="0,0,90"/></create> <create symbol="~a" block="wbottomramp"><part name="top" texture="@tomb2:fence2.gif" style="tiled" faces="2"/><part name="n,s,w,bottom" faces="0" solid="no"/><param orient="0,0,270"/></create> <create symbol="~b" block="housebase1"><part name="stoop" texture="@tomb1:glyph1.gif" style="scaled" angle="180" faces="2"/><part name="bottom,walls" texture="@vast1:woodpanel2.gif" style="scaled" angle="90" faces="2"/><part name="door" texture="@tomb2:fence2.gif" style="tiled"/></create> <create symbol="~c" block=".q"><part name="stoop,walls,top,bottom" texture="@vast1:woodpanel2.gif" style="scaled" angle="270" faces="2"/><part name="door" texture="@tomb2:fence2.gif" style="tiled"/><!-- <part name="bottom" texture="@basic:cherywd.gif" style="scaled" angle="90" faces="2"/> --><part name="banner" texture="@basic:edgetop.gif" style="tiled"/><param orient="0,180"/></create> <create symbol="~d" block="half"><part name="w,n" texture="@tomb2:fence.gif" style="stretched" faces="2"/><part name="e,s,top,bottom" faces="0"/><param solid="no"/></create> <create symbol="~e" block="half"><part name="e,n" texture="@tomb2:fence.gif" style="stretched" faces="2"/><part name="w,s,top,bottom" faces="0"/><param solid="no"/></create> <create symbol="~f" block="half"><part name="w,s" texture="@tomb2:fence.gif" style="stretched" faces="2"/><part name="n,e,top,bottom" faces="0"/><!-- <part name="bottom" texture="@basic:cherywd.gif" style="scaled" angle="90" faces="2"/> --><param solid="no"/></create> <create symbol="~g" block="half"><part name="e,s" texture="@tomb2:fence.gif" style="stretched" faces="2"/><part name="n,w,top,bottom" faces="0"/><!-- <part name="bottom" texture="@basic:cherywd.gif" style="scaled" angle="90" faces="2"/> --><param solid="no"/></create> <create symbol="~h" block="pedestal"><part name="*" texture="@tomb3:woodsmall.gif" faces="2"/><part name="pedestal,top" faces="0"/><param orient="0,90"/></create> <create symbol="~i" block="full"><part name="*" faces="0"/></create> <create symbol="~j" block="ground"><part name="*" texture="@vast1:yellowstripe.gif" style="tiled" color="(255,255,255)" faces="2"/><param orient="0,270"/></create> <create symbol="~k" block="ntopramp"><part name="top" texture="@vast1:yellowstripe.gif" style="tiled" color="(255,255,255)" faces="2"/><part name="n,s,e,w,bottom" faces="0"/><param orient="0,90"/></create> <create symbol="~l" block="cornerramp"><part name="s" texture="@vast1:yellowstripe.gif" style="tiled" color="(255,255,255)" faces="2"/><part name="e,n,w,bottom" faces="0"/><param orient="0,180"/></create> <create symbol="~m" block="cornerramp"><part name="e" texture="@vast1:yellowstripe.gif" style="tiled" color="(255,255,255)" angle="270" faces="2"/><part name="n,s,w,bottom" faces="0"/><param orient="90,180"/></create> <create symbol="~n" block="half"><part name="top" texture="@vast1:woodpanel2.gif" angle="90" faces="2"/><part name="n,s,e,w,bottom" faces="0"/><param orient="0,0,90"/></create> <create symbol="~o" block="half"><part name="top" texture="@vast1:woodpanel2.gif" angle="90" faces="2"/><part name="n,s,e,w,bottom" faces="0"/><param orient="0,0,270"/></create> <create symbol="~p" block="ground"><part name="*" texture="textures/lemming.gif" style="scaled" color="(255,255,255)" angle="180"/><param orient="0,90"/></create> <!--sounds--> <SOUND FILE="sounds/flames.wav" VOLUME="30%" RADIUS="2" PLAYBACK="looped" FLOOD="yes" LOCATION="(10,22,14)"/> <LEVEL NUMBER="1"> s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# p# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# p# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# p# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# p# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# p# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# p# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# .. p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# p# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# </LEVEL> <LEVEL NUMBER="2"> s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# t# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p1 .. p2 s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# .. p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# .. p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# .. p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# .. p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p1 3_ p2 s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p# R# p# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# p4 p# p3 s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# s# </LEVEL> <LEVEL NUMBER="3"> w1 wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn w2 ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# r# r# r# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# q# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# q# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# q# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# q# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# q# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# p1 RP p2 w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# p# R# p# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# p4 p# p3 w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we w4 ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws w3 </LEVEL> <LEVEL NUMBER="4"> w1 wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn w2 ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# p1 RP p2 w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# p# R# p# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# p4 p# p3 w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we w4 ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws ws w3 </LEVEL> <LEVEL NUMBER="5"> w1 wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn wn w2 ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# w# we ww w# w# w# w# w# w# w# w# w# 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